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The Skeptics Are Here To Stay(in defense of skeptics, but also looking for new pro-DmC forum)

Lets take myself as an example, I don't like DmC and don't intend to buy it since it doesn't offer what I am looking for. DmC isn't some perfect game that everyone should buy, not at all.

Those who are interested in DmC, go ahead and buy it, just don't say it is superior ro DMC3/4.
its still a matter of taste though so I could say whether I like it better or not. only thing dmc4 has going for it is combat and that's a fact. it is way more complex than DmC but not everyone can play it at it's full potential. take for instance me, I after a week of not playing dmc4 I feel really rusty and I'll have to take a minute to get familiar with the controls, especially the style switching, whereas DmC I can easily just pick it back up with no problem.

I'm only gonna give dmc4 it's praise for combat over DmC but everything else DmC trumps dmc4
 
its still a matter of taste though so I could say whether I like it better or not. only thing dmc4 has going for it is combat and that's a fact. it is way more complex than DmC but not everyone can play it at it's full potential. take for instance me, I after a week of not playing dmc4 I feel really rusty and I'll have to take a minute to get familiar with the controls, especially the style switching, whereas DmC I can easily just back in with no problem.

I'm only gonna give dmc4 it's praise for combat over DmC but everything else DmC trumps dmc4

See, now this is more in-line with being reasonable when it comes to dealing with others' opinions. Taking in both negative and positive points. And not just with one aspect, but with different aspects and how they effect one another.

While some may view simplicity as a negative when it comes to combat, it also has pick-up-and-play value, as well because of that. Perhaps, while not catered to ''ultimate speed'' as it was in previous games, it doesn't mean that pros can't look good while playing it, either.

See, this is what more people should be doing; looking at both sides of the coin (or multiple sides of the Dungeons n' Dragons die).
 
See, now this is more in-line with being reasonable when it comes to dealing with others' opinions. Taking in both negative and positive points. And not just with one aspect, but with different aspects and how they effect one another.

While some may view simplicity as a negative when it comes to combat, it also has pick-up-and-play value, as well because of that. Perhaps it's not catered to ultimate speed as it was in previous games, but that doesn't mean that pros can't look good while playing it, either.

See, this is what more people should be doing; looking at both sides of the coin (or multiple sides of the Dungeons n' Dragons die).

When i saw Brea's DmC demo playthrough, i thought she was on crack and couldn't make the transition from dmc4 to DmC. I thought her playthrough was laughable. But her new gameplay has greatly improved, by far beyond anything i could figure out, whether i wanted to or not. There will be High Level DmC combos just like its always been and just as difficult to pull off
 
You put someone on your ignore list in this thread just for speaking his obvious own opinion, which wasn't much different to you making a whole topic just to say this?

Maybe you should go and find another forum where you won't have to deal with any opinion you don't agree with, because it sounds like you aren't able to cope with it.
 
And now this kinda becomes the thing this thread was made to discuss against....:| Everyone get along?^_^
 
its still a matter of taste though so I could say whether I like it better or not. only thing dmc4 has going for it is combat and that's a fact. it is way more complex than DmC but not everyone can play it at it's full potential. take for instance me, I after a week of not playing dmc4 I feel really rusty and I'll have to take a minute to get familiar with the controls, especially the style switching, whereas DmC I can easily just pick it back up with no problem.

I'm only gonna give dmc4 it's praise for combat over DmC but everything else DmC trumps dmc4

I should have been more specific and said it was about the combat. My fault. I know very well that DMC4 falls short in the story department and the idiotic backtracking.

See, now this is more in-line with being reasonable when it comes to dealing with others' opinions. Taking in both negative and positive points. And not just with one aspect, but with different aspects and how they effect one another.

While some may view simplicity as a negative when it comes to combat, it also has pick-up-and-play value, as well because of that. Perhaps, while not catered to ''ultimate speed'' as it was in previous games, it doesn't mean that pros can't look good while playing it, either.

See, this is what more people should be doing; looking at both sides of the coin (or multiple sides of the Dungeons n' Dragons die).
I agree on that, DmC is pretty much an excellent entry point for new players. However, DmC still lacks the depth DMC3 and 4 offered.
 
