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Devil May Cry 5 ( because capcom dosn't seem to want to do it)

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jackiexylon

Well-known Member
lvl 2 trickster moves:

Backslide: select enemy then right analog stick backward and press devil bringer, Dashes backward
Back Turner: (works only in mid air) select enemy, jump towards enemy and press devil bringer, teleports on the back of the enemy

lvl3 trickster moves:

Sky Star Lvl 2: Dante can now use Sky Star twice
Catch me: Right after an attack, select enemy and press devil bringer, teleports on the back of the enemy, can be repeated 3 times
 

Blitz

Heeeeey.
During Sky Slide, Dante can perform any RUSH attacks, plus the duration is relatively longer.

Example: Rush attacks: Stinger, Straight, Gun Stinger(if switched styles FAST), etc.
 

darkslayer13

Enma Katana no Kami
@ DanteDude: you mean the Darkslayer style. we alreadly have 1 of the DMC3 Darkslayer moves in dante's trickster style. the others should also fit.

@jackiexlyon: 1.the name backslide is already used for a shotgun move where Dante shoots the enemy behind him. and Dante can already move backwards using dash in this game.
2. i considered giving Dante Sky Star lvl 2 and 3 but decided not to.

Trickster: mostly evasive moves Dante's version also includes moves that move him towards the enemy and even use the enemy as part of the move
Level 1:
1. Dash: right analog stick in any direction: quickly move in any direction to evade attacks.
2. Sky Star: right analog stick in any direction (in air): move a short distance in mid air.
3. Mustang: right analog stick towards an enemy; kick off the enemy and jump into the air.
4. Wall Hike: right analog stick towards a wall: run up the wall or run along the wall at an angle (ends by jumping off the wall)
5.Air Trick: RS; teleport above the targeted enemy.(works in air)
6.Flipper: RS(when knocked back by an enemy attack); kick off a sphere of energy and land on your feet.
Level 2:
7.Dash lvl 2: Dante can now use Dash twice in a row
8.Reversed: down+ RS(in air): kick off a platform of demonic energy above Dante and move towards the closest enemy on the ground
9.??? (waiting for a good name):RS (during Wall Hike);jump off the wall and move towards the targeted enemy
10. Evade: RS (during enemy attack); quickly move behind the enemy before the attack can connect.
11. Mustang lvl2: Dante can now use Mustang in mid air.
12. Trick Up: up+RS: teleport above Dante's current position.
13.Trick Down:down+RS teleport below Dante's current position. when used on the ground dante teleports behind his current position.
Level 3:
14. Dash Lvl 3: Dante can now use Dash three times in a row
15. Mustang lvl 3: Dante now uses Mustang whenever he comes into contact with an enemy during any trickster move except Reversed.
16. Air Evade: Dante can now use evade in mid air.
17. Dash Cancel: RS (during dash); teleport to the position Dante was in when he started the move.
18.Quick Turn: RS (while running); quickly turn around and begin moving in the opposite direction.
19. Trick+: increased the distance Dante can move with Air Trick. Trick Up, or Trick Down.
20. Shadow Trick: RS (during mustang); cancel and teleport behind the enemy.

Royal Guard: defensive moves and counterattacks;
Royal Guage: a gauge that fills during some Royal guard moves used for attacks and high level defensive moves.
Level 1:
1. Block: LT(hold); reduce damage taken from enemy attacks and fill the Royal Guage
2. Royal Block: LT (during enemy attack): negate all damage from the attack and fill the Royal Guage
3.Release:up+LT; channel the energy in the royal gauge into a powerful attack
Level 2:
4.Royal Release: up+LT; (during enemy attack); counter the enemy attack and channel the energy in the royal gauge into a more powerful attack
5. Air Guard: all Royal Guard moves except Royal Release now work in mid air
6.
7.
Level 3:
8. Dreadnought:down+LT; creates a suit of demonic armor that makes Dante immune to enemy attacks; reduces movement and attack speed; drains the Royal Guage.
9. Air Royal Release: Royal release now works in mid air
10.
 

jackiexylon

Well-known Member
i think the number 10 on royal guard should be..

Shiftguard - dashes to the back of the enemy after performing royal guard or air guard, timing is needed
 

darkslayer13

Enma Katana no Kami
i think the number 10 on royal guard should be..

Shiftguard - dashes to the back of the enemy after performing royal guard or air guard, timing is needed

Royal Guard is about stopping the enemy attack, building up energy and counterattacking. moving behind the enemy would break the pattern, besides if the player wants to teleport behind the enemy they can use the trickster move Evade.

