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GamesMasteruk Review score

Well yeah that's a good point. I wouldn't tell you to go in with good expectations either, more neutral expectations is what I'm going in for. The boss fights might be good or they might be bad I'll know in 13 more days. :)

Yeah, i would trust you and the guys in this forum more on than these reviews. Sadly i have to wait more days to play DmC.
 
Yeah, i would trust you and the guys in this forum more on than these reviews. Sadly i have to wait more days to play DmC.
Yeah me too. Lol
I'm sorry for the wait, but hey at least you'll have the game in silky smooth 60 fps with maxed out settings. :)
 
I think if mundus dies in the end of the game it should show some more powerful being awakening or someone chilling on a throne in hell muttering how they were able to kill him or whatever. Someone more powerful pulling the strings in the back
 
I really like what I've seen so far of the Hunter Demon boss fight, but I can see how the Bob Barbas one may be very underwhelming. Ninja Theory has a thing for static bosses, huh?
 
I really like what I've seen so far of the Hunter Demon boss fight, but I can see how the Bob Barbas one may be very underwhelming. Ninja Theory has a thing for static bosses, huh?
Let's just hope he has alot of different attacks on DMD mode because what I've seen it appears all he does is use laser attacks.
 
I really like what I've seen so far of the Hunter Demon boss fight, but I can see how the Bob Barbas one may be very underwhelming. Ninja Theory has a thing for static bosses, huh?

I love how the Hunter's grappling hook turned into a giant hand, I thought that was pretty creative.

And they still haven't shown us all of the Barbas boss fight, they always cut it off halfway through, so I wonder what it is that they're hidin'...
 
I hope the Hunter Demon gets a LOT more aggressive on Son of Sparda and up, because it's a boss fight made for you to be able to beat with only Rebellion and Ebony&Ivory without any advanced moves, but when you unlock SoS mode you'll already have everything, and the fight stays balanced around two limited weapons it'll be too easy, and all the potential will be wasted. I'm so looking forward to beat him without touching the ground or taking any damage in DMD
 
I hope the Hunter Demon gets a LOT more aggressive on Son of Sparda and up, because it's a boss fight made for you to be able to beat with only Rebellion and Ebony&Ivory without any advanced moves, but when you unlock SoS mode you'll already have everything, and the fight stays balanced around two limited weapons it'll be too easy, and all the potential will be wasted. I'm so looking forward to beat him without touching the ground or taking any damage in DMD
Good luck try shoot him down from the roller coaster track without falling to the ground ._.
 
Good luck try shoot him down from the roller coaster track without falling to the ground ._.
If I can get pretty high before he goes there I'll probably be able to with either ebony&ivory spamming or a couple of kablooey shots.

But yeah, it's quite possible that I won't be able to. Damn scripted events.

You never know though, right? You can stay in the air the whole time Echidna flies around.
 
I hope the Hunter Demon gets a LOT more aggressive on Son of Sparda and up, because it's a boss fight made for you to be able to beat with only Rebellion and Ebony&Ivory without any advanced moves, but when you unlock SoS mode you'll already have everything, and the fight stays balanced around two limited weapons it'll be too easy, and all the potential will be wasted. I'm so looking forward to beat him without touching the ground or taking any damage in DMD

They did talk about how on the higher difficulties enemy behavior and enemy layouts are different. Even in the demo Poison incorporates another attack into her repertoire (the bubbling puddles that turn into spikes underneath you), and even uses it during her other attacks for added pressure.

I can only imagine the bosses all have something more up their sleeve that they'll toss out on higher difficulties.
 
If I can get pretty high before he goes there I'll probably be able to with either ebony&ivory spamming or a couple of kablooey shots.

But yeah, it's quite possible that I won't be able to. Damn scripted events.

You never know though, right? You can stay in the air the whole time Echidna flies around.
Kablooey's bullet speed is rather slow so I wouldn't count on that.
 
Kablooey's bullet speed is rather slow so I wouldn't count on that.
Maybe by activating Devil Trigger you reveal a grappling point that can bring him down instantly or get you to him so you can stay hitting him and jump cancelling to stay in the air?
 
Maybe by activating Devil Trigger you reveal a grappling point that can bring him down instantly or get you to him so you can stay hitting him and jump cancelling to stay in the air?
We'll know when the game comes out but quite frankly, I doubt that it's possible to do a 100% no touching the ground run though.
 
I really like what I've seen so far of the Hunter Demon boss fight, but I can see how the Bob Barbas one may be very underwhelming. Ninja Theory has a thing for static bosses, huh?
It will probably be a fun boss fight rather than a difficult one kinda like Echidna and Berial. They were great fights but they were not overly difficult to me :).
 
I like to read ''TwoxAcross'' users posts.Gbraga guy is so much worried about gameplay.
This type of games must have story,cinematics and creative designs,too.
Bob boss fight is a graphical heaven.
The more important thing all the bosses in DmC fits with the concept (poison-drink , bob-media etc)
But other games or DMCs were randomly sneks, dogs, fly.
Also the DMC4s main enemies were terrible compared to the new game.
Just stay positive.
 
I like to read ''TwoxAcross'' users posts.Gbraga guy is so much worried about gameplay.

I'd be worried too. Considering that this game is "supposed to evolve" the gameplay compared to previous games.

Also the DMC4s main enemies were terrible compared to the new game.


That's just your opinion. I personally liked the enemies in DMC4.

Considering the fact that each demon had their own theme to them as well.
Assaults = Jungle
Frosts = Ice landscapes
Cutlass, Basilisks, Gladius = Man made demons/weapons. (Created by Agnus).

I'm not too fond with the DmC's enemies as well. They remind me of puppets rather than actual demons. There were a few enemies that caught my interest but that's about it. But to each is own.
 
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