The guy playing through this "demo" obviously has played it before, so without even trying he could of beat it. What i usually do in new games that i play, is i walk, and if it was me walking down the street and everything started changing and twisting, i honestly would not have any idea what to do. Besides running straight. The difficulty is from your first play through because there is no way to know what to expect.
Although its all scripted thats not saying the entire game could be booby trapped.
My favorite part was when the stairs flattened out and Dante just fell. Dissapearing floors may not be something new, but its very unexpected and will make you more cautious about where you walk.
The "text" isn't a big deal, especially since they've been showing text on most of the trailers, its nice to see it in the gameplay.
If this chase scene takes place in the beginning of the game then i'm all for this game. Its reminds me of uncharted 2 with all the chaos happening, depending on where Dante is.
And past dmc games had little platforming, except dmc2, and it was rather boring, especially in dmc4, when you had to walk the same paths like 3 times with no platforming. All there was, was an upgrade to run through the levels faster.
I'd rather have something to do from fight to fight. And if it's going to be a scripted chase scene where the city is trying to kill me, then bring it on.
cant wait