• Welcome to the Devil May Cry Community Forum!

    We're a group of fans who are passionate about the Devil May Cry series and video gaming.

    Register Log in

DreadnoughtDT
Reaction score
3,788

Profile posts Latest activity Postings About

  • Yeah, thought Yamato will be i think the last one, to resemble that it was the first Devil Arm that Nero ever touched.

    Thought, i can see people complaing why didnt we used the moment to bring Vergil back :(
    Clark: -sad faise-
    Tonks: Meh, her childhood is one long, gory nightmare...that would totally give my story away. I know DT hates spoilers. >_<
    Clark: -is now remembering traumatic childhood-
    Tonks: Ooh, that's a big shock. -behaves-
    And the Last bosses will be.

    And all out fighting inside Nero soul, the weapoms will float in air and Nero will have to fight the demon that gived him the weapom, and a dark version of the weapom LVL3 DT.

    Imagine Nero fighting againts Phanton, and his dark copy LVL3DT, in the base of a exploding volcan.
    Yeah, but for those missions where they are needed you will have Perseus help being the KOS, has his benefict like a infinite amount of FS.

    I am thinking of making him the penultime boss.
    Well.

    Forsaken Statue work of this way.

    Example: You are going to upgrade from level1 to level 2 Phantom Tail, you will need 2000 FS, After you land they first strike, a circle of the weapom element(Fire and lava for this one) and stop enemies from attacking you(but you still suffer from fire, a highter level of upgrade will mean more DoT).

    Eacht time you strike, you infuse the statue with FS, you will need to get a A combo rating to destroy the statue and upgrade(Level 3 will demand a SSS!).

    If you ran out of FS and you havent destroyed the statue, it will drain your heal bar, and leave you without FS(I want to make upgrading weapom difficult, otherwise players will get everything too easy).
    Clark: -has shut up for once because she's thinking of Al-
    Tonks: Ah, sweet silence ^_^
    No, its enought, but i vas thinking of a special room in the HQ, where you could acess things like Bloody palace and ect.

    Also i figured out how Forsaken Statues will work.
    Clark: Psh. Alistair and I do way worse.
    Tonks: That....that....that is completely true ._.
    Hey if the PS2 engine from DMC1 could have 25 missions.

    PS3 engine of now i think could handle the 60 cutscenes now.

    Maybe in two disc?
  • Loading…
  • Loading…
  • Loading…
Top Bottom