@
Angel
1. 7,000 ?
OMG, what are they made of silk lol.
I started the demo again & i didn't see a weight representation of each weapon either, i'll look more carefully though.
I did notice the slots available, 20/70.
My problem i kept picking up everything lol. I do trash anything i don't like or want so that freeing up space.
2. I found two other bows, i don't know if there's a 1st person view option when using it but i just stick with 3rd person view.
It has a lock-on so it's not bad & it lock-onto breakables as well.
The regeneration is for Fate, certain attacks will speed up regeneration if done.
Health doesn't regenerate, but there's healing spells right ?
3. Oh Okay. So no costume colors then but they'll show magical effects?
lol Yea i gotta remember to sell stuff & not trash it.
Wow, i'm like the sound of crafting.
It's like Sacred 2 which i'm waaay behind on lol.
Anyway Sacred2 you can add enchantments to weapons & armor too, but you need a blacksmith to.
@
Angel
I really love Sacred2 but the only reason & the problem i haven't beaten it yet (had it for 2+ yrs) is the text is tiny because i have an SDTV, so it's hard to get into when i have trouble reading tiny text.
You said you can remove enchantments right ?
4. Sweet lol
And yea i saw the upgrading menu OMG, you understand it better than i do lol.
That's kinda why i don't get into pure RPGS because the menus read like bad stereo instructions lol.
Teleport ? COOL! lol.
I noticed you have a knock back ability if you block at the right time, so that's good.
Can i dual wield or is it set to only weapons that come in pares ?
Oh that's good, ice spells are a great paralysing substitution.
5. Yea i saw that when i rescued a little guy from a grizzly bear.
There's a percentage of persuasion working ? It told me 5% change of it working & it worked.
LOL. Ah so in elder scrolls you were like SUCKS TO BE YOU! lol.
200,000 ? Whoa!
Okay i'll start saving up whenever i get this
I like the eye system, & there's a percentage change of getting caught sounds like elder scrolls. I'm liking that because it's giving gamers something familiar to work with.
But them knowing no matter what really adds caution to it, like think twice.
So the green in conversations is a good choice or important choice ?
Hmm, so if you say the wrong thing then the fight begins. Okay i'm familiar with that. Some fights are optional by persuasion.
I see conversation are the only thing setup like persuasion.
Lock picking, & dispell, your skills comes in handy there too. You have a percentage of success in opening something without getting caught by a spell defense trap.
I almost died from opening a chest.
6. Well the QTEs might even it out for you maybe lol.
I killed the tutorial Troll on my 1st try YAY lol.
I like the dual daggers.
Is there a limit to unsolved quests you can pile up ?
And do you get anything special when joining factions, is there rank ?