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Sea of Thieves

Sea of Thieves passes 15M players, has its biggest month ever

Sea of Thieves has officially surpassed 15 million players since its launch in March 2018.

June 2020 was also the most active month the game has ever seen since launch with 3.3 million active players. The game launched on Steam at the beginning of June and has sold over one million copies through the platform since then.

It has grown massively in popularity since January, and managed to attract over 5 million new players in just six months.

Not to mention the next Ashen Winds Update is set to roll out July 29th

 
That's some impressive support from Rare! Literally moments away from trying the game properly for the first time and it's sounding more and more like a corker. If they really have managed to turn the game around I would consider picking up the game on Steam as I only have about two weeks left on my Game Pass PC subscription.
 
That's some impressive support from Rare! Literally moments away from trying the game properly for the first time and it's sounding more and more like a corker. If they really have managed to turn the game around I would consider picking up the game on Steam as I only have about two weeks left on my Game Pass PC subscription.

Its fully cross play too between services and platforms, had a laugh on Sat on it and although we didn't actually accomplish all that much in the time we had we did get to see a smaller storm, and get battered by a Megalodon and the Krakan in that short space of time. :LOL:
 
Sea of Thieves: Rare’s 35th Anniversary Time-Limited Event

To commemorate this historic milestone of the studio, Rare is throwing a little Easter Egg hunt in Sea of Thieves. Find all five connections to Rare’s heritage, and you will unlock an all-new exclusive Rare Legend Figurehead.

sea-of-thieves-anniversary-figurehead-1024x576.png

You have from August 3rd: 05:00pm to August 24th: 04:59pm to interact with each of the Easter Eggs and grab the elusive reward! As always, you can check your progress on the official event hub website as you activate each Easter Egg.


1. Blackwyche on Shipwreck Bay

Visit Shipwreck Bay and interact with Blackwyche

The mighty Blackwyche shipwreck resides on Shipwreck Bay. Head to the South side of the island to find the wreckage on the beach.

Climb up to the entrance of the Captain’s Cabin on the East side of the wreckage and look up at the nameplate found above the door.

To activate the Easter Egg, you’ll want to “Inspect” the nameplate. Once you’ve read a bit about the Blackwyche, you will be rewarded with a tidy sum of 7 Doubloons and 3,500 Gold Coins!

2. Battletoads on Snake Island

Venture on Snake Island and find the painting of mighty toads

Sail on over to Snake Island and walk on up to the highest point of the middle isle. Walk on over to the North side and peak out over the edge to find the Battletoads rock painting.

Inspect the painting to learn the legend of these ‘Fightin’ Frogs.’ Once you do, you’ll hear the lovely sound of Doubloons and Gold Coins clinking into your pockets.

3. Banjo-Kazooie on Plunder Valley

Visit on Plunder Valley and seek the picturesque bear & bird duo

“Guh-huh!” The Banjo-Kazooie Easter Egg resides on a large island already quite bedecked in avian art—Plunder Valley.

Plunder Valley has a rather iconic silhouette—topped by a large bird shaped rock formation. The Easter Egg you seek is at the base of this rock formation.

Climb on up to the middle level of the island, working your way around to the east side of this base. You’ll find this painting on the side of the rock formation facing towards the East sea.

Inspect this rock painting to successfully activate the Easter Egg. You’ll earn Doubloons, Gold Coins, and another check marking off yet another step on your quest to that beautiful figurehead.

4. Viva Piñata on Thieves’ Haven

Stop by Thieves’ Haven and look for colourful animals at the top

Hungry for candy? Why not stop by Thieves’ Haven and find yourself a piñata or two?

Head into the cave system found on the middle level of the island from the North side. Follow the caves westward and you’ll come across the Viva Piñata rock painting.

Walk up to the painting and inspect! More Doubloons and Gold Coins will trickle into your coffers. More importantly, you’ll have another Easter Egg checked off the list!

5. Perfect Dark in a storm

Sail through a storm with all your lanterns off for a Perfectly Dark moment on the seas!

Remember how we said you’ll activate “most” Easter Eggs by inspecting them? Well, this Easter Egg is much more interactive than the others!

For this Easter Egg, you’ll need to sail through a storm at night with all your lanterns off.

Make sure all your lanterns, above and below deck, are turned off while in the storm. You’ll know you are truly in the storm when you hear your ship’s bell ringing!

