But why does it have to come to such a stupid gimmick. There's no need for that. Its basically a QTE. Why can't you just beat him with just pure skill and not simply giving the killing blow just because your DT meter is sufficient. I find it dumb. Whenever a game forces you to do something just to defeat a character that takes control out of you without you preferring it, its basically a QTE.
Woah wait a minute, i didn't say DMC 3 Vergil isn't cheap, that he is sometimes. But i feel that with DMC 3 Vergil you had more control in how you defeated him, more specifically the killing blow. Another thing is, that DmC Dante's lack of variety in weapons made the fight a bit dull to me compared to DMC 3 where you can use whatever you wanted.
I don't parry in DMC games i dodge, thus why i said in my earlier post that Pros prefer Royal Guard and i prefer Trickster. Its so weird because the way i play Ninja Gaiden i like to do counterattacks rather then dodge...anyway...I never deemed myself a Pro and i don't think i am, but i'm not a novice either. This is just MY opinion about the game. You don't have to agree with it, and that's fine. But the thing you're not seeing is that you probably play for leaderboards or whatever while i just play to unlock stuff. I don't play just to get SSS to brag and show off on Youtube, or to be on the leaderboards i get it because that's one of the ways to get the last art piece or something. You might think its shallow or that i'm not "playing the game right" but that isn't your call. I'm fine with you or anyone else just focusing on the combat, but i don't pay for $60 + tax for a pure combat simulator. I can appreciate what the depth of the combat is, but i don't have to be so heavily involved in it like some serious Pro players.
I'm not asking you to become a pro player and make youtube videos, but you're complaining about things being cheap or not having enough variety, but you won't take the time to learn a few tricks that will help you dominate enemies or expand the combat possibilities for you. You want to break Vergil's guard, use kabloeey, you want to break his guard use a charged ricoshot, you want to just dodge, well then demon dodge and then attack him.
See, I really don't get it. The final DT "QTE, It's hardly some huge requirement that takes you out of the action. I mean on one hand, I see you complaining about narrative issues and then wheres a small slight extremely clever "gimmick" that makes sense with the narrative and that you only need for .01 seconds you're making a huge deal out of it. Also, did you know you can kill Vergil without the him falling to his knees "gimmick", if you activate DT earlier and just keep doing your combos to a finishing blow its seamless, and you don't have to have that final moment that takes you out of it.
So, as you can see, it's not like you can't use a bazillion tactics on Vergil, but rather that you didn't care enough to figure them out. In the end, what I think what happened is that you lost interest in the game before you mastered its combat system. The only reason you feel like DMC3 vergil was more fair and you felt more in control is because you mastered DMC3 and were able to dominate him; believe me when I say you can do the exact same thing to DmC Vergil.
As for the point about DmC's lack of weapons, there are only two less guns that DMC3 and unlike DMC3 you can have all the weapons and guns at once.
DmC weapons 5 vs DMC3 Weapons 5
Rebellion Rebellion
Aquilas Agni & Rudra
Osiris Cerberus
Eryx Beowulf
Arbitrer Nevan
DmC Guns 3.5 DMC3 Guns 5
Ebony & Ivory Ebony & Ivory/Spiral
Revenant Shotgun
Kablooey Kalina Ann
Artemis
Plus DmC has the two devil arms that pull in enemies and also pull you towards enemies, so I'm not sure what weapons you were missing. Like I said you obviously were done with the game and didn't feel the need to experiment with the combat system, but the DmC Dante is definitely not lacking in weapons and move variety, you just have to think a little outside the box and you can find yourself doing some really fun stuff.