wallenb
Humanoid Typhoon
I think our definition of "graphics" is a little different. I think the entire presentation of the game, excluding sound, is what graphics are about, not just good artist.No, I do not. I said DMC4 looked better and I still think so. I said why already above. At no point did I even imply that DmC had better graphics, I said it was visually busier.
You're right about FPS and speed though, it affects fluidity, animations and responsiveness among other things which could affect cancels, parry times and overall inputs, granted berto said his experience felt enjoyable and fluid a couple of things he mentioned sounded like they came from the lowered frame rate (inconsistency to dodge certain attacks and having to make exentuated inputs like for the Angel Dash) needing a high frame rate in games with deep combat isn't just about its presentation.
I think your right. To some point it will only take practice to be able to pull off angel dash properly, and being able to dodge with invincibility frames, to me, seems like a cheap way of dodging. If the enemies attack animations goes right through you, you should take damage, and the dodge animation keeps going with no interuptions.