No, this isn't an April Fools joke. Neo_G left in January, apparently.
Announced on Twitter: https://mobile.twitter.com/Neo_G_3/status/715837640965275649
Confirmed via FaceBook: https://www.facebook.com/hidetoshi.ishizawa.56?fref=ts
This is big news.
He was one of the most notable combat/fighting game guys at Capcom, along with Itsuno. He worked as a game designer on DMC4, the director of 3rd Strike and Tatsunoko Ultimate All-Stars (the Wii port), a game designer on multiple Capcom fighting games including Street Fighter Alpha 2, Darkstalkers 3, and CvS 2, and the main combat system designer on MvC3 and battle system director on UMvC3. He's also worked on manual design (which is exactly what it says, he designed the game manual) for several Capcom games.
End of an era.
This is a huge loss for Capcom, and a sad day for fans of Capcom games.
Here's a list of some of his credits:
1996 - Street Fighter Alpha 2 (Planner)
1997 - Street Fighter III: New Generation (Planner)
1997 - Street Fighter III: 2nd Impact - Giant Attack (Planning)
1997 - Darkstalkers 3 (Planner)
1998 - Plasma Sword: Nightmare of Bilstein (Special Thanks)
1998 - Street Fighter Alpha 3 (Special Thanks)
1999 - Street Fighter III: 3rd Strike - (Director)
2000 - Marvel vs. Capcom 2 (Planner)
2000 - Spawn: In The Demon's Hand (Special Thanks)
2000 - Capcom vs. SNK (Planner)
2001 - Capcom vs. SNK 2: Mark of the Millennium (Planner)
2002 - Jojo no Kimyō na Bōken: Ōgon no Kaze (Planning)
2002 - Resident Evil (Manual Design)
2003 - Devil May Cry 2 (Planner)
2004 - Capcom Fighting Jam (Planner, director, producer)
2008 - Devil May Cry 4 (Planning)
2008 - Tatsunoko vs. Capcom: Cross Generation of Heroes (Planning Directors)
2010 - Tatsunoko vs. Capcom Ultimate All-Stars (Planning Directors)
2010 - Super Street Fighter IV (Special Thanks)
2011 - Marvel vs. Capcom 3: Fate of Two Worlds (Battle System Designer)
2011 - Ultimate Marvel vs. Capcom 3 (Battle director)
2014 - Ultra Street Fighter IV (Manual Design)
2015 - Resident Evil: Revelations 2 (Manual Design)
2015 - Devil May Cry 4: Special Edition (Manual Design)
Announced on Twitter: https://mobile.twitter.com/Neo_G_3/status/715837640965275649
Confirmed via FaceBook: https://www.facebook.com/hidetoshi.ishizawa.56?fref=ts
This is big news.
He was one of the most notable combat/fighting game guys at Capcom, along with Itsuno. He worked as a game designer on DMC4, the director of 3rd Strike and Tatsunoko Ultimate All-Stars (the Wii port), a game designer on multiple Capcom fighting games including Street Fighter Alpha 2, Darkstalkers 3, and CvS 2, and the main combat system designer on MvC3 and battle system director on UMvC3. He's also worked on manual design (which is exactly what it says, he designed the game manual) for several Capcom games.
End of an era.
This is a huge loss for Capcom, and a sad day for fans of Capcom games.
Here's a list of some of his credits:
1996 - Street Fighter Alpha 2 (Planner)
1997 - Street Fighter III: New Generation (Planner)
1997 - Street Fighter III: 2nd Impact - Giant Attack (Planning)
1997 - Darkstalkers 3 (Planner)
1998 - Plasma Sword: Nightmare of Bilstein (Special Thanks)
1998 - Street Fighter Alpha 3 (Special Thanks)
1999 - Street Fighter III: 3rd Strike - (Director)
2000 - Marvel vs. Capcom 2 (Planner)
2000 - Spawn: In The Demon's Hand (Special Thanks)
2000 - Capcom vs. SNK (Planner)
2001 - Capcom vs. SNK 2: Mark of the Millennium (Planner)
2002 - Jojo no Kimyō na Bōken: Ōgon no Kaze (Planning)
2002 - Resident Evil (Manual Design)
2003 - Devil May Cry 2 (Planner)
2004 - Capcom Fighting Jam (Planner, director, producer)
2008 - Devil May Cry 4 (Planning)
2008 - Tatsunoko vs. Capcom: Cross Generation of Heroes (Planning Directors)
2010 - Tatsunoko vs. Capcom Ultimate All-Stars (Planning Directors)
2010 - Super Street Fighter IV (Special Thanks)
2011 - Marvel vs. Capcom 3: Fate of Two Worlds (Battle System Designer)
2011 - Ultimate Marvel vs. Capcom 3 (Battle director)
2014 - Ultra Street Fighter IV (Manual Design)
2015 - Resident Evil: Revelations 2 (Manual Design)
2015 - Devil May Cry 4: Special Edition (Manual Design)
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