Im a chick here, and yes i am thinking of Kojima
Alright, lass, why Kojima? Hi games are not exactly know for their action outside of cinematics and even MGR wasn't something he directed, which is the most compatible to DMC, so why him?
Im a chick here, and yes i am thinking of Kojima
Sorry i read your post wrong though you called me a dude...but in any matter Kojima would fit in because he can help out with the story, Capcom can make the design and Platinum can make the gameplay, now I am not saying that they are limited to that. What I am trying to make my point is that even though Kojima would do the story he is not strictly bound to the story. To make it simple Kojima and Kamiya would make the meat of the burger and then you get capcom and platinum...no need to get a western development team to work on the story. like kojima once said, its time to show that Japanese games aren't dead.Alright, lass, why Kojima? Hi games are not exactly know for their action outside of cinematics and even MGR wasn't something he directed, which is the most compatible to DMC, so why him?
a DMC written by Neil Gaiman? When do we sell Itsuno's soul to Satan?
Why would we do that? Don't you like having good gameplay?
It's not just looks but also the plotting and lack of real character depth. When you really look at it, DMC3 and 4 Dante are very shallow character renditions; the deepest you get with DMC3's rendition is he garners a sense of justice. But he's still a classic example of the japanese archtype of the hothead fireblooded young hero you see so often in anime and mangas such as Inuyasha, Dragonball, Bleach, Ranma 1/2, ect ect...as well as Vergil being the classic "stoic and desiring more power" atagonistic anti-hero that is perfectly controlling of his emotional reactions.
~snips for space~
...thank you for treating me like some inept fool who has never played the game and has no frame of reference rfor what I'm talking about. THat's not only offending, but insulting of my intelligence and my worth as a fan of the series since 2001. Wlcome to Limbo, Lilith and Mundus say hello.
We were discussing about Vergil depthness in DMC3 on another topic here on this forum, you should take a look. They're not that shallow and the development of Dante is good in DMC3, and i remeber doing some commentary about his development there, but just in case i don't i will try to explain it here to you. I will link the topic with the Vergil discussion to you too: http://devilmaycry.org/community/threads/what-made-vergil-be-the-way-that-he-was.15416/
And about Dante, his development is quite good and "clear" on DMC3.
I took part in the discussion of the topic you speak of, and, as much as I loved trying to analyze Vergil, I still think that all we did there was just fan speculation. The problem is, as much as that speculation could make sense, the hints we are actually given in DMC3 are simply too minimal to say that there really is some depth to Vergil character in the games imo. What we use to speculate are some quick lines, sinlge words, a small inflection here and there. There's a lot of difference between what we are shown of Dante and what we are shown of Vergil. Vergil's characer simply leaves too much to the spectator's reasoning.
That's why I think that, if ever Capcom wanted to improve the old series, one of the topics they would surely have to address is Vergil and his characterization.
However, I completely agree with you on everything else you said about Dante (and in your first post in this thread).
A lot of people complain (and with reason!) about DMC storyline, narrative, character development, plots and things like this.
So how could Capcom have reorganized this?
I was thinking of people who wanted DMC but was given DmC which they did not want. There are those who like DmC, and my comment was not directed at them.That is a bit excessive, mate. The same could be argued about wanting a DmC2, where the hell does that leave anyone?
I think best farewell to DMC and Dante in DMC games would be a crossover game with Dante and Bayonetta.Easy, just sell the series to Platinum Games.
We'd have the real Dante back(DMC1), a consistent prequel/prologue(DMC1 Novel), and would get a real sequel or possible Bayonetta/DMC crossover.
The DMC series has sooo much potential but idiotcom wants to ride on the anime train, if it were up to me, I'd have alot of Berserk influenece.
...thank you for treating me like some inept fool who has never played the game and has no frame of reference rfor what I'm talking about. THat's not only offending, but insulting of my intelligence and my worth as a fan of the series since 2001. Wlcome to Limbo, Lilith and Mundus say hello.
Easy, just sell the series to Platinum Games.
Not everyone interprets things the same way you know.But he's perfectly correct though. DMC3 actually tells it's story through inference, direction and body language rather than through direct monotone exposition and constant intrusive cutscenes. The depth isn't just fan speculation, it's right there in the product the actors, writer and director made for us, and the fact that it doesn't implicitly lay down every single plot detail and allows it's characters to have some enigmatic elan is exactly what has invited such feverish discussion of the series for so many years.
Getting defensive because he had the audacity to explain the points you are glossing over is unfair.
Not everyone interprets things the same way you know.
You claim DMC3 supposedly tells it's story through inference, direction and body language and that it's depth isn't speculation. From playing DMC3, you interpreted that there is some depth to the characters. From my experience, the characters are not deep at all which you and TC clearly disagree with. That is what I was getting at. No one is necessarily right or wrong.Did I say that?