This is not considering the boss or story characters just the random enemies.
So to make this fair, I decided to pick the strongest 2 enemies of each game (except for DMC2 cause well......you know why
The top 2 of each game are chosen based on overall abilities, the sheer amount of times they probably kicked our a$$ when we first fought them and still fights them. This is to assess not which demon mook was the most challenging but if these demons were paired up to fight each other on who would logically win or the toughest demon based on their abilities and combat prowess, strategy or depth. They are also based on which demons/enemies I heard other players b*tch was so hard and personally gave you a hard time.
Representing DMC1 are the of course the Shadows.
View attachment 633
Lets face it these dark mofos were tough and probably killed us in our first encounter. Just seeing one makes me want to run away and when he popped up and that theme plays you know you're going to get f*cked up. One time I saw like 3 of them in an area and my reaction was "HELL NO!! I'm getting the f*ck out of there!!" A majority of enemies in DMC1 are like but these guys take the cake for having the most convoluted and hardest method of beating/damaging them and really fast attack patterns and fast hitting attacks with a wide range and quick movement and variety of deadly attacks.
Also from DMC1 which was a tough choice are the members of Organization XIII....I mean demon spawns from hell Nobodies!
Now hear me out. Originally I was going to put the Frosts or Plasmas on this list but since the Nobodies are enemies who appear much later, in fact the last enemies in the game they're logically the toughest. Plasmas weren't very hard and Frosts are hard in DMC1 when put in DMC4 with the same attack pattern and methods in DMC1 they're in fact just tough not uber tough. Nobodies have great durability and attacks that are hard to read and sometimes hard to counter and attacks that deal insane amount of damage. Base form they're Frost and Blade/Assault level but when those F*ckers transforms and gets bigger well they can easily top or rival the Shadows. Alone they're a nightmare but in groups its total hell. Hearing their sounds makes go into direction.
Now representing DMC3 are the Hell Vanguard of course.
View attachment 634
This demon is pretty much mini-boss level. He is challenging the first time but once you get his pattern and how to counter each of his attacks as well as abuse DT Impact and JC he becomes quite easy but as a challenging foe he is a worthy one to say at the least. Fighting one is easy but 2 or 3 is just ouch. They can teleport and have quite a lot of health when they're enemies rather than a boss I noticed they take more damage to kill them. Although they're not as trick as some other enemies (Arachne) or as painful to fight (Fallen) they're up here due to them being the strongest of the Hells and their leader and was a boss fight who possibly thought us how difficult the game was going to be.
*Sigh* I was going to put the Arachnes on here or the biggest one (due to their speed and annoying spider web attacks as well as my fear of spiders) but now I think of it there was enemy who we all hated to fight and that is the Fallen.
There on here for the same reason why the Shadows and Nobodies are on here. They're a dread to fight but for different reasons. Technically not fully demons like the rest these angelic bastards are like fighting a hacker or troll online or for a better case Sosuke Aizen who likes to f*ck withe the rules and have an unfair advantage. Unless you got the right weapons and right style and a strategy they will be a hassle to fight. Them being airborne enemies that DON'T suck on Normal mode they're basically Harpies in DmC on DMC mode due to their variety of moves and ranged attacks and most of all A.F*CKING.SHIELD.THAT.CAN.REGENERATE and it doesn't help these guys are really immobile and takes a lot to break. If these fallen angelic bastards can give Dante/Vergil a hard time they must have a strong handicap over other demons making unfairly haxxed.
Now representing DMC4 are the Bianco Angelos.
Being one of the few if not only enemy in a DMC game to done its own theme song it rightfully earned that theme song. Its basically mini-boss level like the other demons on this list but are pretty weak by themselves so for the sake of this discussion/contest/debate they're accompanied with the 2 other Alto Angelos. Why is that allowed? Since part of the Bianco Angelo's design is to command other Altos and has various attack procedures and formations with them making them the most structured and organized demon mook in the series (with only the Witch from DmC behind him). That is bad thing for it when it comes to the player but when it comes to facing other demons are good advantage. It is shown to be a demon slayer as well slaying not only demons in cutscenes but during gameplay could harm other demons that aren't Angelos.
This one is a given.
The Blitz is well an unique enemy and no doubt the enemy that gave us the most trouble in DMC4. Having multiple attacks, attacks patterns, and secret techniques this enemy is probably the most unpredictable enemy in the series and lets not forget that speed, no doubtly the fastest enemy in the DMC series. Combined with a lightning armor that is hard to hit and one must approach this boss with the utmost care and strategy. His main flaws are the fact it is blind and can only sense movement and attacks anything that moves even other demons, the fact its shield can dissipate if hit with the right attacks, and can overheat it (if taken too much damage) and blow up. Although its greatest asset is its suicide thunder attack that can 1hit KO an opponent at the cost of its own life its still not that hard once you figured out its pattern and develop a trick to defeat him but that would require not only knowledge of the deep underlying combat mechanics but mastery of it....or you can spam Lucifer spikes or Omen like I do. Can this speedy demon crush the competition with sheer speed and unpredictability alone?
Now representing DmC is of course the Dreamrunner or Drekavac.
Being a member of Mundus elite guards he should be pretty strong and he achieves that quite well. A fast and agile striker he can wrap through warpholes and appear anywhere making him a hard enemy to track and hit. He is rather tough and can parry ranged attacks and fights with his 2 dual blades. He is rather intelligent knowing when to run from a fight or attack from an enemies blindside but will his cunning intellect and being hard to hit be enough compared to other heavier hitting and heavy to hit enemies?
Now lastly...........yeah this was a tough one but go with the Imprisoner from Vergil's Downfall.
Well it was a tough deciding between the Witch and Butcher but decided to look at Downfall and remembered this dude. He is the most bulky enemy in the DmC game and has a lot of attacks which is interesting since DmC enemies tend to have small amounts of attacks. He is very fierce and big and gets on here due to his sheer size alone and brute force. Yeah he is sort of slow and somewhat dimwitted and simple but stamina, size, and power wise he is mini-boss level.
So who would win or who should receive the title "STRONGEST DEMON MOOK IN THE DEVIL MAY CRY SERIES"
Or for better words who is "The Greatest Turd of all the Other Turds?"
So to make this fair, I decided to pick the strongest 2 enemies of each game (except for DMC2 cause well......you know why
The top 2 of each game are chosen based on overall abilities, the sheer amount of times they probably kicked our a$$ when we first fought them and still fights them. This is to assess not which demon mook was the most challenging but if these demons were paired up to fight each other on who would logically win or the toughest demon based on their abilities and combat prowess, strategy or depth. They are also based on which demons/enemies I heard other players b*tch was so hard and personally gave you a hard time.
Representing DMC1 are the of course the Shadows.
View attachment 633
Lets face it these dark mofos were tough and probably killed us in our first encounter. Just seeing one makes me want to run away and when he popped up and that theme plays you know you're going to get f*cked up. One time I saw like 3 of them in an area and my reaction was "HELL NO!! I'm getting the f*ck out of there!!" A majority of enemies in DMC1 are like but these guys take the cake for having the most convoluted and hardest method of beating/damaging them and really fast attack patterns and fast hitting attacks with a wide range and quick movement and variety of deadly attacks.
Also from DMC1 which was a tough choice are the members of Organization XIII....I mean demon spawns from hell Nobodies!

