When it comes to the combat system, every chapter of the series added something new to the table, building on the basis of the previous titles, innovating and expanding.
We know that, even if DMC2 didn't meet everyone's expectations, it still introduced some cool elements that were later taken and brought into DMC3, creating one of the deepest mechanics at the time. DMC4 built on that adding even more things, some through Nero and some through Dante himself.
However, it's also true that, even though DMC4's combat system is averall well deeper and extensive than DMC3 (and the deepest in the franchise), it took away some things from it, like the missed crazy combos, and the number of usable weapons.
So, in a next DMC title, how would you expand on DMC4's system, keeping what's already there? Here are my suggestions:
1 - Bring back the crazy combos. I want Wild Stomp back! And Free Ride. Free Ride, Capcom!
2 - Keep Dante's ability to carry 3 weapons per type (melee and ranged) at the same time, but give him more to choose from.
3 - If Nero has to keep being a playable character, protagonist or not, give him at least 1 Style, maybe guns centered. Also, talking about guns, do what you did with DmC: there, you took Nero's Charge Shot 3 and basically turned it into Kablooey, with its ability to detonate the shot later. Make Charge Shot 3's explosion be manually detonable too. This way the right trigger on the gamepad can be used for something now, btw.
4 - Make Dante's DT activation act as a cancel too, like Nero.
Nothing else comes to my mind right now. Your turn to speak now then, I guess!
EDIT:
5 - Friggin' free camera! You did it in Bloody Palace after all, so do it in the regular game as well.
We know that, even if DMC2 didn't meet everyone's expectations, it still introduced some cool elements that were later taken and brought into DMC3, creating one of the deepest mechanics at the time. DMC4 built on that adding even more things, some through Nero and some through Dante himself.
However, it's also true that, even though DMC4's combat system is averall well deeper and extensive than DMC3 (and the deepest in the franchise), it took away some things from it, like the missed crazy combos, and the number of usable weapons.
So, in a next DMC title, how would you expand on DMC4's system, keeping what's already there? Here are my suggestions:
1 - Bring back the crazy combos. I want Wild Stomp back! And Free Ride. Free Ride, Capcom!
2 - Keep Dante's ability to carry 3 weapons per type (melee and ranged) at the same time, but give him more to choose from.
3 - If Nero has to keep being a playable character, protagonist or not, give him at least 1 Style, maybe guns centered. Also, talking about guns, do what you did with DmC: there, you took Nero's Charge Shot 3 and basically turned it into Kablooey, with its ability to detonate the shot later. Make Charge Shot 3's explosion be manually detonable too. This way the right trigger on the gamepad can be used for something now, btw.
4 - Make Dante's DT activation act as a cancel too, like Nero.
Nothing else comes to my mind right now. Your turn to speak now then, I guess!
EDIT:
5 - Friggin' free camera! You did it in Bloody Palace after all, so do it in the regular game as well.
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