Well, it's not really about having the options because, trust me, I know there are tons of stuff that you can do. However, it's a matter of... challenge, I would say. How far as a player am I being pushed is the question I ask in these type of games and, well, DmC just doesn't give me that "edge" that I had in the past games.
For example, I never knew how great of a technique Release was until I learned about "warping" around by using it against attacking enemies from a distance. At first, I couldn't see myself being able to use it effectively but being able to do so was a goal for me and I tried hard. I don't feel that same spark looking at DmC since most of it I can learn in a few days as opposed to whole weeks or months of trying to learn. That's what I mean by "difficulty," is it a challenge for me to learn? Even more so, is it worth learning? Cancelling moves as a whole is worth learning but isn't much of a challenge for me.