Now hear me out. Originally I was going to put the Frosts or Plasmas on this list but since the Nobodies are enemies who appear much later, in fact the last enemies in the game they're logically the toughest. Plasmas weren't very hard and Frosts are hard in DMC1 when put in DMC4 with the same attack pattern and methods in DMC1 they're in fact just tough not uber tough. Nobodies have great durability and attacks that are hard to read and sometimes hard to counter and attacks that deal insane amount of damage. Base form they're Frost and Blade/Assault level but when those F*ckers transforms and gets bigger well they can easily top or rival the Shadows. Alone they're a nightmare but in groups its total hell. Hearing their sounds makes go into direction.
Now representing DMC3 are the Hell Vanguard of course.
View attachment 634
This demon is pretty much mini-boss level. He is challenging the first time but once you get his pattern and how to counter each of his attacks as well as abuse DT Impact and JC he becomes quite easy but as a challenging foe he is a worthy one to say at the least. Fighting one is easy but 2 or 3 is just ouch. They can teleport and have quite a lot of health when they're enemies rather than a boss I noticed they take more damage to kill them. Although they're not as trick as some other enemies (Arachne) or as painful to fight (Fallen) they're up here due to them being the strongest of the Hells and their leader and was a boss fight who possibly thought us how difficult the game was going to be.
*Sigh* I was going to put the Arachnes on here or the biggest one (due to their speed and annoying spider web attacks as well as my fear of spiders) but now I think of it there was enemy who we all hated to fight and that is the Fallen.