And now this kinda becomes the thing this thread was made to discuss against....:| Everyone get along?^_^
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But joking aside i agree
 
I agree on that, DmC is pretty much an excellent entry point for new players. However, DmC still lacks the depth DMC3 and 4 offered.
I feel like DmC was a bad example of trying to net in new players though. Netting in new players should be trying to appeal to a broader audience while still being faithful to the old fans. I think DMC4 did this pretty well despite all its flaws. Nero was easy to get into and a good entry point for new people.

However Dante had a ton of depth for the veterans who wanted more from the combat experience. DmC doesn't offer two choices like that, It's like they just offered Nero without offering Dante as well.
 
And now this kinda becomes the thing this thread was made to discuss against....:| Everyone get along?^_^
Sure thing. It's just that, this is the only forum I am on where people actually make topics to complain about other people having different views, or actually want to segregate. It's strange and sad and it's also getting old.
 
I feel like DmC was a bad example of trying to net in new players though. Netting in new players should be trying to appeal to a broader audience while still being faithful to the old fans. I think DMC4 did this pretty well despite all its flaws. Nero was easy to get into and a good entry point for new people.

However Dante had a ton of depth for the veterans who wanted more from the combat experience. DmC doesn't offer two choices like that, It's like they just offered Nero without offering Dante as well.
I disagree

DmC has the potential to be just as overly complicated as DMC3/4 There's already videos up that make my gameplay look like ****, and i'm an alright player. The only thing DMC4 has is cancels everywhere, there is nothing in that game that Dante has to dedicate himself too. Zero risk and all rewards

But yea, DmC is a great entry for new players. From the games engine to the amount of cool **** that Dante can do in the game. He's basically in the middle of Nero and Dante
 
I disagree

DmC has the potential to be just as overly complicated as DMC3/4 There's already videos up that make my gameplay look like ****, and i'm an alright player. The only thing DMC4 has is cancels everywhere, there is nothing in that game that Dante has to dedicate himself too. Zero risk and all rewards
I think I'm going to look at it like a test/ trial run with the view to 'you can improve'. There's decent foundation set, now I want to see what else can be done, what can be tweaked and improved for next time.
 
Right because Capcom and NT did not have something like 4 whole games to compare and check what work and what did not, oh wait...
 
I think I'm going to look at it like a test/ trial run with the view to 'you can improve'. There's decent foundation set, now I want to see what else can be done, what can be tweaked and improved for next time.
exactly

DmC has nothing but potential in its future. From story, to new characters to new gameplay mechanics and crazy new levels.

When i think about what DMC5 will bring to the table, the only thing i could think of is some kind of closure to the story. The gameplay for Dante seems as good as it gets since there are people still figuring out new things. Maybe Nero could have some new combat controls but i was never a Nero fan so i could careless if he makes another appearance again. I just don't see how they can improve the combat system when they already perfected it in 3 and mashed it all together in 4
 
Right because Capcom and NT did not have something like 4 whole games to compare and check what work and what did not, oh wait...
But they didn't want it to be exactly like those games. What would be the point of shipping the game over to the West if they did? They wanted to try something new. Maybe they failed, maybe they made it a success depending on who's playing.

I'm sure they did check the existing games and pulled out bits that worked, adapted and changed others and left other parts out completely. The thing is, unless we worked for Capcom or NT, we have little idea of what went on behind the scenes. It seems that there was a big shakeup of some sort in Capcom Japan that started this off for better or worse.

I'm neutral. DmC is here, I'll have fun with it and whatever happens will happen with regard to its future.

Classic DMC was not perfect either. They tweaked and changed things with each game that was made.
I'm hoping they'll do the same with the DmC sequel.
 
But they didn't want it to be exactly like those games. What would be the point of shipping the game over to the West if they did? They wanted to try something new. Maybe they failed, maybe they made it a success depending on who's playing.
I think there are ways to innovate without abandoning the old completely.
 
With style of game i can agree(maybe expect that for me swearing, lot of bad jokes and using controversy for attention is not western style for me). But gameplay? It was great in whole series. for me Capcom and NT did not use any best elements as they promised.
 
Hey, I'd be happy if they did both. DmC and DMC together. Let NT take DmC full time and Capcom have DMC.
That's a nice dream but its not going to happen. I think partly why Capcom outsourced DMC was because the DMC3/4(and2) were working on Dragon's Dogma and Capcom wanted to still continue one of its successful franchise. Now with DD2 being developed even if Capcom wanted an internally developed DMC they'd have to scrap together another team (and if it was the RE6 team god help us all).
 
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