rule34.paheal.net/post/list/dante/1Ah well, where did you saw that? Can you post a link to it?
rule34.paheal.net/post/view/1025551#search=dante
rule34.paheal.net/post/view/1025550#search=dante
That's exactly what I'm talking about. I won't recreate entire Dante asset from scratch on my own, right? And even if I were, how can I know what joint naming convention they use to keep all the animations working? I need the mesh extracted from the game itself.It's great that we have a 3d artist among the ranks but the problem is, there are no tools currently for model importing in dmc. As far as I know, no one here is building any tools to have that be possible either.
And, actually, I'm FX artist, not a sculptor and not a modeller. I can modify the asset to seamlessly add a penis to it, but not more.