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DmC on PC Release Date Announced

The animations are more fluid indeed.
But again, in terms of speed​​, i'm not seeing a big difference there. The console owners have nothing to complain about.

Of course there's no difference in speed, 60fps doesn't magically make everything faster.
 
My tv is bigger than my laptop so..........

ps3 version for me. Its nice to see that the PC release is so close to the actual release date. I thought it was going to be at least a month or so.
 
Yeah, there is a difference on how fluid the animation is and I would love to see the buildings shifting up in this way.
But that's probably why it's set to 30 on consoles. Odin Sphere has extremely vivid and fluid animations but when there was too much on screen, extreme lag and slowdown occurred.
 
and in all honesty I don't understand how to do truestyle for Rising the combat system isn't that deep and you just kinda use the same combo or two to get through it, but maybe I just can't use it properly or something.
 
Bleh...it does make my eyes tired. I mean, it looks nice, but I don't know if I could stare at that for a game's length.
Then how did you get through all 4 of the DMCs, let alone any PC game that runs at +60fps? And of course the game doesn't look faster because it was developed around 30 fps. The only thing people will have too look for is if the game logic is still at 30 fps, then no matter how fast the game looks your response will still be "laggy". We'll see when its released.
 
Well, I got through the others just fine, and I don't play PC games, let alone any that run at +60fps.

I dunno, maybe I got so used to the demo's framerate, that seeing it in a different framerate is somewhat jarring @_@
 
I can clearly see the difference, dude.

@Dominus - It might be that there is so much going on onscreen at once, and that's what's doing it. Eyes didn't adjust yet.
 
Well, I got through the others just fine, and I don't play PC games, let alone any that run at +60fps.

I dunno, maybe I got so used to the demo's framerate, that seeing it in a different framerate is somewhat jarring @_@
But it's not. That's what is confusing me, YouTube can't display 60FPS yet people can tell the difference here. You don't have to be a console player to see the difference at 60FPS. Games runnning at 60FPS on consoles are games such as: DMC4, CoD, Dantes Inferno and pretty much every fighting game(mandatory). I can see 60FPS in games easily like what I mentioned but that DmC gameplay isn't due to YouTube compression. It's why we have those 60FPS timegraphs on videos to show the real time gameplay is true 60FPS while playing.....:S
 
But it's not. That's what is confusing me, YouTube can't display 6FPS yet people can tell the difference here. You don't have to be a console player to see the difference at 60FPS. Games runnning at 60FPS on consoles are games such as: DMC4, CoD, Dantes Inferno and pretty much every fighting game(mandatory). I can see 60FPS in games easily like what I mentioned but that DmC gameplay isn't due to YouTube compression. It's why we have those 60FPS timegraphs on videos to show the real time gameplay is true 60FPS while playing.....:S

Not the YouTube clips - this is the actual PC version running at 60fps. That's what I'm talkin' about.
 
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