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New Gameplay

Tutuorial screen for the Tyrant:
dmctutorialscreen.jpg
 
Tutuorial screen for the Tyrant:
dmctutorialscreen.jpg


hmm yh, ill have to agree that theyve probably changed the name. that said i initially thought tyrant was a generalisation of giant enemies who charge at you and the tank would have been one of several.
 
hmm yh, ill have to agree that theyve probably changed the name. that said i initially thought tyrant was a generalisation of giant enemies who charge at you and the tank would have been one of several.
Yeah they've definitely changed the name, because during gameplay Dante unlocks a peice of concept art and it's named Tyrant and has the enemy in the piece.
 
5 pages and no mentions at graphical effects on stinger,launches,jumps or simply every special move.
Keep attention to the lines&lights while fighting.
But its still not finalized.
 
Dante's voice doesn't sound like his voice when he does the Osiris move ...like in 19:27 and more clearly in 23:48 when Dante attacks with his sythe and dodges in quick succession.
Isn't this strange? I mean it could be a speaking weapon like Agni & Rudra.
 
Dante's voice doesn't sound like his voice when he does the Osiris move ...like in 19:27 and more clearly in 23:48 when Dante attacks with his sythe and dodges in quick succession.
Isn't this strange? I mean it could be a speaking weapon like Agni & Rudra.

No that's Tim Phillipps voice. He's just that good at yelling.
 
No that's Tim Phillipps voice. He's just that good at yelling.
Oh...pity but I like Bruce lee shouts anyways. lol
BTW the charge shot looks great! It's bouncing like a crazy. I can't wait to use it in TGS...guess I will make enemies clump up and do a shooting gallery.
And hell..the gamespeed is really fast. Even the small enemies are a real nusiance.
 
Oh...pity but I like Bruce lee shouts anyways. lol
BTW the charge shot looks great! It's bouncing like a crazy. I can't wait to use it in TGS...guess I will make enemies clump up and do a shooting gallery.
And hell..the gamespeed is really fast. Even the small enemies are a real nusiance.
Isn't there a move with Cerberus that is a nod towards Good ol' Bruce?
 
I really hope the prompts are for the stage demos only, they're so annoying.

That being said, that demo was awesome, it's incredible the progress they showed with a couple of weeks.
 
Isn't there a move with Cerberus that is a nod towards Good ol' Bruce?
I loved satelite...HOUWAAAAAA!
Despite gigamesh's intoduction movie had a lot of refrences from Bruce lee.
It's sad they haven't based much of the action moves on it. But let's say they utilised the past moves for us.

I really hope the prompts are for the stage demos only, they're so annoying.

That being said, that demo was awesome, it's incredible the progress they showed with a couple of weeks.

Hey, but it's plain nice of them to tell us how to beat tough enemies with a movie sequence.
I was stumped when I first encountered Blitz...
 
Hey, but it's plain nice of them to tell us how to beat tough enemies with a movie sequence.
I was stumped when I first encountered Blitz...
I disagree, they should let the depth be figured out by the players. We may think that Rising Dragon to stop the Tyrant is not really much depth, but for the average player that won't explore the combat and play the game for 5 years like we're doing with DMC4, figuring out a move that stops an unstoppable charge attack is pretty much as much depth as they'll get, and they're ruining it for those guys.

What's next, they'll teach us how to do StarRave with a prompt? I really dislike it.
 
I disagree, they should let the depth be figured out by the players. We may think that Rising Dragon to stop the Tyrant is not really much depth, but for the average player that won't explore the combat and play the game for 5 years like we're doing with DMC4, figuring out a move that stops an unstoppable charge attack is pretty much as much depth as they'll get, and they're ruining it for those guys.

What's next, they'll teach us how to do StarRave with a prompt? I really dislike it.

Comparing a instruction of a VERY advanced tech to a mere timed heavy blow doesn't count dude. It's something basic, It could be used against anything, anytime and by everyone. It's more like a instruction for the demo to go smooth without stress...And for new players to catch more timing and efficiency without getting a rage quit.

(* Sadly I can't do a starave, Belial can say I'm shameful. I wouldn't like the prompt in the game for tips of those kind of moves, but I will be glad to see them instructing players that got the hang of playing DmC in a blog or something.)

Where is that where Dante is standing in that white picture? And that thing you can see not far from him. Darn I wanna know so badly.

What is that bloody place named in English where everyone trains in dragonball...And Buu screamed his way out?
 
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