My Toph avatar has blessed me lately. I've made a great choice picking it!
I kinda believe the graphics comment, DmC does look cheapish.
I kinda believe the graphics comment, DmC does look cheapish.
I kinda believe the graphics comment, DmC does look cheapish.
hmm how so, from what ive seen the graphics look really good and styleised
Basing my opinion on the trailers we've seen DmC doesn't seem as "pretty" as DMC4 does. To me anyway.
im gonna have to disagree with you there m8 i think the graphics are WAAAY better than DMC4. but the styles are different. this one is far darker(literally) and more realistic. while DMC4 was more animeish. the different styles are what set them apart....so by my own definition i cant actually say graphics has improved...wow im redundant. but you know what ISNT redundant:
That's great and all but Mikami did work on the original Onimusha, and chances are that alot of people who worked on Onimusha worked on DMC. It's not stealing or taking from other developers when you let them know you're doing it or they agree that you should. I douth the Capcom staff are sneaking peaks at each other project to steal from one another, specially considering how many common names pop up in the development list meaninng that they all work together constantly. So they didn't steal from Onimusha in the same way they didn't take from Resident Evil."(The first Devil May Cry game was meant to be a Resident Evil sequel, inspired by a bug in Onimusha that let you launch and juggle enemies in the air like a fighting game.)"
Read more: http://www.metro.co.uk/tech/games/903252-dmc-devil-may-cry-preview-tears-for-fears#ixzz1zRSovFY8I had been telling people (not in the forum, but in real life) all along that the juggle mechanics were taken from a bug in Onimusha. Shinji Mikami isn't nearly as original as people think he is.I didn't do it in the forum because I had no source. Now, I have one.It's a sad day when you have to take your winning mechanic from a fellow developer. Wow. Onimusha should have just kept the bug. More people would have known Mikami had taken it for himself then.Imagine what DMC1 would have been without that mechanic. It would have been kind of fun, but it wouldn't have been nearly the same game without being able to juggle with Alastor and Ifrit's Kick 13. (you might be able to get a couple of shots in with a regular Ifrit combo before the enemy hit the ground, but that's it)Yes, I know it had Jump Cancel, but that was with a shotgun only and the enemy had to be in front of a wall so that every time it would get blasted, it would be able to remain in range. That's the only weapon you can do it with, so, it's almost a non-factor.Good luck trying to pull it off, in any case. It's not as easy as it looks, cutting off the number of people able to do it.Besides, DMC3 did it better than nearly anyone else. (Bayonetta couldn't even change it's control scheme...not that it needed to, due to the fact that you had a lot of aerial combos available, but the point still stands. I miss the j/c spamming from DMC 3 and 4....you know, the ones Mikami wasn't involved in.)Just goes to show that, aside from the atmosphere, DMC1 only had this and a slight freeform combo system to separate it from from other slash-em-ups like Sword of the Berserk: Guts Rage.Not to mention other games like Virtua Fighter 3tb (and other fighters as well) already had a juggle mechanic, so, it had more or less already been done at that point.And better, if I might add.Yes. I went there.
Symphony of the Night
well to be fair dmc4 was more shonenish than animeish, since there are plent of action packed animesim gonna have to disagree with you there m8 i think the graphics are WAAAY better than DMC4. but the styles are different. this one is far darker(literally) and more realistic. while DMC4 was more animeish. the different styles are what set them apart....so by my own definition i cant actually say graphics has improved...wow im redundant. but you know what ISNT redundant:
ill stop now, promise
I have. Owned it once. Wasn't interested enough to play it. Traded it. Regretting it to this day.I'm pretty sure that most people from this forum haven't heard or have played the game though.
well to be fair dmc4 was more shonenish than animeish, since there are plent of action packed animes
like hellsing (ultimate, not the ****ty original anime series that didn't follow the manga) it managed to do everything the original DMC wanted to do and more, it was able to blend comedy, action, horror, vampire nazis, dracula, into one masterful show and the dub was first class, all the voice actors sounded exactly like they should have, like british, I only had a minor gripe with one voice, Anderson's, who didn't have that good of an irish/scottish accent.
but I digress capcom doesn't know how to do things in degrees,when ever someone says that something in a game could have been improved they go as far in that direction as they can, like how people said dante was too much of a clown in 4, so they tried with this one to make him a lot more serious possibly way too far. 4 is also them trying get girls to pick up the game
Wow, you really, really don't like the guy.http://en.wikipedia.org/wiki/Frédérick_Raynal
This is the man who created Alone in the Dark.
http://retro.ign.com/articles/104/1040759p3.html
Shinji Mikami merely copied that game, slapped zombies on it, and called it Resident Evil. RE also had a so-so story at best that had been done much better by George Romero.
When asked what the difference would be with RE and AITD, he merely said, "The graphics kick ass." Of course, I'm not surprised by that answer. At all.
http://retro.ign.com/articles/104/1040759p4.html
Raynal knew that graphics age quickly, (outside of cell shading) so he placed an emphasis on sound in his game. He was very much ahead of his time.
And since DMC1 used the RE engine, it also owes credit to Raynal....and Blade....and Symphony of the Night....and fighting games. Yeah, DMC is very original. I've never seen anything like it before.
Educate yourself. You might learn something from it.
I have. Owned it once. Wasn't interested enough to play it. Traded it. Regretting it to this day.
Unless you like miserable little piles of secrets, that is.
Yeah, DMC is very original. I've never seen anything like it before.
Inuyasha, no, but Blade was.So, yes, DMC is similar to Blade and Inuyasha, but it is not based off of either franchises.