Completing each of the five challenges will unlock the very special Rare Legend Figurehead
 
I want to like it but right now I don't. I'm bored and my youngest seems to think getting drunk and vomiting on the map all the time is both hilarious and helpful.

It is neither.

To be fair, I've not played much of it but what I have played hasn't grabbed me. Having said that, i didn't like Oblivion or Mass Effect the first time around either, so I'll give it time.
 
I want to like it but right now I don't. I'm bored and my youngest seems to think getting drunk and vomiting on the map all the time is both hilarious and helpful.

It is neither.

To be fair, I've not played much of it but what I have played hasn't grabbed me. Having said that, i didn't like Oblivion or Mass Effect the first time around either, so I'll give it time.

You dont have any direction to begin with and can be hard to figure out what exactly you are meant to be doing and where you are meant to be going sometimes. For example I spent a good 15mins looking at a treasure map trying to find an island on the main map that was the same shape as it (I did eventually find it). But there can be lots of downtime while you find out where you are meant to be going and then if there is nothing eventful going on, on the way there then its a little underwhelming sometimes.

They could do with more things to do in between quests and when you dont know the map or where you are meant to be going there is a lot of travelling from A to B involved. Not to mention if you don’t come across any events like a big storm, a Megalodon, Krakan, Ghost Ships or any other players then it’s a lot of nothing but water and if you are in the open ocean there arent many obstacles to avoid so can point the ship in a direction and use the spare time to restock and check maps. I have tended to come across events when I dont want to, when I have a ship with valuable cargo and have been avoiding other players all of a sudden a Krakan appears.

There are so many games I have played recently that require endless travelling from A to B in the early game it can be a slog but once you build up your reputation you get bigger and better quests and more adventurous ones rather than 'Go here and collect this, take it there'. Dont think I will ever tire of the scenery and the water effects, its very pretty to look at and can be relaxing when things arent trying to kill or rob you.

With it being server/session based it’s sheer luck of the draw sometimes too unfortunately and depends what sort of mission you are on, again some are a lot of bringing one thing to another place and if nothing happens in between then it’s merely ferrying an item from A to B and gaining some gold. So much of the game is dependant on dynamic events, interactions and what events happen in between the travelling that the sessions will be a little hit and miss from time to time.

When Steve and I played we had Megalodon, Krakan and a storm as well as a few ships we had to do some evasive tactics to avoid that added some interesting tension. As well as someone who shot at both of us at an outpost but we didn’t actually see where it was coming from & when sailing around looking for a particular island a Skeleton almost took my head off with a surprise cannonball from a fort that we didnt see when we were passing the island. Even then with all of that it was a lot of travelling from A to B and takes a little while to unlock the more interesting quests, also not personally great at map reading and finding some quest items can be difficult especially on the larger islands or if they are in a body of water when you have to seek them out.
 
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Man, it is good to hear Johnny Depp back as Jack Sparrow.

I didn't have much interest in Sea of Thieves before but I may get it just for this. <3
 
i re-downloaded this recently and I'm out of my depth lol, haven't played it since 2019 and i have forgotten everything
 
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i re-downloaded this recently and I'm out of my depth lol, haven't played it since 2019 and i hqve forgotten everything

Only played it a handful of times myself and mostly sail around having no idea what I am doing so you are not alone in that. :LOL:

I would really like to get into it properly as it seems to have a dedicated fanbase and I really like the concept of the game and the visuals and art-style is fantastic to look at.

Some quests that only describe locations you are meant to seek out can take some time to figure out where you are meant to be going etc.
 
Some new interesting info I came across regarding the update which is coming tomorrow.

In the new Sea of Thieves Tall Tales, other players won't be able to mess with you

Solo and none PVP focused players rejoice... unlike the original series of Tall Tales, you won't have to worry about other players interfering with your progress. When you enter these new locations in A Pirate's Life, they'll function as separate instances. It'll just be you, your friends (if you're playing in a group), and the adventure, with no griefing from other players.

That's especially good news for solo players who can easily fall prey to other crews when trying to complete a Tall Tale. And Rare also says they've designed the new Tall Tales in A Pirate's Life so solo players won't have too tough of a time completing them. There will be checkpoints that save your progress mid-Tale and difficulty that scales with your group size. It will also be the most cinematic experience in the game to date due to the separate instances.

