KenKen
Gorram Browncoat
I think the enemies look a tad dry, other than the Samurai enemy and the enemies from Vergil's Downfall.
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I agree, they must. And I already stated my concerns about the story, that I have reasons to believe will be disappointing and shallow. Game stories in general are pretty much garbage, so I tend to focus more on gameplay, and it's even more inevitable coming from a fighting games and hack'n'slash background. Even if DmC had the best story ever, I would still be buying it for the gameplay, because that's why I play hack'n'slash games, if the story is good that's a bonus, but I would never say that DmC is better than DMC3 because of the story alone, even the gameplay being several notches down.I like to read ''TwoxAcross'' users posts.Gbraga guy is so much worried about gameplay.
This type of games must have story,cinematics and creative designs,too.
Bob boss fight is a graphical heaven.
The more important thing all the bosses in DmC fits with the concept (poison-drink , bob-media etc)
But other games or DMCs were randomly sneks, dogs, fly.
Also the DMC4s main enemies were terrible compared to the new game.
Just stay positive.
I agree, they must. And I already stated my concerns about the story, that I have reasons to believe will be disappointing and shallow. Game stories in general are pretty much garbage . . .
Yes, there are some pretty good stories out there, but most of them are terrible, that's undeniable. I remember being vastly disappointed about what has become of the God of War series' story when I was playing III, and it was pretty good in the first game.Whoa whoa whoa. If I recall, games such as Skyward Sword, Xenoblade Chronicles, even Transformers: Fall of Cybertron had some good stories. I wouldn't generalize all game stories so easily.
. . . And they are all fine with ''BLOODY PALACE''
DMC4 was unacceptable one too by hardcores.
Generally the rule for any game. Why people still prefer Third Strike over SF4 or A Link to the Past over Skyward Sword. Because there's mechanics/gameplay or story that's better than the latest iteration but that's not to say the latest game is bad by any means. Some people bitch about DmC yet don't realise DMC4 isn't going anywhere. Capcom released Super SF2: Turbo 20 years ago and that' still being played in tournaments. DMC4 may very well be the Super Turbo of that series. It doesn't matter how many variations we get of DMC or straight sequels because DMC4 is probably the the pinnacle of the series that'll never be topped.I'm not "fine" with only bloody palace. That is an extreme understatement.
I want a DMC game with both good story AND good gameplay. DMC3 had both, although the story still needed some work.
If the gameplay just degrades over time while the story only becomes better, then I'll just watch YouTube videos about it.
Just like how I will with DmC.
In terms of story, yes. It was mediocre.
In terms of gameplay, I don't think so.
People still play it to this day.
I kinda agree, and I was very excited for what Ninja Theory could bring to the table, specially after the FANTASTIC TGS 2011 Extended Trailer, but then more and more they showed a shallow plot and storyline with the "social commentary" being just a They Live/Fight Club rip-off, with no depth or originality whatsoever. I'm not interested in Good vs Evil and "LET'S STOP MUNDUS!!", but I was very excited for a story about corporations and the media and the way they pull the strings from behind the curtains, but looks like they couldn't make a story as good as their concept, just like Deus Ex: Human Revolution, where the trailers were actually more interesting than the actual game's story.if you were the company and want to sell the game you wouldnt do just a game about gameplay and a swallow story.
Because there must be top 100k hardcore DMC player.
And they are all fine with ''BLOODY PALACE''
But the company wants newcomers (fps,rpg.. players) to buy the game too. Thats why DmC is good for begginers.
They gave you the best gameplay (weapon-movement wise) game ,DMC3, and now nobody can accept a new one.
DMC4 was unacceptable one too by hardcores.
Thats why they need story, and also Capcom really wanted to get away that JAPANESE, dragonball-like Dante cutscenes and make it worldwide accepted. I know that.
Completely agree, but again, that's because of the gameplay, not story. Interacting with the story and the psychological pressure the game puts you through is awesome, the story is meh.EDIT: must add: If Heavy Rain game was just a movie, it would be a standart 6/10 movie. But they are making you to be a part of the game (or live the game), that makes it amazing.
Thats my point.
Only hardcore players would still play it. Tho Dante have only a few weapons.
Story heavy-balanced games cant be done by watching it on youtube.
The purpose is make you to be a part of the story and live the movie.
Catherine is amazing though
The gamepaly is great, very challenging, and the multiplayer is surprisingly good! Dacidbro <3
Red Dead Redemption's writing is truly fantastic.I do not making comparaison between a script in a game with movie/TV show/Books. Because like you said gameplay change it all. It's like the story only needs charismatics characters, dialogues and good ideas and it's enough. For exemple for me AC3, RDR, Heavy Rain, Final Fantasy VII, Mass Effect and all have great gaming stories, but that's some stories only made for the game.
Right now I'm playing Far Cry 3, I do not like FPS, but this one got the Daryl's Walking Dead's kind of vibe, good narration and all. Nothing like Victor Hugo, but it DOES the job to sent you in this universe. DmC seems to do a better job than the others DMC in this category. It's enough for me.
ChaserTech, you say you are a action/fighter game. And you dont wanna waste your money with DmC.
What action/fighter game did you buy last year?
I dont see any better game neither right now nor later.
''I did it with God of War III, Transformers...''
Then you did it wrong.
For the company, you are a hardcore player and you are not that important. The important thing is not to switch between styles (hard control). Easy control game is more important (taking all styles into one).
Just like modern fighting games adding ''easy inputs'' to the game so more people can play the game.