Yeah, that's a thing. Still, the new director did mention at E3 that Mikami was completely involved in the project, in every facet.
Yeah, that's a thing. Still, the new director did mention at E3 that Mikami was completely involved in the project, in every facet.
I would like to know who's new director. I havent find it.Yeah, that's a thing. Still, the new director did mention at E3 that Mikami was completely involved in the project, in every facet.
It says on the link you posted. John Johanas was a visual effects artist for the first game and then directed the two DLC pieces for Kidman. He's new to the director's chair and by deduction I'm assuming he wasn't the director through the whole development because production of the sequel started almost immediately after the first's was concluded and the team split in 2, one on preproduction for 2 and the other on the DLC, and he was directing the DLC he couldn't very well be directing the second at the same time.I would like to know who's new director. I havent find it.
So it's just like Resident Evil 2, when Shinji Mikami sits back as a producer and lets Hideki Kamiya do whatever he wants as the director.
What you said about producers applies to game development in general.Also, that's not how game development works.
Even if for RE2 that was the case, in every interview where they mention Mikami the people involved have stated that he has his hands all over this project.I'm talking specifically about how Mikami does things.
I actually asked around in Project Umbrella and News Bot said that Mikami's involvement as a producer is "completely hands-off" unless he is interviewing newbie staff members (like how he interviewed Yasuhisa Kawamura before having him on board as RE3's scenario writer).I don't recall this being the case in other productions he's worked on.
News Bot didn't specify but as I mentioned, he says that Mikami has a "complete hands-off" approach when he's a producer in general.Oh? What other projects where he was producer did he do this in?
And that's ok. It's not bad thing. It's the truth. I don't agree but that's how it goes.Not really feeling this game if I'm honest...from what little gameplay I've seen it looks as it it has taken the wrong lessons from the first game imo. Personally I'd have like it if they had scrapped the stealth element entirely. I kinda hope I'm wrong about the game as we haven't seen that much of it but I'm very definitely concerned.