Man, it is good to hear Johnny Depp back as Jack Sparrow.

I didn't have much interest in Sea of Thieves before but I may get it just for this. <3

Its actually not Johnny Depp (hes apparently never done the voice work for the character outside of the movies), its actually Jared Butler, who played Jack Sparrow in Kingdom Hearts 3 and most other games hes appeared in and voice doubles for Johnny Depp frequently.

 
The servers are currently offline while the new free update launches in the next few hours and a quick message from Joe Neate (Executive Producer on Sea of Thieves)


 
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  • A Pirate’s Life delivers a set of five completely new Tall Tales
  • New Enemies
  • New Locations
  • 100 levels of Renown and Rewards
  • New Emergent Threats
  • New Events
  • Pirate Emporium Restock
  • New Achievements (Source)
UPDATE SIZE PER PLATFORM

Download size

Xbox Series X: 16.49 GB
Xbox Series S: 7.4 GB
Xbox One X: 16.49 GB
Xbox One: 7.4 GB
Windows 10: 18.2 GB
Steam: 15.97 GB

FULL RELEASE NOTES
A New Cinematic Adventure

  • Captain Jack Sparrow and his crew have crossed the horizon into the world of Sea of Thieves, and with Davy Jones following in their wake, they’ve set in motion a perilous chain of events that threaten the known world. Join Jack and other characters from Disney’s Pirates of the Caribbean as you battle to save the Sea of Thieves.​
  • Sea of Thieves: A Pirate’s Life unfolds across five new cinematic Tall Tales – Sea of Thieves’ carefully crafted narrative-driven adventures. Whether you’re playing solo or alongside crewmates, you’ll find these thrilling Tales filled with puzzles, pitched battles, surprises and rewards.​
  • To embark upon the Tall Tales that comprise Sea of Thieves: A Pirate’s Life, head to the Castaway’s Camp at the nearest Outpost to speak to this mysterious new arrival…​

Explore New Locations

  • Venture off the Ferry and deep into the Sea of the Damned for the first time, exploring supernatural waters and uncovering the secrets of a world held in limbo where forsaken pirates linger.​
  • Journey through a world where pirate dreams and nightmares take on physical form as you navigate Captain Jack Sparrow’s past, visiting iconic locations from Disney’s Pirates of the Caribbean.​
  • Dive into the underwater world of the Sunken Kingdom, discover locations built by sinister new foes and enter the towering Coral Fortress, where Davy Jones awaits.​
  • Using the Tunnels of the Damned to travel between worlds has its restrictions: crews approaching a mystical portal with treasure on board should be aware that the journey through the Tunnels transports their ship, but not their treasure. Hand it in at the nearest Outpost before travelling through the Tunnels to avoid leaving treasure floating in the sea in your wake!​

Sea of Thieves: A Pirate’s Life Commendations and Rewards

  • New Commendations have been added to the Tall Tales Reputation tab, charting players’ progress as they uncover secrets following the world-changing events across the sea.​
  • Progressing through each Tale will reward players with a range of new cosmetics. For true explorers, unlocking the secrets hidden within the Tales will award a tune often heard floating across the waves…​

Sea of Thieves: A Pirate’s Life Achievements

  • New Xbox and Steam achievements can be unlocked by progressing through the new in-game Commendations. A total of 300 gamerscore is available to earn from this update, and these achievements will remain in the game indefinitely.​
(Click Thumbnail to see Achievement List)


NEW ENEMIES

Phantoms

  • Spectral adversaries blink into the fray! In life these fearsome foes were skilled pirates, but in death Phantoms are even more dangerous.​
  • When exploring islands, keep a keen ear to the wind as the sound of ghostly whispers warns of their approach.​
  • Phantoms fight with fast-paced hit-and-run tactics, and have gained unnatural abilities to further enhance their skills. They can blink in and out of existence during combat to disorientate opponents before winding up a teleport attack with their cutlass drawn. Desperate Phantoms can also cover great distances with a vicious lunge attack.​
  • While Phantoms use speed and numbers to overwhelm their enemies, they are vulnerable when visible. Time your attacks to stagger a Phantom and make them vulnerable to follow-up attacks.​

