Sorry for the double-post buuuuuuuuuuuuuuuuut...
A BUNCHA NEW VIDS!
ARCADE to PS4 Comparison
Standard Gameplay
Lightning Gameplay
Cloud Gameplay
Y'shtola Gameplay
Some more info, too...
- Solo Play seems to be a thing still, so 1v1 still seems possible
- Crystals can appear during a fight that can be smashed to gain a boost to your party's Summon meter
- When the Summon meter is full, a player can begin casting the summon spell, if more players in the party join in on the casting, it drastically increases how quick the casting finishes
- Characters are restricted to one HP Attack that they can use both on the ground and in the air. There is also a Bravery Attack that can be done by attacking while Dashing
- Dashing can be done continuously, but reduces a Dash Meter that refills when standing still. You can dash towards a target, or just around the field if you so choose
- Players no longer take damage from getting slammed into walls, ceilings, and floors
- Blocking now works like Smash Bros, where a block negates damage, but the shield will break if it takes too much damage, stunning the character for a moment. Blocking characters will still be knocked around by attacks
- Cloud is a charge character, where holding the button will increase the damage of his attack, and change the effects (Like a charged up Blade Beam unleashing three big blades instead of one smaller one). His EX Skill "Limit Break" will reduce the time it takes to reach a full charge on his attacks
- Onion Knight's "Job Change" is his EX Skill, which allows him to change to a sage or ninja to emphasize magic or melee attacks
- Lightning's "Paradigm Shift" is a normal skill that switches her between Commando and Ravager roles (no more Medic). "Army of One" is her EX Skill, and will drain HP from anyone it hits
- The Arcade version will start with 14 hero characters, and they want to have a roster of 50 characters. They plan to support the game for over ten years