Royal Guard: defensive moves and counterattacks;
Royal Guage: a gauge that fills during some Royal guard moves used for attacks and high level defensive moves.
Level 1:
1. Block: LT(hold); reduce damage taken from enemy attacks and fill the Royal Guage
2. Royal Block: LT (during enemy attack): negate all damage from the attack and fill the Royal Guage
3.Release:up+LT; channel the energy in the royal gauge into a powerful attack
Level 2:
4.Royal Release: up+LT; (during enemy attack); counter the enemy attack and channel the energy in the royal gauge into a more powerful attack
5. Air Guard: all Royal Guard moves except Royal Release now work in mid air
6.Steelheart: the Royal Gauge now increases by a small amount when Dante takes Damage.
7. Parry: hold LT, release during enemy attack; stops the attack and causes a small amount of damage; fills the Royal Gauge.
Level 3:
8. Dreadnought:down+LT; creates a suit of demonic armor that makes Dante immune to enemy attacks; reduces movement and attack speed; drains the Royal Guage.
9. Air Royal Release: Royal release now works in mid air
10. Ultimate: down+LT(hold): blocks enemy attacks and uses the energy to heal the user; Dante is unable to move while using Ultimate; drains the Royal Guage

Dante's Weapons. (Note: weapons can now also level up. ( i mentioned this before but i mentioned alot of things so it might be hard to keep track of all of them( some moves must be bought)

Rebellion: " a demonic sword Dante inherited from his father. it contains a large amount of energy but doesn't seem to have a specific purpose."

Moveset:
Level 1:
Free:
1.Combo1 YYY: basic three hit combo
2. Combo2:Y then YY: three slashes the second slash hits three times around Dante
3.Hightime: down+Y: hold Y to follow the enemy into the air
4. Aerial Rave: YYYY (in air): four slashes over a wide area.
5.Helm Breaker: down+Y(in air):
Purchased:
6. Combo 3: YY then Y then Y: a slow four hit combo
Level 2:
Free:
7.Stinger up+Y:
8.Drive: Y (Hold):
Purchased:
9. Aerial Rave 2: YY then YYY(in air): a five hit combo.
10. Stinger Air: stinger now works in mid air.
11. Stinger lvl2: improved range and power.
Level 3:
Free:
12.Combo 4: YY then YY: three slashes then a flurry of stabs
13.Thousand Stabs: during stinger Hold Y release left analog stick: a quick flurry of stabs
Purchased
14.Million Stabs: tap Y repeatedly during. Combo2, Combo4, Stinger or Thosand Stabs.
15.Overdrive: Y (During Drive):

Devil Trigger moves:
Devil Stinger: replaces Stinger during Devil Trigger; hits the mutiple times
Infinite Stabs: replaces Million Stabs during Devil Trigger; increased number of hits; at the end of the attack a wave of demonic energy is released (the wave's range and power increase the longer the move lasts)
Swordmaster.

Style Level 1:
Weapon Level 1:
1.Prop:B
2.Sword Pierce: up+B; throw Rebellion at the targeted enemy
3.
4.
Weapon Level 2:
5. Shredder: B (During Prop); hold to extend
6.
7.
8.
Style Level 2:
Weapon Level 1:
9.Dance Macabre down+B(repetedly):
10.
11.
Weapon Level 2:
12.Crazy Dance: B (repetedly at the end of Dance Macabre)
13.
14.
Weapon Level 3:
15.Impail:B (during stinger, thousand stabs, million stabs or the final hit of combo4) Stab the sword into the enemy holding it in place; press Y to pull the sword out of the enemy; press Y to swing the sword throwing the enemy; does not work on large or heavy enemies
16.
17.
Style Level 3:
Weapon Level 2:
18.
19.
20.
21.
Weapon Level 3:
22.
23.
24.
25.
 

darkslayer13

Enma Katana no Kami
Thank GOD you made Aerial Rave a base move!

glad to know you approve. do you have any suggestions for rebellion swordmaster moves?

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Rebellion Swordmaster.