Ocean Crawlers

  • Inhabiting the worlds both above and below the surface, these grotesque monsters have retained a crew bond and will assist each other in combat, providing a match for even the most skilled of crews.​
  • The Eel-ectric attacks from range with devastating electrical abilities and up close with vicious melee attacks. Staggering one that’s charging an electrical attack or raising its Electric Shield in defence, or even detonating one of its attacks mid-air, will release Chain Lightning upon everyone close by!​
  • The Crab is the slow-moving brute of the crew and attacks with ground-shaking slam attacks, so dodge those pummelling blows before attacking when it’s vulnerable. When it protects its crew with a powerful Coral Shield, target the giant brute to break its defence!​
  • The slimy Hermit has a tough shell and charges head-first into battle, knocking back anything in its path, even its own crew! Approach carefully as it can release deadly spore breath, damaging players over time and impairing vision. The Hermit can burrow beneath the ground and either revitalise its crew or surprise pirates by bursting out with explosive force.​
  • A defeated Ocean Crawler may drop the Siren Gem within its chest, which can be cashed in with Trading Company representatives for gold and reputation.​

Sirens

  • A dark past has divided those who dwell beneath the waves, corrupting some into deadly Sirens. Pirates who linger too long in the depths may hear the echo of an ominous yet familiar song as Sirens rise to drag them to a watery grave.​
  • Sirens and Siren Leaders will appear in groups to threaten crews. They can perform a range of underwater abilities, from scratching melee attacks to long-distance Siren Song projectiles, and have the devastating ability to regenerate health while damaging enemies around them.​
  • A defeated Siren may drop the Siren Gem within its chest, which can be cashed in with Trading Company representatives for gold and reputation.​

Trident of Dark Tides

  • To help turn the tide against these new foes, a powerful new weapon has risen from the depths – deadly when wielded by a Siren Leader, but equally devastating in the hands of a cunning pirate.​
  • Charge the Trident of Dark Tides to create a bubble of powerful energy that can be unleashed to damage and knock back your opponents. Sharpshooter pirates can detonate a larger, slow-moving bubble in mid-air by firing a gun or hitting it with a smaller bubble!​
  • The Trident of Dark Tides can now be found washed up on beaches, submerged just off the shores of islands, dropped after defeating sea threats, found deep in sunken wrecks or even locked away in Skeleton Fort Vaults.​

SEASON 3 NOTES

Seasonal Progression and Rewards


  • Progressing through Season Three will reward pirates with the Daring Deceiver clothing set, unique Season Three specials along with time-limited Blue Horizon collectibles.​
  • Existing Pirate Legends or those who earn this lofty Title during Season Three will be able to unlock the eccentric Sudds’ Jacket and Ferry of the Damned Figurehead.​
  • Completing each Tier of levels within the Season will award a unique Title that shows your success for all to see!​

Season Three Trials

  • Players looking to accelerate their progress through a Season should take on the Trials – themed sets of tasks known as Deeds that will test your adventuring, exploring and battling capabilities.​
  • Season Three contains a refreshed set of Trials for new players and experienced pirates alike, encouraging the discovery and rediscovery of Sea of Thieves’ wide range of Tall Tales.​

Season Three Emissary Ledger Rewards

  • Representing the Gold Hoarders well in their Ledger can now earn players the Tribute Peak Cannon and Wheel.​
  • Players seeking out the secrets of the Order of Souls can earn the Relic of Darkness Cannon and Wheel from their Ledger performance.​
  • The Merchant Alliance honour their high-performing Ledger representatives with the Merchant Ambassador Cannon and Wheel.​
  • Flying the flag of The Reaper’s Bones and earning a high rank in their Ledger can earn players the Masked Renegade Cannon and Wheel.​
  • Legendary pirates representing Athena’s Fortune in their Ledger can earn the Legendary Spirit Blunderbuss and Eye of Reach to show their allegiance to the Pirate Lord.​

GAME EVENTS

Flags of Friendship (starts July 1st)

  • Noticing lots of new visitors to the Sea of Thieves, Larinna seeks to make the seas a little more welcoming for them by encouraging more experienced pirates to eliminate some of the greatest threats.​
  • Players will be tasked with seeking out significant dangers on the seas, from Krakens and Megalodons to active Forts and Ashen Lords. Overcoming them will allow crews to earn the Bilge Rats’ Favour, and additional Favour is available for doing so while in an Alliance.​
  • Earning enough Favour will allow players to earn Seasonal Renown and cosmetic rewards such as the Flags of Friendship Makeup, Tattoo and Scar.​
  • Throughout the Event, players placing treasure onto another crew’s ship will increase their progress through an ongoing challenge, the end goal being the Pirate Philanthropist Title and bonus gold for every loot item that another crew sells on their behalf.​

