Triggerpigking
Well-known Member
Interesting to see how people think dmc1 dante developed..Honestly I did'nt care much for him that game past his few funny moments.
Perhaps I just can't get past the cringey dialogue, he did'nt feel like he changed much as a character in that game, in fact the only thing i really cared about was his relationship to vergil because of 3 and of course that's a game that came afterwards, hell in the game itself I don't beleive it was ever stated or hinted he had a brother till after he beat angelo for the last time, therefore it made trying to pin down who angelo was and why he was acting so dd up to that point impossible.
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DmC dante, I get the idea they were going for, and I like some of the execution however i still feel it falls very flat, I think mainly because I did'nt like the dialogue, while he's certainly more trusting by the end of the game he still did'nt feel to me like he'd developed much as a person and his character felt inconsistent.
personally i feel if they'd gone all out druggie with him as his original design kinda hinted at, it'd of been much more interesting, we'd be talking about a dangerous superpowerful guy who lives in a world that can be twisted and ****ed up(dmc's area design was so good) who could also hallucinate due to drugs..that's a scary combination, and his character change could've been more prominent in that case.
In fact it feels like a lot of stuff was probably changed due to the backlash, hyper bit hero did a vid on this and I agree with a lot of what he says(not everything though as i LOVE the they live homages), he's painted as this loner character who was tortured by demons however his character does'nt seem to fit this mold, he's constantly cracking bad jokes and usually in a very spiteful not playful way and most of it feels very forced, why would someone who's such a complete loner be such a show off.
He does'nt act like someone who'd been through years of trauma to me.
In fact the jokes don't even really feel like they fit the whole feeling of the game which was incredibly grungy and dark.
This goes back to my posts in the other thread about why it should'nt of been a dmc game, I think the I.P was actually holding it back from being more unique.
I've also got to agree with Berto I had'nt thought about it much but his change was pretty abrupt early on.
DMC3 is one of my favorite action game stories, hell i'd argue it's the only truly good story in the series(also the only one who had main villains I enjoyed, though mundus from DmC was pretty neat for the most part)
I feel his relationship with vergil was very well crafted, he's very cocky early on in the game it's why he gets beaten by vergil so easily, foxtrot pretty much already gave a better analysis then I could of it.
As he pointed out Dante really does treat the whole thing as a game for most of the story despite all the carnage currently unfolding(seriously i've always been confused HOW THE HELL, did the city return from that XD), he gets his ass beat possibly for the first time in his life when vergil almost kills him on top of the tower and he learns a bit of humility(hell if vergil had took the time to finish him off and not ignored him, the game would be over), the fact that vergil remained so cocky even in their final fight is what lead to his downfall.
Dante keeps his comedic demeanor at the end of the game but he knows when to treat things seriously and when not to, he's a lot more professional while still knowing when to have fun, I actually feel this explains why he acts like he does in dmc1, he's mostly serious in that game with a few jokes but mundus returning is something he needed to be somewhat serious for, plus losing his brother and starting his own buisness probably made him grow up a lot more as well.
There's still some weird disconnections between the two, as said i'm not a fan of the writing in 1 but it does explain his overall personality shift, I feel if we knew how long after 3 it was it'd make more sense as well, most people change over their lifetimes a lot, and there's 4 games in dmc that are spread out over atleast 20 odd years(more due to dmc2).
Dmc4 dante...yeah the main issue imo is simply that he's got no stakes in it, though I don't think he acts out of character, he's simply got no reason to give a ****.
For one he's insanely overpowered, and unlike he is for nero the pope is a freaking joke to him as are all the demons he faces, I can't think of a single scene where he's not toying with his enemies.
Hell the only reason he was there was because he was bored and he just happened to come across a group of loons who had his bro's sword.
This does make for some very entertaining cutscenes but compared to 3? there's no development barring the one scene where he showed any seriousness which was after the fight with Nero at the tower, I don't know if he figured out who Nero was or if he just grew to respect him(perhaps seeing elements of himself and or his brother in him), but he only just then asks for Nero's name and stops joking around for a few minutes.