Style Level 1:
Weapon Level 1:
1.Prop:B
2.Sword Pierce: up+B; throw Rebellion at the targeted enemy
3. Prop Air: B (in air); spins the sword hitting the opponent from above and knocking it to the ground
4.
Weapon Level 2:
5. Shredder: B (During Prop); hold to extend
6. Air Drive: down+B (in air); launch a shockwave of demonic energy towards the ground
7.
8.
Style Level 2:
Weapon Level 1:
9.Dance Macabre down+B(repetedly):
10. Quick Drive: B (during combo 1,2 or 3 or the first three hits of combo 4); quickly launch a wave of demonic energy at the enemy.
11.
Weapon Level 2:
12.Crazy Dance: B (repetedly at the end of Dance Macabre)
13.Reverse Drive: down+B (during Drive): launch a shockwave of demonic energy behind Dante
14.
Weapon Level 3:
15.Impail:B (during stinger, thousand stabs, million stabs or the final hit of combo4) Stab the sword into the enemy holding it in place; press Y to pull the sword out of the enemy; press Y to swing the sword throwing the enemy; does not work on large or heavy enemies
16.
17.
Style Level 3:
Weapon Level 2:
18.
19.
20.
21.
Weapon Level 3:
22. Dragon Blade: up+ B (during Drive): wrap the sword in a dragon shaped aura of demonic energy and throw it; high damage; goes through any enemy it hits until it hits a wall; affects an area much larger than the size of the sword; slow charge and a delay before the sword returns.
23.
24.
25.

11/25 moves created 14 more needed.
 

DreadnoughtDT

God of Hyperdeath
Premium
Supporter 2014
Vorpal Blade: Towards enemy + B (level 2 version of Stinger): Sheaths the Rebellion in it's element, darkness, and thrusts forward, inflicting darkness-based damage.
 

darkslayer13

Enma Katana no Kami
minor edits; made stinger a free Level 2 rebellion move, made combo3 a purchased level 1 rebellion move. minor alterations to combo 4 and Quick drive.

Vorpal Blade: Towards enemy + B (level 2 version of Stinger): Sheaths the Rebellion in it's element, darkness, and thrusts forward, inflicting darkness-based damage.

1.towards enemy would be the same command as "up/forward". and up+B is Sword Pierce.
2. Rebellion is a non-elemental weapon
3. for a move to be worth adding as a swordmaster move it needs to have a different behavior than the standard moves or work in a different situation. Vorpal Blade has the same basic behavior as Stinger ( move forward quickly and stab the enemy). and works in the same situation( on the ground, enemy in front, no special conditions.)
4. it's not a bad move it's just that Rebellon already has a move that fills the same role. it will be a good move to give to another weapon.
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Style Level 1:
Weapon Level 1:
1.Prop:B
2.Sword Pierce: up+B; throw Rebellion at the targeted enemy
3. Prop Air: B (in air); spins the sword hitting the opponent from above and knocking it to the ground
4. Red Blade: B (During Drive): cancel Drive and surround Rebellion in demonic energy; increases the sword's range and power for a short period of time.
Weapon Level 2:
5. Shredder: B (During Prop); hold to extend
6. Air Drive: down+B (in air); launch a shockwave of demonic energy towards the ground
7.Counter: B (after deflecting an enemy attack with Rebellion): quickly attack the enemy before it can recover;
8. Catch: up+ B (in air); pull an enemy on the ground into the air
Style Level 2:
Weapon Level 1:
9.Dance Macabre down+B(repetedly):
10. Quick Drive: B (during combo 1,2 or 3 or the first three hits of combo 4); quickly launch a wave of demonic energy at the enemy.
11. Gravity Combo1: (During Aerial Rave or Aerial Rave 2); BBB; a downward slash ending with Dante and the enemy on the ground than two quick slashes.
Weapon Level 2:
12.Crazy Dance: B (repetedly at the end of Dance Macabre)
13.Reverse Drive: down+B (during Drive): launch a shockwave of demonic energy behind Dante
14. Gravity Combo2: BB then B (During Aerial Rave) a downward slash ending with Dante and the enemy on the ground than a 4 hit combo that hits enemies in all directions around Dante.
Weapon Level 3:
15.Impail:B (during stinger, thousand stabs, million stabs or the final hit of combo4) Stab the sword into the enemy holding it in place; press Y to pull the sword out of the enemy; press Y to swing the sword throwing the enemy; does not work on large or heavy enemies
16. Gravity Combo3 (During Aerial Rave2) BB then B; a downward slash ending with Dante and the enemy on the ground then a slash and a flurry of stabs
17.
Style Level 3:
Weapon Level 2:
18.
19.
20.
21.
Weapon Level 3:
22. Dragon Blade: up+ B (during Drive): wrap the sword in a dragon shaped aura of demonic energy and throw it; high damage; goes through any enemy it hits until it hits a wall; affects an area much larger than the size of the sword; slow charge and a delay before the sword returns.
23.
24.
25.