Twitch Drops

  • Unlock even more cosmetics in Season Three with Twitch Drops. Tune in to Partnered streamers to earn new additions to the Gilded Phoenix set, along with bonus emotes. Find out how to link your accounts and more on our Twitch Drops page.​

Prime Gaming

  • Continuing this month, plenty of cosmetics, currency and emotes are up for grabs in a series of time-limited packs for Prime Gaming members! Visit our Prime Gaming page to find out how to link your Amazon Prime account and claim each pack when it goes live.​

UPDATES
Refreshed Front End Menus

  • When launching Sea of Thieves in Season Three, players will now find an improved front end experience, helping new and experienced players alike get into the right sessions more quickly.​
  • The Play tab hosts the various game modes including the Maiden Voyage tutorial, Adventure and Arena, all with intuitive instructions to aid setup for newer players. An option for Sea of Thieves: A Pirate’s Life has also been added, allowing players to jump straight into the latest action with their friends, placing them in a Closed Crew directly at the Castaway’s Camp ready to begin a Tall Tale.​
  • The Discover tab has an expanded What’s New section to keep you informed of changes taking place across the seas. The Pirate Emporium continues to be available, allowing players to browse and purchase before entering the game.​

ACCESSIBILITY

New Player Accessibility Settings
  • New Sea of Thieves players will now be offered a range of accessibility settings when first loading the game to help tailor the experience to their needs, along with shortcut access to the wider suite of accessibility settings included in the game.​
  • New players are now also offered a simple way to ensure Sea of Thieves is suitable for all the family. Enabling Family Mode will disable voice and text communication with other crews you may meet in the open world. These settings can always be re-enabled later from the Settings Menu.​
UI Menu Visibility
  • To improve readability of UI menus that overlap, the rear image will no longer use a blur effect and will now show as opaque with the front menu using a darker background.​
Pop-up Notifications
  • Within the Accessibility Settings, players can select how long pop-up notifications should appear on-screen using ‘Toast Message Duration’.​
Changing Game Language
  • Within the Accessibility Settings on PC, players can now choose a preferred game language independent of the operating system language.​
UI Menu Narration
  • When enabling ‘Let Games Read to Me’ in platform settings, navigating through cosmetic chests and shop UI menus will now be narrated for improved accessibility.​
  • Within the Quests menu, navigating through the Voyage and Tall Tale inventories will now be narrated.​
  • Within the Pirate Log, both Season and Reputation sections will now be narrated.​
  • When interacting with Trading Company representatives, menu navigation will now be narrated.​
  • Interacting with barrels around the world and navigating through their contents will now be narrated.​

FIXED ISSUES

Outpost Cosmetics​

Dawn Hunter Set
  • The Outpost shipwrights, along with the clothing, equipment and weapon shops, now offer the Dawn Hunter set for purchase. Players must obtain the Plundered Prizes Commendation to unlock access to this set.​
Grimy Bilge Rat Set
  • The Outpost clothing shops now stock the Grimy Bilge Rat clothing set, available to purchase for gold.​
Legacy Event Cosmetics
  • Previous rewards from the Reapers vs. the World Event have now been added to the Outpost shops.​
  • The Gold Hoarders Lantern, Merchant Alliance Compass and Order of Souls Spyglass along with the Disgraced Gold Hoarders Hat, Disgraced Merchant Alliance Hat and Disgraced Order of Souls Headband can now be found in their respective stores, locked behind Commendations.​
Blackcoat Executive Admiral Set
  • Due to a clothing store mix-up, the Blackcoat Executive Admiral set is undergoing some changes.​
  • The existing Blackcoat Executive Admiral Jacket has been renamed to Blackcoat Admiral. A replacement Jacket has been crafted which better matches the Blackcoat Executive Admiral set.​
  • The prices of the Blackcoat Executive Admiral set have been corrected to align with other sets.​

