But you know what IS in Milan?I don't really see monk like suits and this is modern Milan.
Wanna know what else is tricky?Well Dragon, just because Bayonetta is even more unbelievable, doesn't make DMC more believable than it actually is, you know.
Comparisons are often tricky.
I don't know if that's true. The DMC universe is effectively just Earth, but Demons. You could also say the same thing about Bayonetta.I don't know from ur part, but I was serious.
DMC's world mixes some elements of course taken from our real world to create an unbelievable and clearly fictional universe, also using all those elements of over-the-topness and fantasy/sci-fi ( in 4) which make it even more unbelievable and disconnected from actual reality, rendering it all but a faithful or "semi-faithful" depiction of our world, like DmC.
At the very least, Fortuna is a much more down to Earth environment than Limbo City.
Maybe the city itself was pretty "normal", but the tower really threw everything off for me. It's just an incredibly weird architectural oddity that clashed with all it's surroundings. The Raptor News Tower also seemed really out of place.No. Fortuna is more down to Earth than Limbo. Not Limbo City.
The City itself, how it is presented to us, looks just like a normal city. It's got slums, it's got a dock, it's got an industrial district, it's got a Luna Park and so on. And all of these things look just like their real counterparts. The only thing that is not very believable is maybe Mundus's tower, pretty fancy looking.
They needed this resemblance to our world to insert the social complaint theme in the game.
In DMC4, Fortuna City does have some things taken from reality as well, very Reinassance-like, but they mix them with other things that have nothing to do with that, like for example modern guns and even a sci-fi-like facility.
Add the super over the topness theme to that and you got a game that doesn't match reality in neither settings, contexts and tone.
All the techno-magic stuff the Order was dabbling in was hidden, miles away, in an underground facility.
What? But... The game doesn't take place in a historical setting. It takes place in and around a city that has old architecture, and the Order used swords and lances because they're a crazy cult.But it's still there. It's still part of the world. And characters use weaponry that has nothing to do with the historical period they drew inspiration from.
Don't get me wrong, I love this combination, but it's not real at all.
Limbo City, aside from Mundus's tower, looks just like a normal modern city from our world. And in DmC, the demon stuff is hidden even deeper than in DMC4, since it's located in a different dimension entirely.
It takes place in and around a city that has old architecture, and the Order used swords and lances because they're a crazy cult.
Gotta fight those Demons somehow.Swords and lances that function like a motorbike... Hm.
Anyway, when it comes to matching our world, in no way I think of DMC. It screams "clear Japanese fiction" from every scene.
Different is the case with DmC. It's still got fantastic and over the top elements, but the context and world in general are more believable and closer to ours.
Gotta fight those Demons somehow.
And I think I'd disagree. The world of DMC felt more real to me (At the very least because you actually spent time in it outside of cutscenes), and I've always enjoyed how it doesn't really date itself.
Fortuna City is basically a version of Vatican City, so "old fashioned clothes" are a common sight, not a rarity.
Just take a look at Swiss Guard:
Sure, but the people related to Vatican hierarchy do. As far as we know the people we see in Fortune could perfectly be religious laity and not "common people" per see
Anyway in DMC there is always an old fashioned atmosphere.