17/25 moves created 8 more needed
 

Blitz

Heeeeey.
Aerial Dance : Quickly Left-Right on analog stick, then B(repeatedly) : Wraps the blade in demonic energy, then do an Compilation of sword slashes: High Time, Aerial Rave, cancel to Gravity combo 2,Air Prop,go down , Drive, Quick Drive, Jump, Then finish with Air Drive.None of these slashes kill, except the last.
 

Mr Anderson

gun slinging sword master
Power up+:demonic energy surrounds the blade increasing range damage and speed for a short period of time
 

darkslayer13

Enma Katana no Kami
@Danzye: the basic idea is good but i might change the details a bit.
@ Storm Slives: we can just say that this is an improved version of Sword Pierce (higher speed and power, uses gauntlet basic combos until you call back the sword etc.)
@DanteDude: look for a move named Red Blade (Style Level 1, Weapon Level 1, 4th move) it's is basicly the same as your idea.
------------------------------------------------------------------------------------------------

Style Level 1:
Weapon Level 1:
1.Prop:B
2.Sword Pierce: up+B; throw Rebellion at the targeted enemy
3. Prop Air: B (in air); spins the sword hitting the opponent from above and knocking it to the ground
4. Red Blade: B (During Drive): cancel Drive and surround Rebellion in demonic energy; increases the sword's range and power for a short period of time.
Weapon Level 2:
5. Shredder: B (During Prop); hold to extend
6. Air Drive: down+B (in air); launch a shockwave of demonic energy towards the ground
7.Counter: B (after deflecting an enemy attack with Rebellion): quickly attack the enemy before it can recover;
8. Catch: up+ B (in air); pull an enemy on the ground into the air
Style Level 2:
Weapon Level 1:
9.Dance Macabre down+B(repetedly):
10. Quick Drive: B (during combo 1,2 or 3 or the first three hits of combo 4); quickly launch a wave of demonic energy at the enemy.
11. Gravity Combo1: (During Aerial Rave or Aerial Rave 2); BBB; a downward slash ending with Dante and the enemy on the ground than two quick slashes.
Weapon Level 2:
12.Crazy Dance: B (repetedly at the end of Dance Macabre)
13.Reverse Drive: down+B (during Drive): launch a shockwave of demonic energy behind Dante
14. Gravity Combo2: BB then B (During Aerial Rave) a downward slash ending with Dante and the enemy on the ground than a 4 hit combo that hits enemies in all directions around Dante.
Weapon Level 3:
15.Impail:B (during stinger, thousand stabs, million stabs or the final hit of combo4) Stab the sword into the enemy holding it in place; press Y to pull the sword out of the enemy; press Y to swing the sword throwing the enemy; does not work on large or heavy enemies
16. Gravity Combo3 (During Aerial Rave2) BB then B; a downward slash ending with Dante and the enemy on the ground then a slash and a flurry of stabs
17. Shatter Aura- B (hold during drive ) then B (repetedly); rapidly fire bursts of demonic energy at the enemy
Style Level 3:
Weapon Level 2:
18. Dance Macabre2: down to up+B: move forward and stab the enemy then, throw the sword at the enemy, move forward and kick the enemy, flurry of stabs, spin the sword knocking the enemy into the air, spin the sword in the opposite direction catching the enemy as it falls, rapidly fire bursts of demonic energy at the enemy end with an uppercut. only the last hit can kill the enemy
19.
20.
21.
Weapon Level 3:
22. Dragon Blade: up+ B (during Drive): wrap the sword in a dragon shaped aura of demonic energy and throw it; high damage; goes through any enemy it hits until it hits a wall; affects an area much larger than the size of the sword; slow charge and a delay before the sword returns.
23.Aerial Dance : up to down+B(repeatedly) : an uppercut following the enemy into the air, three slashes, a downward slash ending on the ground,two slashes (the first one hits three times around Dante) launch two shockwaves of demonic energy at the enemy jump and fire one last shockwave from above. only the last hit can kill an enemy.
24.
25.
(imagine Dance Macabre canceled into Crazy Dance, canceled into Dance Macabre2 canceled into Aerial Dance. if only we could make it happen.)
20/25 moves created 5 more needed
 

Blitz

Heeeeey.
Flatcrack: Up to down to up+B : Rush to the enemy, then hit him with the flat part of the blade, smashing it against another enemy. Press B at the right timing to teleprt behind the enemy and send it to another enemy. You can do this up to 3 times. If no other enemy is present, then it will just fall before some distance, but you can still do the follow-up.
 