Updates​

Refreshed Front End Menus
  • When launching Sea of Thieves in Season Three, players will now find an improved front end experience, helping new and experienced players alike get into the right sessions more quickly.​
  • The Play tab hosts the various game modes including the Maiden Voyage tutorial, Adventure and Arena, all with intuitive instructions to aid setup for newer players. An option for Sea of Thieves: A Pirate’s Life has also been added, allowing players to jump straight into the latest action with their friends, placing them in a Closed Crew directly at the Castaway’s Camp ready to begin a Tall Tale.​
  • The Discover tab has an expanded What’s New section to keep you informed of changes taking place across the seas. The Pirate Emporium continues to be available, allowing players to browse and purchase before entering the game.​

Accessibility

New Player Accessibility Settings
  • New Sea of Thieves players will now be offered a range of accessibility settings when first loading the game to help tailor the experience to their needs, along with shortcut access to the wider suite of accessibility settings included in the game.​
  • New players are now also offered a simple way to ensure Sea of Thieves is suitable for all the family. Enabling Family Mode will disable voice and text communication with other crews you may meet in the open world. These settings can always be re-enabled later from the Settings Menu.​
UI Menu Visibility
  • To improve readability of UI menus that overlap, the rear image will no longer use a blur effect and will now show as opaque with the front menu using a darker background.​
Pop-up Notifications
  • Within the Accessibility Settings, players can select how long pop-up notifications should appear on-screen using ‘Toast Message Duration’.​
Changing Game Language
  • Within the Accessibility Settings on PC, players can now choose a preferred game language independent of the operating system language.​
UI Menu Narration
  • When enabling ‘Let Games Read to Me’ in platform settings, navigating through cosmetic chests and shop UI menus will now be narrated for improved accessibility.​
  • Within the Quests menu, navigating through the Voyage and Tall Tale inventories will now be narrated.​
  • Within the Pirate Log, both Season and Reputation sections will now be narrated.​
  • When interacting with Trading Company representatives, menu navigation will now be narrated.​
  • Interacting with barrels around the world and navigating through their contents will now be narrated.​

Fixed Issues​

Gameplay
  • Crews migrating to new servers should no longer become unable to use ship interactions on arrival.​
  • Crews migrating servers near a shipwreck will no longer bring undiscovered treasure with them to the new server.​
  • ‘Wild Rose’ – On reaching the final chapter of this Tall Tale and returning to the Order of Souls, the Outpost will now load correctly.​
  • Swapping emotes while emoting should now correctly change the camera positioning.​
  • The ‘Speak to Larinna outside any tavern’ Deed should now complete after speaking with Larinna.​
  • After redeeming a crate, players should no longer see a ‘Redeem’ prompt appear at the Merchant Alliance vendor.​
  • On Steam, players are no longer able to modify game files in order to exceed the maximum player field of view.​
Lost Shipments
  • The Merchant Alliance Lost Shipments map should no longer be blank for a few seconds after opening it.​
Emissary Play
  • When a player has voted at an Emissary table, if the vote is still in progress when they leave the Outpost their vote is now removed.​
  • Players should no longer be able to vote to end an Emissary session shortly after their ship has sunk.​
  • While representing Athena’s Fortune or the Order of Souls as an Emissary, defeating named skeletons at Skeleton Forts and the Fort of Fortune will now earn crews Emissary Grade progression.​
  • Killing a Megalodon should now award players with reputation when sailing as an Athena’s Fortune Emissary.​
Pirate Emporium
  • The Bear & Bird Ship Bundle in the Pirate Emporium will now correctly show that they have Collector’s Sails and Figurehead available to purchase separately.​
Environment
  • While on a Skeleton Galleon, walking into geometry outside the Captain’s cabin should no longer cause players to safe teleport.​
Visual and Audio
  • During an Arena contest, the Sea Dog Chest marker should now update correctly on the ship’s map.​
  • When sailing, the bow splash visual effects now appear from the correct location.​
  • During The Legend of Glitterbeard, players should hear the vocal audio when the tree starts to glow.​
  • Toast notifications positioned above dialogue should now move back down when the dialogue has finished.​
  • The skeleton runes displayed on the Masked Renegade Hull are now orientated correctly.​
  • After killing fauna on the islands, they should now fade out.​
  • Commodity Crates should now use the appropriate textures when viewed facing the sun.​
  • Browsing the clothing store at an Outpost should no longer show overlapping navigation markers the bottom of the screen.​
  • When a player is affected by snake venom, it will now display the full-screen visual effect.​
Performance and Stability
  • Improved server stability, reducing scenarios where crews are removed from a game session.​
  • Further improvements made to server performance, reducing latency during gameplay.​


For those new to the game or who havent played in a while here are a handful of the very basics in a small guide.

