^ I believe WorkenOnMaLeft was actually talking about Bayonetta when making the Kojima comment.
Oh... Nevermind then. ^^
Kojima didn't write the script, Etsu Tamari did.
Also:
"The plot was written with the idea of being accessible to people who have not played previous Metal Gear games."
Gotta say, this really helped pull me in as if I thought I had to play 5 or so other games just to grasp the concepts of this one, I may have passed it over. After MGR, I've already pulled out my old PS1 and borrowed my brothers copy to play it.
That explains so much! I really thought Kojima did the writing... and now I feel bad for blaming Kojima. Sorry Koji-san!
He really should have done the writing though, then the story would definately have been ALOT better. I really don't feel like the MGR storyline makes the Metal Gear storyline "accessible" to newcomers. It sincerely just takes a huge dump on it. It doesn't explain anything or narrows any of the original storyline down, it's just something on the side that isn't supposed to be taken seriously (from what I hear from various sources)...
However, I am glad that you've taken an interest in the MGS series due to this, but know one thing... It is TOTALLY DIFFERENT from MGR! It's a stealth-shooter series, not an action hack'n slash game, and some cutscenes can take up to over half an hour (MGS4). It is really story deep and has a huge plot that you need to get into to understand what is happening in the games. Also know that MGS3 is a prequal.