see, you don't really get to make a 3 page long post on a specific topic, and then whine at me to please stop talking about the thing you just made a bloated post about because you're tired of talking about it.
Ninja Theory's design document might as well have had "
old dante is a gay cowboy" written across the top (check that copyright in the lower right), and
their art certainly supported that attitude. Then there's famous tameem quotes like "
old dante just isn't cool" and the ever famous "if dante walked into a bar, he would get laughed out for what he was wearing" which seem pretty clear in meaning. Dante was a big reason a lot of people grew so attached to the series, so it was a pretty low blow to start throwing this stuff around. We were ****ed off for a reason; we don't just pick an arbitrary number in a series and decide to hate its director just for the hell of it
Except you're still not understanding the entire point of that panel, Like seriously, it's like you refuse to understand the words I'm typing. If you would actually listen to what I'm trying to explain, you could quit beatin' that dead horse. Or...you could stop bringing it up because you're going to get the same f#cking response from me telling you how you've got the whole damn thing wrong :/
That whole thing was about Dante being more down-to-earth when Westernizing him by Capcom's direction.
Let's take a look at
this picture you linked. The Batman and Robin to Andrew from Chronicle was about DmC Dante coming into his powers on his own, and being troubled by that strength, struggling with his place in the world. DmC Dante is designed as more of a kid-on-the-street, instead of where flamboyant/gaudy clothing. DmC Dante's stylings isn't that flamboyant visual kei band, but punk rock. Regarding that all, DMC4 Dante as shown, doesn't really fit with the more gritty theme (like Fight Club) DmC has, and DMC4 Dante, for all of Capcom having always designed him, looked nothing like a true, salt-of-the-earth Western character, like a damn cowboy, which is one of the most western things ever. Why'd they choose Brokeback? Who the hell knows, it was one of the more recent and popular movies about Cowboys...? Or maybe it's how DMC4 Dante didn't fit really well in a more seriously toned setting...? It sure as hell wasn't because they wanted to make a joke about a character being gay...it makes no goddamn sense to even put something like that in there.
Either way, that's what the f#cking panel was about.
Classic Dante's occidental design was
always extremely stylized in a Japanese way, so one of the first steps to actually Westernizing Dante was to look at how the West does heroism, youth culture, music, and..."grit." It also sort of ironic considering Resident Evil characters always looked pretty damn Western :/ I guess DMC's stylish elements always trumped anything more down-to-earth.
"Dante isn't cool anymore" was one small bit of a larger conversation where Tameem was talking about how DMC jumbled together a lot of styles and elements that were much more popular back in the early 2000s. We were in the height of a huge grim-dark and heavy rock era, where sh!t like Queen of the Damned, Blade, Godsmack, and Disturbed were popular. Those things? Not so popular now. Not so "cool," anymore.
"Dante would get laughed out of a bar" was
true, because when the whole point of DmC was to be more thematically dark and gritty, and since Dante was supposed to be like the everyman on the street, they needed a design that would actually make him look like any guy you'd see on the street, and could walk into a bar and not turn heads. It's the entire point of why Dante's design in DmC is so much more subdued compared to his classic counterpart.
I understand being upset over the change of a character. However, the
whole game was a change, and the character was just one thing that had to follow suit with the direction they were going with for DmC. The problem is people who were upset were taking sh!t out of context, and twisting words around, listening to things with a mentality that everything they'd hear would have some sort of negative connotation.
Then, it's just always going to confound me how so many people can think that everything about DmC is about insulting fans. How? How for three years is it a great idea to consistently insult the people you want to also buy your product? In this time where everyone back-peddles and issues apologies when they say something deemed socially wrong, how do
two entire companies let these supposed insults go for three years? I find it incredibly hard to believe that out of two entire companies, especially Capcom, who is consistently worried about its bottom-line, no one would stifle these inflammatory comments.
Gee! Maybe those comments weren't really inflammatory at all! Maybe neither company went on record to rectify the wrongs done to its fans because the only ones doing wrong
were the fans. Why, it's almost as if there really were no intended insults, and everyone was getting their panties in a wad because they wanted to make a game they didn't like fail...