 

As Season Three progresses, the team have been working on additional fixes based on feedback from the community. We’re introducing these fixes in today’s release, update 2.2.0.2.

For a refresher on all the new features that arrived in Season Three, check out the full-length release notes!​

Fixed Issues​

As a result of feedback from the community, this release predominantly targets a number of improvements across the new Tall Tales to improve the player experience.​

General
  • Equipping the Merchant Alliance Cannons will now attach the correct ship cannon appearance.
Tall Tales
  • ‘A Pirate’s Life’ – Players can no longer reach areas that allow them to get out of the world and into unintended areas of the map.
  • ‘A Pirate’s Life’ – When joining a crew in progress, the Wraith Statue at the start of the island experience will now guide players to the correct location.
  • ‘A Pirate’s Life’ – When a crewmate is holding the Cursed Captain, other members of the crew will now see the skull animate when talking.
  • ‘A Pirate’s Life’ – Retrieving the Brig Key while holding an object should no longer cause the key to become lost.
  • ‘A Pirate’s Life’ – After retrieving the Brig Key, players should be able to walk freely around the brig.
  • ‘A Pirate’s Life’ – Rejoining a game session at the Ferry of the Damned will now allow access to the lower deck.
  • ‘The Sunken Pearl’ – Pulleys located in the environments will now display a prompt when they are unable to be used.
  • ‘The Sunken Pearl’ – When an Ocean Crawler emerges from the ground, it will now display appropriate visual effects.
  • ‘The Sunken Pearl’ – Crews reaching the salvaging room should no longer find the correct statue sequence fails to raise the water level, leaving them unable to proceed.
  • ‘The Sunken Pearl’ – On entering the Trophy Room, interacting with the pulleys prior to defeating the Ocean Crawlers will no longer prevent players from escaping the room.
  • ‘The Sunken Pearl’ – When the Silver Blade battle resets after a failed attempt to complete it, restarting the encounter will now allow players to correctly board the ship.
  • ‘The Sunken Pearl’ – Crews can now successfully retrieve the Chest of Everlasting Sorrows if it’s discovered after the Silver Blade Battle.
  • ‘The Sunken Pearl’ – If the Chest of Everlasting Sorrows is discovered after the Silver Blade Battle, the side door should now open when the antechamber is reached.
  • ‘Captains of the Damned’ – The hand-in location for the Villagers’ Valuables has been made clearer for players.
  • ‘Dark Brethren’ – Pulleys located in the environments will now display a prompt when they are unable to be used.
  • ‘Lords of the Sea’ – Ghostly Resource Crates retrieved during the encounter can no longer be cashed in for gold, reputation or Seasonal Renown.
  • ‘Lords of the Sea’ – Once the Black Pearl is able to be boarded, migrating to a new server will now bring the Black Pearl to the new location, enabling crews to complete the Tale.
Sirens
  • Sirens are now able to consistently attack with melee strikes when a player is moving backwards.
Pirate Emporium
  • Equipping the Eternal Freedom Cannons on the Brigantine will now allow players to fire themselves out at the correct angle on all ship cannons.
Performance and Stability
  • Crews should no longer experience scenarios where they are unable to board their ship and fall through into the sea instead.
  • Improved client stability when travelling through the Tunnels of the Damned.
  • Improved server stability, reducing scenarios where crews are removed from a game session.
 

Sea of Thieves had its busiest month of all time in June with 4.8 million active players​

Rare said:
"It’s been over a month since we released Sea of Thieves: A Pirate’s Life into the wild blue yonder as part of Season Three, and since that emotional launch day we’ve been bowled over by the response from the Sea of Thieves community. All this excitement resulted in our busiest ever month on the seas, with June seeing 4.8 million active pirates out on the water!

As an extra bonus for players, this upcoming weekend will be a Gold & Glory weekend, with double gold and reputation available between August 20th and the 23rd. New Disney Pirate of the Caribbean cosmetics are also available in the Pirate Emporium.​
 
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