curse of darkness, i'm a minority
Curse of Darkness really was great, I also feel I'm in the minority for being a fan of it.
The scope of the game was actually HUGE with areas outside the castle as such as forests, chapels,machine towers, and many more areas.
I also loved the devel forging system as well as being able to craft various weapons as well as find various weapons which really gave me more of a symphony of the night vibe since lament of innocence lacked weapons like swords (unless you count joachim),spears,and hammers.
And the music was simply the best score out of the CV series for me, they really broke the mold with that soundtrack that was simply fantastic, even better than SOTN in my honest opinion.
But a few major things made the game lower in my book despite me enjoying it a lot was the fact that it completely lacked platforming which is a staple for the CV series.
Another thing was as I pointed out earlier the game is actually pretty big, and yet Hector is pretty darn slow, its like he is just taking a brisk jog through areas which makes it so tedious and thanks to lack of platforming it makes it boring.
And last but not least is the uninspired castlevania castle in the game which doesn't feel like
THE castle of Dracula and is so bland, the very weird thing is that the abandoned castle at the beginning of the game feels more like castlevania than the actually castlevania in the game...