Ronin
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How would you make DMC4 rewritten with Dante as the main hero and not Nero?
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I think re-writting DMC4 without Nero would be a huge mistake. This is Nero's home, Nero's family and his people. If it was just Dante it would just be Dante's quest to find out what the order is and get his swords back (and Dante doesn't really act very interested in either).
Kyrie was kinda under-developed in DMC4 and that hurt it; but without Nero, Kyrie would have been completely pointless. She'd just be some random girl with no significance. Same thing with Creedo, Creedo is treated as more or less an equal match for Nero and someone of which Nero has a past with. For Dante, Creedo would have just been some random grunt that meant nothing and was easily tossed to the side.
DMC4 suffered a lot from missed opportunities with these characters and their relationships with Nero; had they went more into his past growing up with Creedo and Kyrie they could have fixed much of it. But had they dropped Nero and just made it Dante's story then all of it would have held even less meaning. It would just be Dante doing a job he had no real personal interest in, against demons and humans that he didn't know and had no challenge with.
Dante doesn't seem fully aware of anything going on. If he is and he knew about Nero and just chose to abandon his dead brother's son for .. no reason just to show up randomly when Lady asked him to, then that's just terrible writing. I mean pretend for a minute that Dante knew about Nero .. and the fact that he lives on Fortuna and about the Order of the Sword .. even though Lady had to explain all of it to him because he'd never heard of them.. and the fact that they randomly have Yamato .. that's broken for no reason .. and that Nero can mend magically and also for no reason .. and that Dante's totally cool with it and knew exactly what was going on.. .. than that's a pretty weird storyline. I blame the writers, in any case which is the point of my first point that Dante needs to be written betterYour first point is wrong, Dante was aware of everything, even who Nero is before they actually fought after the former shot Sanctus's head, about the order and their plans etc.
Dante doesn't seem fully aware of anything going on. If he is and he knew about Nero and just chose to abandon his dead brother's son for .. no reason just to show up randomly when Lady asked him to, then that's just terrible writing. I mean pretend for a minute that Dante knew about Nero .. and the fact that he lives on Fortuna and about the Order of the Sword .. even though Lady had to explain all of it to him because he'd never heard of them.. and the fact that they randomly have Yamato .. that's broken for no reason .. and that Nero can mend magically and also for no reason .. and that Dante's totally cool with it and knew exactly what was going on.. .. than that's a pretty weird storyline. I blame the writers, in any case which is the point of my first point that Dante needs to be written better
Yah we're still on the same page. It sounds like you're trying to argue something when we're both saying the same thing. I think it's bad writing that previous to everything Dante had no idea about Fortuna or Nero or anything about Sparda in relation to The Order of the Sword. But you do have to admit Dante's general blase attitude during the game is pretty terrible. It makes it seem like he either doesn't know anything or doesn't care, which is a far cry from the depth Drew Coombs' Dante had in DMC1 or even Reuben Langdon's DMC3 Dante.He learned of Nero and their plans AFTER his arrival to Fortuna and before he shot Sanctus, from the Library
I would've made the game a two-disc thing, 20 missions for Nero and 20 for Dante. There, problem solved. People would still complain about "having" to play Nero's side of the story though.
If Nero had a bit more weapons to work with, I wouldn't see the need for people to complain about him. I found his gameplay to be semi fun despite not having as much to work with as opposed to Dante. He would have more diversity. And as for Dante having his own 20 missions, that would be incredibly awesome. Especially if Dante had enemies specifically designed for him, rather than having to master aspects of gameplay to overcome the certain enemies. Blitz, Frosts, and Angelos were the only enemies I truly had problems with when I was Dante. Then I figured out how to deal with them and killing them didn't prove to be as hard as it used to be.
In fact I don't see why people didn't like Nero that much. Sure he was emotional about Kyrie but that's he only time when I saw him act as "a crybaby". I thought he was pretty cool to be honest.
And to be fair about the crying thing, he's still young and it's the love of his life, that was taken right out of his grasp. And yeah he did cry, but he did go right back to kicking ass right afterward.
I had a lot of trouble playing as Dante, because a lot of the smaller enemies felt too "light", and the only nice way to close that gap was Trickster, but my D-pad is f*cked up and always switched me to Royal Guard. >_<