Hey guys, what's up?
This thread's about how DmC is highly similar to our ever- so- amazing reboot. I'm just sort of being the "conspirator" here and say that NT might have based DmC on this game. Basically, fusing DMC with this game to make DmC. The game in question is titled (if you can't guess) Alter Echo. I'm not going to go into details here since basically the similarities between the two games will suffice as a decent summary for the story.
As a brief sum- up though, Alter Echo takes place in a far future where humankind finds a substance known as Plast on a planet made entirely out of the stuff called Proteus. The Plast is a mendable substance that can only be controlled by psychics known as "Shapers." The story is about a young Shaper named Nevin who uses a suit made out of EchoPlast, an advanced Plast with its own intelligence, to fight against the mad Shaper known as Paavo who plans to use the powers of his new creation, Echo, the intelligence behind EchoPlast and the brain of the planet itself, to destroy mankind.
Now onto the similiarities:
A Hostile World?
During Alter Echo's conception, the team behind (Outrage games, if I recall) had originally planned that Echo would grow to hate mankind. Naturally, Nevin would have to go down into Proteus and stop Echo. They changed this so that Echo would be the victim of "parental abuse" as Paavo would force Echo to create monsters known as Plastids.
The selling point of the game wasn't just that the world was living, but mendable. You can change it to suit your needs. However, you couldn't change it at your free will, there were points in the game where you had to use your psychic link with Echo to shape passageways to continue through the game.
As you can tell, DmC's Malice and Limbo are similar to Echo and Proteus. Limbo is a world controlled by an intelligence known as Malice. Proteus is world controlled by Echo. Of course, during certain points of the game, you can change the world to suit your needs.
Haven't I Seen Those Drones Before?
Another similarity is that the enemies you fight are formed from the world itself. In Alter Echo, the Drones are created by Paavo through the use of EchoPlast (basically Echo's body) to stop you. Not only that, but the Drones were highly similar in design but each variation was more powerful than the next. Same thing with the Drones from DmC.
I Can Change Into What?
Another similarity is the fact that you use three modes. In Alter Echo, your suit was made from EchoPlast, so you can change it at will to suit your needs. You had three modes: Gun Mode, Sword Mode, and Stealth Mode.
These modes, while different in purpose, have similar traits to DmC's modes. Like Devil Mode, Gun Mode was slow but dealt heavy damage; Sword Mode was average in speed and strength like Normal Mode; and Stealth was light but very quick like Angel Mode.
Is That My Rank? Or Just A Random List of Moves?
One thing that I like about Alter Echo was that its ranking system was a combo counter and gave you a list of the moves you did that would be translated as points for you to use, just like DmC's new ranking system.
I Can Juggle What?
This is a small similarity, but you had a dedicated Juggle button that had the same amount of versatility as DmC's juggling system.
What The Heck Is A Prehensile Tongue?
While you were in Stealth Mode, you can grab your enemies like a frog with your tongue (Demon Pull) or you can pounce on top of their heads (Angel Lift). The cool thing about it was that, while on top of your enemy, you can transform into another mode and your mode will still have a hold of your enemy.
I Can Slow Down Time?
In Alter Echo, you had the ability to slow down (stop, rather) time and do heavy damage to your enemies. I found this similar to DmC's DT.
I Don't Need To Block! I Need To Evade!
Another small similiarity, there was a dedicated defense button as a trigger button.
And that's about it, I believe. Here are some gameplay videos for you guys to compare:
This thread's about how DmC is highly similar to our ever- so- amazing reboot. I'm just sort of being the "conspirator" here and say that NT might have based DmC on this game. Basically, fusing DMC with this game to make DmC. The game in question is titled (if you can't guess) Alter Echo. I'm not going to go into details here since basically the similarities between the two games will suffice as a decent summary for the story.
As a brief sum- up though, Alter Echo takes place in a far future where humankind finds a substance known as Plast on a planet made entirely out of the stuff called Proteus. The Plast is a mendable substance that can only be controlled by psychics known as "Shapers." The story is about a young Shaper named Nevin who uses a suit made out of EchoPlast, an advanced Plast with its own intelligence, to fight against the mad Shaper known as Paavo who plans to use the powers of his new creation, Echo, the intelligence behind EchoPlast and the brain of the planet itself, to destroy mankind.
Now onto the similiarities:
A Hostile World?
During Alter Echo's conception, the team behind (Outrage games, if I recall) had originally planned that Echo would grow to hate mankind. Naturally, Nevin would have to go down into Proteus and stop Echo. They changed this so that Echo would be the victim of "parental abuse" as Paavo would force Echo to create monsters known as Plastids.
The selling point of the game wasn't just that the world was living, but mendable. You can change it to suit your needs. However, you couldn't change it at your free will, there were points in the game where you had to use your psychic link with Echo to shape passageways to continue through the game.
As you can tell, DmC's Malice and Limbo are similar to Echo and Proteus. Limbo is a world controlled by an intelligence known as Malice. Proteus is world controlled by Echo. Of course, during certain points of the game, you can change the world to suit your needs.
Haven't I Seen Those Drones Before?
Another similarity is that the enemies you fight are formed from the world itself. In Alter Echo, the Drones are created by Paavo through the use of EchoPlast (basically Echo's body) to stop you. Not only that, but the Drones were highly similar in design but each variation was more powerful than the next. Same thing with the Drones from DmC.
I Can Change Into What?
Another similarity is the fact that you use three modes. In Alter Echo, your suit was made from EchoPlast, so you can change it at will to suit your needs. You had three modes: Gun Mode, Sword Mode, and Stealth Mode.
These modes, while different in purpose, have similar traits to DmC's modes. Like Devil Mode, Gun Mode was slow but dealt heavy damage; Sword Mode was average in speed and strength like Normal Mode; and Stealth was light but very quick like Angel Mode.
Is That My Rank? Or Just A Random List of Moves?
One thing that I like about Alter Echo was that its ranking system was a combo counter and gave you a list of the moves you did that would be translated as points for you to use, just like DmC's new ranking system.
I Can Juggle What?
This is a small similarity, but you had a dedicated Juggle button that had the same amount of versatility as DmC's juggling system.
What The Heck Is A Prehensile Tongue?
While you were in Stealth Mode, you can grab your enemies like a frog with your tongue (Demon Pull) or you can pounce on top of their heads (Angel Lift). The cool thing about it was that, while on top of your enemy, you can transform into another mode and your mode will still have a hold of your enemy.
I Can Slow Down Time?
In Alter Echo, you had the ability to slow down (stop, rather) time and do heavy damage to your enemies. I found this similar to DmC's DT.
I Don't Need To Block! I Need To Evade!
Another small similiarity, there was a dedicated defense button as a trigger button.
And that's about it, I believe. Here are some gameplay videos for you guys to compare: