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DmC antis, so lemme get this staight, (spoilers)

It's become one of those rare occasions where i'm looking forward to the discussion following a game far, far more than the game that's invoking it. Keep your standards high everyone!
 
Seriously, DMC5 wouldn't even meet these standards. What you guys want comes from a different past DMC games, and not a single one of them had everything you wanted.
 
Seriously, DMC5 wouldn't even meet these standards. What you guys want comes from a different past DMC games, and not a single one of them had everything you wanted.

I know that. And I know that the trolls know that and are being unreasonable. But I was a fan to the very end of DMD! Come on! You gotta cut me a little slack for being disappointed.
 
Over the top moments? NT is subtle as hit with baseball bat. Dante develop as character? Hm what about DMC3 where he is slowly acepting his demons root and understanding Lady motives or in DMC4 when Nero earn his respect with time. Story, bleh i felt horrible hearing stupid lines like squirrel semen beign part of spell recipe or Vergil saying he have bigger **** than Dante. Whole plot is bad copy of "They live" and "Matrix", just demons instead of aliens/si. One thing was at least funny, when Kat was going to explain her gravity spell and "Dante" said he dont want to hear anything about that.There is a lot of meaningless platforming section, one whole level and half of other two are pretty much just that. Depth combo system? Yeah, while weapons are not balanced at at all, arbiter beign too good in doing damage and aquila can stun enemies forever while spaming its atacks. Crowd control? Oh right, you can be in air forever because you can spam angel whip.
You have your reason to like reboot, enjoy and have good time with it. I was trying to give it chance, found nothing worth my time. For me its bad game made by Ninja Theory with DMC sticker on it.
-so flying through a trailer naked and then proceeding to get dressed in slow mo in mid air
-running on the poles on a runaway ferris wheel and then proceeding to get your bra
-donkey punching a giant demon in the face
-the city crushing itself trying to kill you
these are subtle? like i said, standards way too high
-dmc3 is an origin story, its the only one where he developed because it set up his dmc1 persona, in dmc2, he didn't develop, and in dmc4 earning some random character's respect isn't him developing as a character when he's OP as hell and didn't care about anything 99.9% of the time
-the dialogue in the old games were bad, so don't criticize this because YOU don't find it funny
-this is as much as a rip-off of they live as halo is for ringworld the novel
-weapons in dmc4 were not balanced, gilgamesh is easily exploitable and does monster damage with DRI, and you could stay in the air forever in the old games with JC, they added another layer of combat and that's a bad thing because you aren't in the minority that loves to spam jump cancel, get over yourself
 
Over the top moments? NT is subtle as hit with baseball bat. Dante develop as character? Hm what about DMC3 where he is slowly acepting his demons root and understanding Lady motives or in DMC4 when Nero earn his respect with time. Story, bleh i felt horrible hearing stupid lines like squirrel semen beign part of spell recipe or Vergil saying he have bigger **** than Dante. Whole plot is bad copy of "They live" and "Matrix", just demons instead of aliens/si. One thing was at least funny, when Kat was going to explain her gravity spell and "Dante" said he dont want to hear anything about that.There is a lot of meaningless platforming section, one whole level and half of other two are pretty much just that. Depth combo system? Yeah, while weapons are not balanced at at all, arbiter beign too good in doing damage and aquila can stun enemies forever while spaming its atacks. Crowd control? Oh right, you can be in air forever because you can spam angel whip.
You have your reason to like reboot, enjoy and have good time with it. I was trying to give it chance, found nothing worth my time. For me its bad game made by Ninja Theory with DMC sticker on it.

Brother, I love you man and you're fighting the good fight, but for the love of God's left bollock spellcheck and structure your posts more carefully.
 
You prefer reboot, i like original games. We both have our own reasons for that, so i think we can end that in peace.
 
You prefer reboot, i like original games. We both have our own reasons for that, so i think we can end that in peace.

Yeah, but discussing and comparing the reasons why hold opinions is half the reason we meet for forum and symposium. It's when people devolve into insults and ad hominem that it becomes a complete goddamned waste of time. Can't we enjoy disagreeing together like real human beings?

Hate is such a beautiful, constructive emotion gentlemen. Enjoy your hatred, share it generously, let it bring out the best in you.
 
-weapons in dmc4 were not balanced, gilgamesh is easily exploitable and does monster damage with DRI . . .


Gilgamesh doesn't do nearly as much damage as an upgraded Demon Dodge + Extended Trillion Stabs.
Even a Level 2 Just Charge Distorted Straight (considered to be the strongest move in the game) doesn't compare to the damage output a Level 2 Demon Dodge. Not to mention that charging up attacks for Gilgamesh requires you and your opponent to stand still and it's only useful for bosses or when you are singling out an enemy. You can't do that in a crowded area. And it's hard to pull off because you need to time the Distortion and the Just Charge attack.


. . . and you could stay in the air forever in the old games with JC, they added another layer of combat and that's a bad thing because you aren't in the minority that loves to spam jump cancel, get over yourself

Yeah you could stay in the air. But it required you to master the timing for JC as well as master weapong switching and style switching. In this game, the game is DESIGNED for you to stay in the air by having attacks that send you higher in the air. Not only this, but you can follow up enemies by using Angel Lift. There are some enemies that heavily force you to fight in the air. So just because you can do it, doesn't mean it's necessarily easy to do.
 
-story actually being good, when's the last time we saw dante develop as a character? we haven't seen that in 8 years, and its amazing that a reboot finally accomplishes this

So developing Dante as a character means having him say f*ck you to everyone? That's some character development alright! :/

Then why stay here on this side of the forum, if all you're going to do is question peoples' interests and rile people up...?

Probably because this thread was made for the very purpose of riling antis up.
 
Don't rise to people who are willing to use blanket statements about people with your point of view chief. Be as constructive and in depth with your counterpoint as you can be, and ignore the people who try to dismiss your critique as "bias".

Don't be an arsehole. It's the best way to achieve in discusssions.
 
The original series did not have much of character development. Dante changed from game to game, but it was never explained why. Just that by age he becomes darker and more of the stoic, silent type. That is because the writers of Devil May Cry did not care that much about the story, they cared more about the gameplay and THAT is what DMC was known for - the tight and awesome gameplay!

Ninja Theory's philosophy is to tell stories through the videogame media. That is their strong side, wether or not people would like to acknowledge it or isn't happy about how their games turned out. Capcom acknowledged it, however, and that is why Ninja Theory got to work on DmC. Character development is one of the things they have focused on, so again, wether or not you like how Dante's personality is or how it will change, there is no denying that DmC will has character development and it is shown throughout the game.

So yeah, he says f*ck and swears along the game... but if that is the only thing you focus on, then you're being ignorant.
 
The original series did not have much of character development. Dante changed from game to game, but it was never explained why. Just that by age he becomes darker and more of the stoic, silent type. That is because the writers of Devil May Cry did not care that much about the story, they cared more about the gameplay and THAT is what DMC was known for - the tight and awesome gameplay!

Yeah, I'll always be the first to critique the original games for lax story telling in general, but that's why 3 was so impressive. It told a simple story well, but also had depths to it that were easy to infer without needing lengthy soliloquy or exposition to do so.

The big twist with Arkham being the most dangerous adversary in the game was so goddamned clever. It's a game where fighting seems to be everything yet, and yet the character who is the least intimidating turns out to be genius manipulator with an even darker evil streak than Vergil. It also helps that Adam D. Clark is a brilliant mo-cap artist who nailed both Arkham and his Jester persona perfectly. NT should have brought him back to play New Vergil...but then, they don't seem to have any respect for any established Mo-Cap artists other than Andy Serkis and don't know what the hell to do without him...

Ninja Theory's philosophy is to tell stories through the videogame media. That is their strong side, wether or not people would like to acknowledge it or isn't happy about how their games turned out. Capcom acknowledged it, however, and that is why Ninja Theory got to work on DmC. Character development is one of the things they have focused on, so again, wether or not you like how Dante's personality is or how it will change, there is no denying that DmC will has character development and it is shown throughout the game.

DmC will has cheezdevelopment?

Sorry. :)

It just surprises me that NT was chosen to be the stewards of DMC. They're an unproven studio who's games have never been financial successes and are always critically divisive, with plenty of people coming out against the plot of their games. I understand that they wanted to have a western developer try to pull in the foreign markets for him and that there really aren't any foreign developers who make CUHRAYZAY games, but from an informed marketing standpoint it just doesn't seem wise.

Hell, maybe they were hoping to capture the same lightning that Disney did when they decided to team up with Square Enix to capture the Japanese market.

So yeah, he says f*ck and swears along the game... but if that is the only thing you focus on, then you're being ignorant.

Very true, just like the LIIIIIGHT counterpoint.
 
Yeah, I'll always be the first to critique the original games for lax story telling in general, but that's why 3 was so impressive. It told a simple story well, but also had depths to it that were easy to infer without needing lengthy soliloquy or exposition to do so.

The big twist with Arkham being the most dangerous adversary in the game was so goddamned clever. It's a game where fighting seems to be everything yet, and yet the character who is the least intimidating turns out to be genius manipulator with an even darker evil streak than Vergil. It also helps that Adam D. Clark is a brilliant mo-cap artist who nailed both Arkham and his Jester persona perfectly. NT should have brought him back to play New Vergil...but then, they don't seem to have any respect for any established Mo-Cap artists other than Andy Serkis and don't know what the hell to do without him...



DmC will has cheezdevelopment?

Sorry. :)

It just surprises me that NT was chosen to be the stewards of DMC. They're an unproven studio who's games have never been financial successes and are always critically divisive, with plenty of people coming out against the plot of their games. I understand that they wanted to have a western developer try to pull in the foreign markets for him and that there really aren't any foreign developers who make CUHRAYZAY games, but from an informed marketing standpoint it just doesn't seem wise.

Hell, maybe they were hoping to capture the same lightning that Disney did when they decided to team up with Square Enix to capture the Japanese market.



Very true, just like the LIIIIIGHT counterpoint.

One of the reasons why DMC3 is my favourite of the original series. It had a good and well-developed story, though it still left some plotholes that had yet to be answered, like what happened to Vergil.

I don't get the "cheezdevelopment" joke though. XD

But I guess Capcom saw some potential in Ninja Theory and wanted to help them make a great game. Tutor them, if you will. :P
 
One of the reasons why DMC3 is my favourite of the original series. It had a good and well-developed story, though it still left some plotholes that had yet to be answered, like what happened to Vergil.

I'd hardly describe that as a plothole, it's more like an unanswered question.

If you want a real plot hole in classic DMC, think about when Dante was born in relation to Sparda's death.

I don't get the "cheezdevelopment" joke though. XD

Sorry, very crapoldmeme, because of your typo:
cheezburger_410.jpg


But I guess Capcom saw some potential in Ninja Theory and wanted to help them make a great game. Tutor them, if you will. :P

Personally I think it's more likely that NT was the lowest bidder. The last thing Capcom wants is gaijin who can actually compete with them.
 
The original series did not have much of character development. Dante changed from game to game, but it was never explained why. Just that by age he becomes darker and more of the stoic, silent type. That is because the writers of Devil May Cry did not care that much about the story, they cared more about the gameplay and THAT is what DMC was known for - the tight and awesome gameplay!

Ninja Theory's philosophy is to tell stories through the videogame media. That is their strong side, wether or not people would like to acknowledge it or isn't happy about how their games turned out. Capcom acknowledged it, however, and that is why Ninja Theory got to work on DmC. Character development is one of the things they have focused on, so again, wether or not you like how Dante's personality is or how it will change, there is no denying that DmC will has character development and it is shown throughout the game.

So yeah, he says f*ck and swears along the game... but if that is the only thing you focus on, then you're being ignorant.
couldn't have said it better myself
 
Yeah when I first heard about this whole baby killing thing i was kinda put off.......... BUT had to rewind my brain to last week when i was watching American Horror Story and......... (Spoiler incoming)


One of the chicks got knocked up by a ghost and thus creating satans child and they let that child grow up and I was the first person to say "So yall just going to let satan's child just roam around huh.. Is that cool in the streets? Yall aint gonna kill em man F this show...."

God I am glad i caught my way of thinking
 
It's a foggy issue, and it's clearly intended to be provocative, but there are a couple of issues that make the 360noscope abortion a really bad idea. It's certain that we'll all have some in depth discussion about it in a committed thread after the game has been out for a little longer.
 
lol how this guy tries to go against every anti-DmC's opinion on YouTube yet fails miserably (All of his comments get voted down). You're not going to change the antis, so stop spending so much time talking about them/interacting with them. Also, nice job trying to make DMC4 Dante sound like a cold blooded murderer LOL.
 
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