Perhaps I just can't get past the cringey dialogue, he did'nt feel like he changed much as a character in that game, in fact the only thing i really cared about was his relationship to vergil because of 3 and of course that's a game that came afterwards, hell in the game itself I don't beleive it was ever stated or hinted he had a brother till after he beat angelo for the last time, therefore it made trying to pin down who angelo was and why he was acting so dd up to that point impossible.
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DmC dante, I get the idea they were going for, and I like some of the execution however i still feel it falls very flat, I think mainly because I did'nt like the dialogue, while he's certainly more trusting by the end of the game he still did'nt feel to me like he'd developed much as a person and his character felt inconsistent.
personally i feel if they'd gone all out druggie with him as his original design kinda hinted at, it'd of been much more interesting, we'd be talking about a dangerous superpowerful guy who lives in a world that can be twisted and ****ed up(dmc's area design was so good) who could also hallucinate due to drugs..that's a scary combination, and his character change could've been more prominent in that case.
In fact it feels like a lot of stuff was probably changed due to the backlash, hyper bit hero did a vid on this and I agree with a lot of what he says(not everything though as i LOVE the they live homages), he's painted as this loner character who was tortured by demons however his character does'nt seem to fit this mold, he's constantly cracking bad jokes and usually in a very spiteful not playful way and most of it feels very forced, why would someone who's such a complete loner be such a show off.
He does'nt act like someone who'd been through years of trauma to me.
In fact the jokes don't even really feel like they fit the whole feeling of the game which was incredibly grungy and dark.
This goes back to my posts in the other thread about why it should'nt of been a dmc game, I think the I.P was actually holding it back from being more unique.
I've also got to agree with Berto I had'nt thought about it much but his change was pretty abrupt early on.
DMC3 is one of my favorite action game stories, hell i'd argue it's the only truly good story in the series(also the only one who had main villains I enjoyed, though mundus from DmC was pretty neat for the most part)
I feel his relationship with vergil was very well crafted, he's very cocky early on in the game it's why he gets beaten by vergil so easily, foxtrot pretty much already gave a better analysis then I could of it.
As he pointed out Dante really does treat the whole thing as a game for most of the story despite all the carnage currently unfolding(seriously i've always been confused HOW THE HELL, did the city return from that XD), he gets his ass beat possibly for the first time in his life when vergil almost kills him on top of the tower and he learns a bit of humility(hell if vergil had took the time to finish him off and not ignored him, the game would be over), the fact that vergil remained so cocky even in their final fight is what lead to his downfall.
Dante keeps his comedic demeanor at the end of the game but he knows when to treat things seriously and when not to, he's a lot more professional while still knowing when to have fun, I actually feel this explains why he acts like he does in dmc1, he's mostly serious in that game with a few jokes but mundus returning is something he needed to be somewhat serious for, plus losing his brother and starting his own buisness probably made him grow up a lot more as well.
There's still some weird disconnections between the two, as said i'm not a fan of the writing in 1 but it does explain his overall personality shift, I feel if we knew how long after 3 it was it'd make more sense as well, most people change over their lifetimes a lot, and there's 4 games in dmc that are spread out over atleast 20 odd years(more due to dmc2).
Dmc4 dante...yeah the main issue imo is simply that he's got no stakes in it, though I don't think he acts out of character, he's simply got no reason to give a ****.
For one he's insanely overpowered, and unlike he is for nero the pope is a freaking joke to him as are all the demons he faces, I can't think of a single scene where he's not toying with his enemies.
Hell the only reason he was there was because he was bored and he just happened to come across a group of loons who had his bro's sword.
This does make for some very entertaining cutscenes but compared to 3? there's no development barring the one scene where he showed any seriousness which was after the fight with Nero at the tower, I don't know if he figured out who Nero was or if he just grew to respect him(perhaps seeing elements of himself and or his brother in him), but he only just then asks for Nero's name and stops joking around for a few minutes.