Shin Muramasa
Metallic Stranger
What else was he supposed to do? Other than quit and try to join some random company. Capcom, at least the heads of Capcom, is his boss and outside of the Monster Hunter team where one of its developers is the son of a Capcom chairman, Capcom has been forcing the hands of its studios let alone the interference of other companies like Marvel with Marvel vs. Capcom: Infinite. It was Capcom's decision to make DmC and to try and reinvent Devil May Cry when it was not necessary. They pulled the same thing with DMC2 and probably DMC4 before DmC was even a thing, but in DmC's case, they involved Ninja Theory and told them not to go back to DMC1, but to do something else.considering he directly supported and oversaw DmC in 2013.
For all we know, Hideaki Itsuno ****ing hates DmC and being part of its development, but like hell he's going to say that as a Capcom employee or even if he became an ex-Capcom employee. Capcom's not Konami, but pulling stuff like that would probably kill his career and reputation unless he can somehow do it like Hideki Kamiya or Tomonobu Itagaki who openly criticize things that happen in game development and sometimes hold grudges too.
Because that is exactly what they're doing. They thought DmC was a good idea and it could have worked, but they ****ed that up real hard. Now they're going back to what they think is safe and trying to win back most of the crowd. Unfortunately for us, however, is that this might lead to DMC5 basically being DMC4: A More Special Edition.Feels like Capcom pandering to original series fans for brownie points. His "We made this game for YOU," tagline felt pretty ****ty too.
It's Capcom. Their projected sales for their games are pretty stupid. This time, however, they are probably going to be silent considering the issues with Marvel vs. Capcom: Infinite and Street Fighter V. Street Fighter sold because it's Street Fighter, but it gets ragged on a lot.What that really means is if DMC5 isn't that good, or doesn't sell within their projected margins, they'll blame it on us again; like they did when they said that they were going to look at DMC4 Special Edition sales as an indicator for whether or not they would return to the main series.
Always expect nothing. Everything is too good to be true. Remember when Scalebound was a thing? That could happen to DMC5. Remember when Final Fantasy XIII and XV or Versus XIII as it was known back then were revealed? Well, they're all right to downright terrible for some people. How about Brink, Duke Nukem Forever, and Pac-Man? They could reveal a game about chopping up potatoes and I'm would still be skeptical if it was even goddamned playable. I'm expecting this **** to crash on the title screen, dip down in single digit frames while idle when nothing is happening, cause Skyrim to mod itself into a better game, the rotate the potato function to not work, the cutting board rapidly change colors for no reason, and have excessive motion blur turned on by default before I would accept it as a perfectly normal game about cutting up potatoes.We've all been down the "wait and see" road before.
I don't see a problem with this? It happened before, but nothing really came about it. Games that premiered on a Microsoft or Sony conference ended up getting same date releases. Now, if this was like Tomb Raider and was it Hellblade? or something else where they're timed exclusives, then that can go rot in a ditch. What's the point? If it's going to be an exclusive, then might as well hold them hostage for at least 2 years not a couple of months.And selling out the series as an XBOX premiere?