Uhm...gameplay ease is not a quantifiable source of a character's power, because it's based on the player's skill and arbitrary upgrades and "difficulties." I can murder things in Vergil's Downfall without Doppelganger with all the same speed as Vergil in DMC3. Cutscenes are also not great for judging a character's abilities, since they do plenty of things that we're not permitted to do during gameplay, skewing the results.
Then, when you take this stuff across two different universes, it's impossible to really figure out "who is stronger," since DmC Dante (in cutscenes) has enough strength to pretty much punch an entire building over, or in this case, a demon-god wrapped in a building. It wouldn't matter if classic Vergil were quick enough to parry all of his blows, by that standard, parrying even one swing with that much force behind it would snap Vergil's wrist like a dry twig.
It's really impossible to have a quantified, exact and undoubtable measure and explanation to what the outcome would be, mainly because:
- They're fictional and don't have necessarily "natural laws" like the real world behind them that we can use to define things precisely
- Both universes have different rules, concepts and the very nature of "power" in both universe seems to have a different take (see my early post, where i made some commentary about the differences in DMC and DmC demonic powers and demons themselves).
We have to assume a lot of things to be possible to tell what would happen. But still, i would bet all my tips on Vergil, why?
Because of things that are nearly given in the game's description and visual content it offers:
- He's a top-skilled swordsman
- His technique and speed are so great that the human eyes can't see properly his sword swinging (this is given by in-game description)
- He has a devil trigger that boost his abilitys independent from anything. His devil trigger is the same as Dante's one
- He has great endurance like Dante and we can see this in a lot of cutscenes where he fights Dante and they cut each other given 0 ****s for the wounds, or even make a direct comparison with his twin: they're suppose to have identical natural abilities (assumption that comes from reality itself) but developed in different manners, that's why they're twins in the first place.
- Yamato can cut through even the most resistant thing we've seen in the series by now: the Devil Bringer, the only thing that was seem surpassing Devil Bringer's "hardness" (i don't know if there's a specific word in english to this) was Yamato until now, in that cutscene were Sanctus pierces the devil bringer. Rebellion was not able to accomplish this, Nero even used the DB to block bullets from E&I and Rebellion slashes (it's useful to remember that Rebellion is a sword with magical properties and enhancement, as stated in several descriptions).
There's a lot of questions that we can raise, the most close we can reach to solve this duel is by collecting the little evidence and making "mental tests" with them, and by assuming things that are not really stated about both universes.
If you ask me for sincerity: i find this kind of comparison hopeless, because i don't think that's even possible or fair to compare characters from different universes in a proper manner. They're designed to work within that specific universe, and nearly nothing in fictional works are well-explained or have consistency, we try to emulate Nature (or the creation of a perfect God, for those who believe in some Creator to the Universe and reality itself) with our fantasys to some extent but we are unable to really make sense about everything that this fantasy have; that's why they're are fantasy in the first place.