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Fine. But, they also shouldn't say that it isn't, either.
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its still a matter of taste though so I could say whether I like it better or not. only thing dmc4 has going for it is combat and that's a fact. it is way more complex than DmC but not everyone can play it at it's full potential. take for instance me, I after a week of not playing dmc4 I feel really rusty and I'll have to take a minute to get familiar with the controls, especially the style switching, whereas DmC I can easily just pick it back up with no problem.Lets take myself as an example, I don't like DmC and don't intend to buy it since it doesn't offer what I am looking for. DmC isn't some perfect game that everyone should buy, not at all.
Those who are interested in DmC, go ahead and buy it, just don't say it is superior ro DMC3/4.
its still a matter of taste though so I could say whether I like it better or not. only thing dmc4 has going for it is combat and that's a fact. it is way more complex than DmC but not everyone can play it at it's full potential. take for instance me, I after a week of not playing dmc4 I feel really rusty and I'll have to take a minute to get familiar with the controls, especially the style switching, whereas DmC I can easily just back in with no problem.
I'm only gonna give dmc4 it's praise for combat over DmC but everything else DmC trumps dmc4
See, now this is more in-line with being reasonable when it comes to dealing with others' opinions. Taking in both negative and positive points. And not just with one aspect, but with different aspects and how they effect one another.
While some may view simplicity as a negative when it comes to combat, it also has pick-up-and-play value, as well because of that. Perhaps it's not catered to ultimate speed as it was in previous games, but that doesn't mean that pros can't look good while playing it, either.
See, this is what more people should be doing; looking at both sides of the coin (or multiple sides of the Dungeons n' Dragons die).
its still a matter of taste though so I could say whether I like it better or not. only thing dmc4 has going for it is combat and that's a fact. it is way more complex than DmC but not everyone can play it at it's full potential. take for instance me, I after a week of not playing dmc4 I feel really rusty and I'll have to take a minute to get familiar with the controls, especially the style switching, whereas DmC I can easily just pick it back up with no problem.
I'm only gonna give dmc4 it's praise for combat over DmC but everything else DmC trumps dmc4
I agree on that, DmC is pretty much an excellent entry point for new players. However, DmC still lacks the depth DMC3 and 4 offered.See, now this is more in-line with being reasonable when it comes to dealing with others' opinions. Taking in both negative and positive points. And not just with one aspect, but with different aspects and how they effect one another.
While some may view simplicity as a negative when it comes to combat, it also has pick-up-and-play value, as well because of that. Perhaps, while not catered to ''ultimate speed'' as it was in previous games, it doesn't mean that pros can't look good while playing it, either.
See, this is what more people should be doing; looking at both sides of the coin (or multiple sides of the Dungeons n' Dragons die).
And now this kinda becomes the thing this thread was made to discuss against....:| Everyone get along?^_^
I feel like DmC was a bad example of trying to net in new players though. Netting in new players should be trying to appeal to a broader audience while still being faithful to the old fans. I think DMC4 did this pretty well despite all its flaws. Nero was easy to get into and a good entry point for new people.I agree on that, DmC is pretty much an excellent entry point for new players. However, DmC still lacks the depth DMC3 and 4 offered.
Sure thing. It's just that, this is the only forum I am on where people actually make topics to complain about other people having different views, or actually want to segregate. It's strange and sad and it's also getting old.And now this kinda becomes the thing this thread was made to discuss against....:| Everyone get along?^_^
I disagreeI feel like DmC was a bad example of trying to net in new players though. Netting in new players should be trying to appeal to a broader audience while still being faithful to the old fans. I think DMC4 did this pretty well despite all its flaws. Nero was easy to get into and a good entry point for new people.
However Dante had a ton of depth for the veterans who wanted more from the combat experience. DmC doesn't offer two choices like that, It's like they just offered Nero without offering Dante as well.
I think I'm going to look at it like a test/ trial run with the view to 'you can improve'. There's decent foundation set, now I want to see what else can be done, what can be tweaked and improved for next time.I disagree
DmC has the potential to be just as overly complicated as DMC3/4 There's already videos up that make my gameplay look like ****, and i'm an alright player. The only thing DMC4 has is cancels everywhere, there is nothing in that game that Dante has to dedicate himself too. Zero risk and all rewards
exactlyI think I'm going to look at it like a test/ trial run with the view to 'you can improve'. There's decent foundation set, now I want to see what else can be done, what can be tweaked and improved for next time.
But they didn't want it to be exactly like those games. What would be the point of shipping the game over to the West if they did? They wanted to try something new. Maybe they failed, maybe they made it a success depending on who's playing.Right because Capcom and NT did not have something like 4 whole games to compare and check what work and what did not, oh wait...
I think there are ways to innovate without abandoning the old completely.But they didn't want it to be exactly like those games. What would be the point of shipping the game over to the West if they did? They wanted to try something new. Maybe they failed, maybe they made it a success depending on who's playing.
Hey, I'd be happy if they did both. DmC and DMC together. Let NT take DmC full time and Capcom have DMC.I think there are ways to innovate without abandoning the old completely.
That would be the best situation here I think. I don't really see it happening though.Hey, I'd be happy if they did both. DmC and DMC together. Let NT take DmC full time and Capcom have DMC.
That's a nice dream but its not going to happen. I think partly why Capcom outsourced DMC was because the DMC3/4(and2) were working on Dragon's Dogma and Capcom wanted to still continue one of its successful franchise. Now with DD2 being developed even if Capcom wanted an internally developed DMC they'd have to scrap together another team (and if it was the RE6 team god help us all).Hey, I'd be happy if they did both. DmC and DMC together. Let NT take DmC full time and Capcom have DMC.