darkslayer13

Enma Katana no Kami
Style Level 1:
Weapon Level 1:
1.Prop:B
2.Sword Pierce: up+B; throw Rebellion at the targeted enemy
3. Prop Air: B (in air); spins the sword hitting the opponent from above and knocking it to the ground
4. Red Blade: B (During Drive): cancel Drive and surround Rebellion in demonic energy; increases the sword's range and power for a short period of time.
Weapon Level 2:
5. Shredder: B (During Prop); hold to extend
6. Air Drive: down+B (in air); launch a shockwave of demonic energy towards the ground
7.Counter: B (after deflecting an enemy attack with Rebellion): quickly attack the enemy before it can recover;
8. Catch: up+ B (in air); pull an enemy on the ground into the air
Style Level 2:
Weapon Level 1:
9.Dance Macabre down+B(repetedly):
10. Quick Drive: B (during combo 1,2 or 3 or the first three hits of combo 4); quickly launch a wave of demonic energy at the enemy.
11. Gravity Combo1: (During Aerial Rave or Aerial Rave 2); BBB; a downward slash ending with Dante and the enemy on the ground than two quick slashes.
Weapon Level 2:
12.Crazy Dance: B (repetedly at the end of Dance Macabre)
13.Reverse Drive: down+B (during Drive): launch a shockwave of demonic energy behind Dante
14. Gravity Combo2: BB then B (During Aerial Rave) a downward slash ending with Dante and the enemy on the ground than a 4 hit combo that hits enemies in all directions around Dante.
Weapon Level 3:
15.Impail:B (during stinger, thousand stabs, million stabs or the final hit of combo4) Stab the sword into the enemy holding it in place; press Y to pull the sword out of the enemy; press B to swing the sword throwing the enemy; does not work on large or heavy enemies
16. Gravity Combo3 (During Aerial Rave2) BB then B; a downward slash ending with Dante and the enemy on the ground then a slash and a flurry of stabs
17. Shatter Aura- B (hold during drive ) then B (repetedly); rapidly fire bursts of demonic energy at the enemy
Style Level 3:
Weapon Level 2:
18. Dance Macabre2: down to up+B: move forward and stab the enemy then, throw the sword at the enemy, move forward and kick the enemy, flurry of stabs, spin the sword knocking the enemy into the air, spin the sword in the opposite direction catching the enemy as it falls, rapidly fire bursts of demonic energy at the enemy end with an uppercut. only the last hit can kill the enemy
19.Crimson Blade: improved version of Red Blade
20.Last Step: down+B (during Dance Macabre, Dance Macabre2 or Aerial Dance) skip to the last hit of the move
21.Sunder: B (on the ground, targeting an enemy in the air) jump and hit the enemy with a downward strike that knocks it to the ground.
Weapon Level 3:
22. Dragon Blade: up+ B (during Drive): wrap the sword in a dragon shaped aura of demonic energy and throw it; high damage; goes through any enemy it hits until it hits a wall; affects an area much larger than the size of the sword; slow charge and a delay before the sword returns.
23.Aerial Dance : up to down+B(repeatedly) : an uppercut following the enemy into the air, three slashes, a downward slash ending on the ground,two slashes (the first one hits three times around Dante) launch two shockwaves of demonic energy at the enemy jump and fire one last shockwave from above. only the last hit can kill an enemy.
24. Spiral Aura: launches a disk of demonic energy when Shredder is used during Crimson Blade
25. Aura Storm: fires bursts of demonic energy in all directions when Shatter Aura is used during Crimson Blade
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next is the Vendetta moveset does anybody have any ideas for what to add.
 

DreadnoughtDT

God of Hyperdeath
Premium
Supporter 2014
Vendetta acts like how it did in DMC2, with directional inputs changing the attacks, correct? Could we put in the shotgun/sword combos from DMC2 in as well?

Plus, instead of Stinger, I was thinking Vendetta would have a move called Scythe, which is up and attack. It would swing the sword upward, but not launch the enemy. Instead it would make the enemy flinch and not attack for a while. As a stun move.
 

Sparda's rejected son

For Edenoi!
Premium
Supporter 2014
Vendetta acts like how it did in DMC2, with directional inputs changing the attacks, correct? Could we put in the shotgun/sword combos from DMC2 in as well?

Plus, instead of Stinger, I was thinking Vendetta would have a move called Scythe, which is up and attack. It would swing the sword upward, but not launch the enemy. Instead it would make the enemy flinch and not attack for a while. As a stun move.
Isn't this what our project is for hmmmm SS??? Lol Jk
 
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