Please tell me you're being sarcastic and reread my previous post again that's all the explanation you need right there this game is simply not Devil May Cry.I'm not going to go back in forth with someone who already has their mind made up from the beginning the only thing that will do is waste my time and possibly yours.
Huh? Your post told me absolutely nothing. Where's your explanation?
If you don't want to discuss this, that's fine. You don't have to if you don't want to... but I should add first, that my mind wasn't made up from the beginning.
I HATED DmC at the beginning. I didn't want it to be related to DMC.... but once the demo came out, I started to really like it. There's a good chance that it will be my favorite DMC.
This next bit isn't directed to you at all... just throwing my two cents.
As a DMC1 fan, I'd say DmC is a great addition to the series. Dante has changed dramatically in every addition to DMC... and his personality has changed as well. Seeing character changes is no surprise.
The gameplay... still has that DMC feel to it. True, that gothic feel is no longer here, but to me it left DMC after the first game.
The biggest issue I have with the gameplay is that the devil trigger raises enemies into the air. I just find that boring. I also kind of dislike the focus on air combat... but I do love how easy it is.
Dante as a character, is still Dante. He goes to parties, gets drunk, eats pizza... seems pretty similar to what DMC3 Dante would have done.
Overall, every DMC game has been so different from one another.
DMC1: Strategy counts here. Going for critical hits and finding out enemy weaknesses are the only "Puzzles" of DMC1. Combat is great, and there are a lot of possibilities when doing combo's. All in all, tactics make this game easy.
DMC2: Strategy is still there, but it's the same kind of strategy used in DMC3. It's more about "when and where do I attack from" rather than "what do I attack with". The combat is lacking in this one... it also tried to add a pinch of air combat. Guns make this game easy.
DMC3: The combat was greatly improved. The difficulty was really ramped up. It's no longer forgiving like the first game, instead it tried to be Ninja Gaiden and make every casual player cry. There are a lot of puzzles in DMC3 as well. And I guess, styles would make DMC3 easy to some extent... I abused the hell out of royal guard to get passed a few bosses. It still wasn't easy though. :/
For a casual player, air combat was never really a thing in DMC3.
I doubt my explanations for the games due justice to my opinion... pretty horrible at explaining... but as far as gameplay goes, DmC still follows the DMC pattern.
I do hate the changes to Dante though... like how he's a half angel and half demon. I'm hoping the story will make up for this, but all I can do is just wait and see.