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DmC: GamesRadar's Best Action Game of 2013

What's was your favorite (not best, but favorite) action-adventure game last year?


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That's your waifu?
IfIremembercorrectlyyoucandoAkirasrouteonce_46c9a290a15cbeaae254dddaf86f9e51_zpsff376ded.gif

IT'S OKAY LILLY I WON'T EVER CHEAT ON YOU.
oh wow this thread is really derailed to mexico.
Back of Lilly. She's mine.
 
I think MLP is a good cartoon but, not the greatest cartoon ever by a LONG shot. Quite frankly, it's overrated by the fandom. Years ago it was seeing Lauren attached that got me to watch it. Lauren Faust is someone who inspires me as well as her husband. I've always had an appreciation for animation.

When it comes to DMC I still also occasionally visit the older games. The first one is still one of my favorites and I like replaying it.

Haven't been playing much Devil May Cry in general as of late though. When I do play games I was playing Little Big Planet 2, Red Dead Redemption, GTA V, or Left 4 Dead 2 on Steam.
Me too. I rarely go back to the original DMC games, like when I used DMC1 costume for Dante in DMC3SE in the DMC HD Collection.

The only games I play right now are Gran Turismo 6 and the first Bioshock game, which came free with Bioshock Infinite. That's my sis' Christmas gift from me. Since that had two games, she takes Infinite while I take Bioshock 1. I do love Bioshock 1's gameplay and story (I chose the path of righteousness by rescuing the Little Sisters, although I would get less ADAM than harvesting/killing them)! And I got GT6's ending movie (thus "finishing" GT6), but there are races I have not finished yet, let alone getting first place in...
 
MGR had much, much better boss fights then DmC....


all of DmC boss fights, were crap .....the only good ones were the news guy, but that was more gimmicky then anything and vergil (which the fight is worse then vergil 2 in DMC 3)


Armstrong, Monsoon sh*t on any DmC boss
 
MGR had much, much better boss fights then DmC....


all of DmC boss fights, were crap .....the only good ones were the news guy, but that was more gimmicky then anything and vergil (which the fight is worse then vergil 2 in DMC 3)


Armstrong, Monsoon sh*t on any DmC boss
The bosses in MGR are scripted QTE fests, they're good at that, but its essentially God of War Anime edition. DmC boss fights are as exciting as the player who fights them. They're open ended and allow for individual expression. The problem with scripted fights is that their is only one way and everyone experiences the same "epic" moments.

The best fight in MGR is the first boss and Sam, and funny how Sam is very similar in his attack patterns to Vergil.

This is a perfect fight for a game like DmC, because it is flexible and not filled with QTE events.
Friends Version
My Version
 
The bosses in MGR are scripted QTE fests, they're good at that, but its essentially God of War Anime edition. DmC boss fights are as exciting as the player who fights them. They're open ended and allow for individual expression. The problem with scripted fights is that their is only one way and everyone experiences the same "epic" moments.

The best fight in MGR is the first boss and Sam, and funny how Sam is very similar in his attack patterns to Vergil.

This is a perfect fight for a game like DmC, because it is flexible and not filled with QTE events.
QTE in the of the fights, but the rising fights were much more challenging and fun then DmC fights


the vergil fight for DmC was just a watered down version of the vergil fight in DMC 3

the news reporter was just a gimmick

Armstrong and Monsoon gave me more challenge then any DmC boss did


Mundus in DmC was a joke
 
Mundus was indeed a joke, but you're missing the point. The challenge in DmC fights ins't just beating the bosses, its doing it with as much style as possible. You're comparing two completely different types of boss fights. The boss fights in MGR are harder due to poor camera in a fight like mistral, or lots of scripted ****. Like every time you fight monsoon those zandatsu parts get so tedious, because they're too long each time. The reason I like the Sam fight is because its the least QTE heavy fight and MGR the game down to its essence: a test of the player's ability to parry.

As for DmC, besides Mundus and Succubus, the rest of the fights are all excellent, News Reporter is great for styling. Hunter is great for styling. Mundus Spawn is great for styling. Vergil is great for styling.

Hunter with Style, the DmC fights are flexible in their challenge, because if you make it too scripted or reliant on defensive attacks, it becomes impossible to do creative during the encounter.
Hunter

This is how to fight the Reporter and make it look stylish.
 
