Aw you ruined it, you berk.
The point still stands though; Taunting serves a purpose in the classic games in terms of both characterisation and gameplay, and it's absence detracts from the unique identity that the series has had in the past. We can all appreciate the notion of adapting an IP with the times, but when it comes at the cost of removing established elements in such a way that reduces depth from the gameplay without adding new mechanics that significantly improve on established elements, it's not a fair trade.
Though DmC is indeed a Devil May Cry game, it is still a reboot. They added something new and took other stuff away. Taunts was one of the things they cut away, because NT/Capcom didn't think it was worth having in the game. The gameplay of DmC doesn't need taunts, it works well without them. It's not like they had taunts as part of the gameplay and then took it away afterwards. It was never planned to be added. Taunts would just be extra filling.