Finish the fight indeed but not the war. Again Bungie didnt want to make a sequel so they worked on a prequel but doesnt mean there wasnt going to be one.
Did you read the article at all?
Doesnt matter if its been released, been successful or what. If it matters about if its released or not they why are all the fans getting their underwear twisted about things already that might not even make the final build. They have just shown some balls to step out of the shadow of DMC and try something new and take things in a new direction. Cant please everyone all of the time but is recycling old games and sticking to the same path someone has already trodden going to be remembered for anything more than copying already successful ideas?
The main point being
Studio boss Frank O'Connor has said he's ready to break from Halo lore if the project demands it. Now's the time to show it.
Triple-A franchises are notorious for diminishing returns, so to have a developer stand up and tell sceptical previewers, angry disciples, shareholders and the world at large that it's breaking new ground, damn the torpedoes and so forth, is heartening. Ninja Theory's refusal to play ball also, bizarrely, makes the old Devil May Cry feel more distinctive and flavourful than ever; Antoniades' obstinacy has as much to do with the challenge of replicating that unique style as it does following his own nose.