There on here for the same reason why the Shadows and Nobodies are on here. They're a dread to fight but for different reasons. Technically not fully demons like the rest these angelic bastards are like fighting a hacker or troll online or for a better case Sosuke Aizen who likes to f*ck withe the rules and have an unfair advantage. Unless you got the right weapons and right style and a strategy they will be a hassle to fight. Them being airborne enemies that DON'T suck on Normal mode they're basically Harpies in DmC on DMC mode due to their variety of moves and ranged attacks and most of all A.F*CKING.SHIELD.THAT.CAN.REGENERATE and it doesn't help these guys are really immobile and takes a lot to break. If these fallen angelic bastards can give Dante/Vergil a hard time they must have a strong handicap over other demons making unfairly haxxed.
Now representing DMC4 are the Bianco Angelos.

Being one of the few if not only enemy in a DMC game to done its own theme song it rightfully earned that theme song. Its basically mini-boss level like the other demons on this list but are pretty weak by themselves so for the sake of this discussion/contest/debate they're accompanied with the 2 other Alto Angelos. Why is that allowed? Since part of the Bianco Angelo's design is to command other Altos and has various attack procedures and formations with them making them the most structured and organized demon mook in the series (with only the Witch from DmC behind him). That is bad thing for it when it comes to the player but when it comes to facing other demons are good advantage. It is shown to be a demon slayer as well slaying not only demons in cutscenes but during gameplay could harm other demons that aren't Angelos.
This one is a given.

The Blitz is well an unique enemy and no doubt the enemy that gave us the most trouble in DMC4. Having multiple attacks, attacks patterns, and secret techniques this enemy is probably the most unpredictable enemy in the series and lets not forget that speed, no doubtly the fastest enemy in the DMC series. Combined with a lightning armor that is hard to hit and one must approach this boss with the utmost care and strategy. His main flaws are the fact it is blind and can only sense movement and attacks anything that moves even other demons, the fact its shield can dissipate if hit with the right attacks, and can overheat it (if taken too much damage) and blow up. Although its greatest asset is its suicide thunder attack that can 1hit KO an opponent at the cost of its own life its still not that hard once you figured out its pattern and develop a trick to defeat him but that would require not only knowledge of the deep underlying combat mechanics but mastery of it....or you can spam Lucifer spikes or Omen like I do. Can this speedy demon crush the competition with sheer speed and unpredictability alone?
Now representing DmC is of course the Dreamrunner or Drekavac.

Being a member of Mundus elite guards he should be pretty strong and he achieves that quite well. A fast and agile striker he can wrap through warpholes and appear anywhere making him a hard enemy to track and hit. He is rather tough and can parry ranged attacks and fights with his 2 dual blades. He is rather intelligent knowing when to run from a fight or attack from an enemies blindside but will his cunning intellect and being hard to hit be enough compared to other heavier hitting and heavy to hit enemies?
Now lastly...........yeah this was a tough one but go with the Imprisoner from Vergil's Downfall.

Well it was a tough deciding between the Witch and Butcher but decided to look at Downfall and remembered this dude. He is the most bulky enemy in the DmC game and has a lot of attacks which is interesting since DmC enemies tend to have small amounts of attacks. He is very fierce and big and gets on here due to his sheer size alone and brute force. Yeah he is sort of slow and somewhat dimwitted and simple but stamina, size, and power wise he is mini-boss level.
So who would win or who should receive the title "STRONGEST DEMON MOOK IN THE DEVIL MAY CRY SERIES"
Or for better words who is "The Greatest Turd of all the Other Turds?"