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Mundus was indeed a joke, but you're missing the point. The challenge in DmC fights ins't just beating the bosses, its doing it with as much style as possible. You're comparing two completely different types of boss fights. The boss fights in MGR are harder due to poor camera in a fight like mistral, or lots of scripted ****. Like every time you fight monsoon those zandatsu parts get so tedious, because they're too long each time. The reason I like the Sam fight is because its the lease QTE heavy fight and just the game down to its essence, a battle between samurais and the player's skill at parrying.

i like you oppressedwriter, you are knowledgeable about DmC...but sometimes it seems like your like a ninja theory employee who is out to defend the game at all costs ..... and you always bringed up the style thing.....

but the main appeal of DMC was always the challenge..... which is why their is a huge pro scene in DMC 3/4 compared to DmC which is virtually non-existant...... we can argue about "depth of combat" but its the challenge of DMC 3/4 that people liked over DmC.....

people don't care about the DmC style and flashyness, people want a challenge.....

MG Rising did have a crap camera....... but the boss fights were still overall much more engaging then the crap fest bosses of DmC.... thats the one big negative DMC 3 had much better designed boss fights...its like NT didn't even try with the boss fights


the vergil fight is good, but its a watered down version of DMC 3...

you can like DmC for the accessibility, oppressedwriter, and the feeling of having alot of power....but remember the popularity of this franchise is the challenge....
 
i guess i feel like naturally japanese developers make better action games then western developers

Revengance was rushed by platinum and is still one of the best action games this year

while NT got full development time
 
but the main appeal of DMC was always the challenge

No...no it wasn't. It's appeal was as a spectacle action game that emphasized the player doing cool things and being "stylish". It was never marketed for being some ball-crushingly difficult series, it was marketed as a game that played into the player's power fantasy in a very flashy way.

Devil May Cry is about being cool. Demon's Souls is about challenge.
 
i guess i feel like naturally japanese developers make better action games then western developers

Revengance was rushed by platinum and is still one of the best action games this year

while NT got full development time
Well, thats no excuse really, Platinum hasn't topped Bayonetta yet, and until they do I'm not going to excuse them whether they were rushed or not, they certainly had the money and time to do a crapton of cutscenes for the game. That being said, I enjoyed MGR, but I think you're wrong if you think DMC has always been popular because of challenge. People put up combo videos and style videos all the time, and it has little to do with S ranks or Skill, its just about player creativity and timing. The only challenge you've seen in DMC4 vids is brea doing berial no damage, most videos are people doing combos in bloody place mode.
 
No...no it wasn't. It's appeal was as a spectacle action game that emphasized the player doing cool things and being "stylish". It was never marketed for being some ball-crushingly difficult series, it was marketed as a game that played into the player's power fantasy in a very flashy way.

Devil May Cry is about being cool. Demon's Souls is about challenge.

one of the biggest complaints about DmC among other things, was the lack of challenge compared to DMC 3/4

western developrs cant do action games like japanese can
 
Well, thats no excuse really, Platinum hasn't topped Bayonetta yet, and until they do I'm not going to excuse them whether they were rushed or not, they certainly had the money and time to do a crapton of cutscenes for the game. That being said, I enjoyed MGR, but I think you're wrong if you think DMC has always been popular because of challenge. People put up combo videos and style videos all the time, and it has little to do with S ranks or Skill, its just about player creativity and timing. The only challenge you've seen in DMC4 vids is brea doing berial no damage, most videos are people doing combos in bloody place mode.

people put the videos up for DMC 3/4 because the fun is the challenge, which is why you don't see alot of the DmC pro scene, because why its stylish, its easy
 
one of the biggest complaints about DmC among other things, was the lack of challenge compared to DMC 3/4

western developrs cant do action games like japanese can
But the challenge of MGR is nonexistent, it comes from a bullshit camera and wonky controls. It's no fun to me, and I s ranked all the bosses on very hard already. It's just mega parry, dominate.

people put the videos up for DMC 3/4 because the fun is the challenge, which is why you don't see alot of the DmC pro scene, because why its stylish, its easy
Their isn't videos because you're not looking. The stuff I do in my videos is certainly not easy to perform mechanically. If you think the average person can do the combos I do in my videos especially the last one, you're not being serious.
 
But the challenge of MGR is nonexistent, it comes from a bullshit camera and wonky controls. It's no fun to me, and I s ranked all the bosses on very hard already. It's just mega parry, dominate.

well lets take something like Bayonetta which is more challenging the DmC.... the Monsoon fight on Revengance is more challenging then any fight in DmC
 
well lets take something like Bayonetta which is more challenging the DmC.... the Monsoon fight on Revengance is more challenging then any fight in DmC
Really, on revengeace you think its a hard fight... lol. YOu just mega parry and you do 90% damage to enemies. It's not hard at all. It's just you either win or you lose, its a cheap gimmick. If you want a challenging fight, fight my tougher vergil mod on 20% turbo on hell and hell mode. Also get SSS rank my with modified score values, the thing in DmC is that the challenge is being stylish and getting higher scores. It's just not so simple as no damage get S rank on boss.
 
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