About the new trailer...

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1. If you want to see an example of how they change their translations for western audiences you can probably find the original DMC3 manga translation from Devil's Lair and compare it to the TokyoPop.
The two examples that I remember most clearly are when Arkham approaches Vergil in the book. There, Arkham tells him about the story of Sparda and Vergil responds something to the effect of 'leave me alone' while in the TokyoPop I think he says 'yeah, great story, can't wait for the movie.' The other is when rabbit tells Dante he wants to buy his amulet and will pay any price. Dante pretty much says 'no, thank you' and in the TokyoPop translation he says 'and I want a smaller d**k. I guess we're both ass out of luck.'



2. Yeah... Something I've complained about, repeatedly, is how the DMC canon is so jagged. What was an establish lore in one game gets tossed out as soon as it becomes inconvenient in the next game. I've also mentioned how the fans seem to have more attachment to the lore than the developers do since they throw everything and anything out on a whim. Because this is how they treat the canon nothing is concrete. Itsuno changed so much of DMC to align with DmC because he made friends with NT and he loved the work they did in that game, even if it made no sense or was never a part of the original canon.

1. I remember the "can't wait for the movie" quote - Not very Vergil. However, I don't remember the "smaller d-" quote. Although, tbf, that line is pretty Dante XD

2. Which proves to me that Capcom doesn't give a fig about the franchise, unless it makes them money (and - in my eyes - Itsuno is now proven to be the joke that I've always assumed him to be :ROFL:(y) ).
Even my DMC OC's universe has more consistent lore than this franchise.
 
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Itsuno is now proven to be the joke that I've always assumed him to be
I don't agree to that extent. I have my issues with Itsuno but he is the director of DMC3. He is not without a notable degree of merits. Do I like how the franchise has gone since we've entered the HD era? No. Do I like how the franchise, especially the smaller details, have been handled? No. My list of complaints is long but that shouldn't detract from his achievements, either. I don't love him the way most people who've love 4 & 5 do but, as of right now, I don't hate his work, either.

The question has more to do with how his absence will affect the show. Him and Morihashi oversaw the 07 show and I hated that thing. I'm hoping that without Morihashi we'll get a better go at this, too. I loved 3's story but 4 & 5 were not good, so I'm still on the fence for how Shankar will work with the material, seeing as this is his reinterpretation of events.
 
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@berto
I thought Kamiya suggested the prequel idea for 3 while Bingo wanted it to be an alternate universe. So I feel like Kamiya's take would've been as malleable as Itsuno's take if he stuck around.
 
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@berto
I thought Kamiya suggested the prequel idea for 3 while Bingo wanted it to be an alternate universe. So I feel like Kamiya's take would've been as malleable as Itsuno's take if he stuck around.
Well, yes, but it is still Bingo's name in the writing credit. I don't know the details, nor can I specify the extent as to who had the most input on the plot. It's especially hard when you see the contrast between games they've worked on.

Bayonetta's plot isn't bad, it's just presented in a very convoluted manner. Then again, Okami was wonderfully told. That's Kamiya's writing. Bayo 2's is better, very complimentary to 1's, and more cohesive which is something Morihashi worked on. Similarly, DMC3 has characters who show their emotions well, except for Dante who insists on wearing a mask of indifference. After 3, though, the only person who doesn't wear one of those is Nero. Everyone else acts none interested in things they should be because they're, I don't know, too cool to do so. Prime example is the reunion scene in 5 where people haven't seen each other for a month, their faiths are unknown to each other, and they just pass right by it. They're obviously glad to see each other but Lady just walks passed Dante, says something irrelevant, and he doesn't even look twice at her. Yeah, there are more sincere and emotional scenes in 4 and 5 but they're only the ones that involve Nero.

So, is it Morihashi who doesn't seem to know how to write human interactions or scenes with sincere emotion? Maybe. He's done it before and he did it in 5 but it's all so inconsistent. I've said it before, I don't want them to be melodramatic and overly sensitive, either, but there is a balance, even with cheese actions narratives, and they've really gone off the deep end of one side.
 
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Well, yes, but it is still Bingo's name in the writing credit. I don't know the details, nor can I specify the extent as to who had the most input on the plot. It's especially hard when you see the contrast between games they've worked on.

Bayonetta's plot isn't bad, it's just presented in a very convoluted manner. Then again, Okami was wonderfully told. That's Kamiya's writing. Bayo 2's is better, very complimentary to 1's, and more cohesive which is something Morihashi worked on. Similarly, DMC3 has characters who show their emotions well, except for Dante who insists on wearing a mask of indifference. After 3, though, the only person who doesn't wear one of those is Nero. Everyone else acts none interested in things they should be because they're, I don't know, too cool to do so. Prime example is the reunion scene in 5 where people haven't seen each other for a month, their faiths are unknown to each other, and they just pass right by it. They're obviously glad to see each other but Lady just walks passed Dante, says something irrelevant, and he doesn't even look twice at her. Yeah, there are more sincere and emotional scenes in 4 and 5 but they're only the ones that involve Nero.

So, is it Morihashi who doesn't seem to know how to know how to write human interactions or scenes with sincere emotion? Maybe. He's done it before and he did it in 5 but it's all so inconsistent. I've said it before, I don't want them to be melodramatic and overly sensitive, either, but there is a balance, even with cheese actions narratives, and they've really gone off the deep end of one side.
I disagree about Bayonetta as I didn't like the cast but I get your point.
 
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I love (sarcasm) the obsession with this franchise and alternate universes. I'm guessing the likes of Resident Evil, or Street Fighter doesn't go through this bs (which is a slightly genuine question, because I don't care for those franchises - Especially, Street Fighter).