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What Now DmC Fans (this could include DMC fans as well)

What Should Capcom do Now?

  • DMC its their only liable option

    Votes: 14 63.6%
  • No DMC5 just wait for NT to finish so they can make DmC2

    Votes: 5 22.7%
  • Continue with DmC without NT

    Votes: 2 9.1%
  • Make a new flagship HnS IP to replace DMC

    Votes: 1 4.5%

  • Total voters
    22

Stylish Nero

We Dem Boys!!
Well since it seems NT next project is not DmC2 or anything DmC related. Even though its not really confirmed what is it yet.....looking at it I doubt it is.

After being a member here for a year.....wow.....I've seen many debates, arguments, threads, and etc over the DMC series and heard stuff like (DmC VS DMC, DMC5 is the better choice to do next, no DmC2 is, DmC2 has potential, if its not DmC2 then its no DMC/DmC at all, Capcom might do DmC2 next, DmC sales shows otherwise, I liked DmC more so I would to see it continue, JUST PUT THE SERIES ON HIATUS, give DmC one more chance, and etc).

So since NT is working on a new game that is a AAA game it should take like 3-4 years for them to finish and start something else. With that as most likely the case......it seems we won't be seeing a DmC game for a while. Now I have a question and this only pertains to the members on this forum and its members (DmC fans, haters, or pro DMCs alike).

Should Capcom continue on with them with DMC5 or a new DMC title? I mean NT can't make DmC2 now meaning a new DMC is their only choice or should they not and just want for NT to finish their next game before we see another Devil May Cry period?

This pertains mostly to DmC fans who wanted to see DmC2 really bad or more than DMC5 (cause well most DMC fans answer are pretty predictable).

Well so DmC fans (DMC fans can vote too) since the only thing stopping DMC was DmC (since both can't really exist at once) and with that actually out of the picture. There is nothing stopping DMC should it continue or make a game for it? Unless if you want CAPCOM to make DmC2 themselves or with another developer?
 
I mostly think that, because of fan reaction to each new game, they should take a break from the whole thing for a while. Not necessarily leave it behind, but try to get the fans to cool off before continuing either one.
 
I mostly think that, because of fan reaction to each new game, they should take a break from the whole thing for a while. Not necessarily leave it behind, but try to get the fans to cool off before continuing either one.

Yeah fans aren't really going to leave DMC alone that easy....main reason why is.

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As long as PG exists and keeps making well received action games similar to DMC people will want to yearn for a new high quality DMC game or a DMC game regardless (made by PG or Capcom).

Like when Bayonetta came out, the hype for DMC went up due to how similar they were and the fact the guy who made Bayonetta made DMC.

People even say MGR contains the spirit of the old DMC (mainly DMC3/4).

Plus why do people let the fans cool off.....cool off of what? Not giving them a DMC game won't let them calm down they'll just go elsewhere (PG) for games like DMC or of DMC quality and when Capcom does release a new DMC/DmC it would practically be too late since a majority of the fanbase left because they didn't give them what they wanted and there was other places to go. Fans ditched DMC/DmC for a PG gamebefore (MGR) they'll do it again if Capcom leaves them waiting and PG fermits their spot of high quality hack and slash and over the top stylish action (something DMC once stood for).

The reason why they were ****ed to begin with was the possibility of DmC replacing DMC how is giving them back DMC after a 5+ hiatus rushing it.
 
Capcom should go ahead and make DMC5, I mean, why not? The bigger question I think is; how should they go about it. DmC was obviously an attempt at pulling back the reigns on how hyper technical the series was becoming at least by 4, but then NT overshot their mark (at least with Dante; Vergil's gameplay I think came out pretty good on the otherhand.)

I think that's the bigger question, of how to make the game more accessible to people who aren't Brea and just want hack and slash fun, but still cater to those hardcore players who want to mine gold and desire a challenge, (possibly while also making some of the aspects they might adapt from DmC acceptable, like style-stance switching.)


The reason why they were ****ed to begin with was the possibility of DmC replacing DMC how is giving them back DMC after a 5+ hiatus rushing it.

Possibly not rushing it, so much as coming off as...

"WE'RE SRY FOR DmC HERE'S DMC5 WITH GOOD OL' CLASSIC WISECRACKING DEVIL-MAY-CARE DANTE PLEASE WE'RE SO SRY NT SO STUPID PLEASE DON'T HATE US NO MOAR!!" :'(

And that releasing a new DMC so quickly could come off as trying to wash over the mistake of NT DmC.

Which could at the same time jaden the people who came to like DmC. But that could be easily cleared up by making it clear that both Dante's are here to stay. But a little timing on the announcement could also be useful.
 
P* will never freaking make a goddamn Devil May Cry and I'm tired of people acting like they are the best thing since sliced bread. Bayonetta and MGR are both just ok. They're not great. They're decent at best. And it's not like people who are Metal Gear fans only even give a sh!t about MGR.

Seriously, if you enjoy MGR more than any other Metal Gear game in the entire franchise then you aren't a Metal Gear fan. You're a hack n slash fan. MGR is just Ninja Gaiden with Metal Gear wallpaper but, falls flat on it's a$$ as a Metal Gear game.

As for the future of this series, I'm a fan of both takes on the franchise. I would like to see at least a more refined and polished DmC2 before the return of the original series because regardless of what the stubborn fanboys think, DmC did some good things that even surpassed the originals in aspects and sure as hell isn't something that deserves to be canned. And not many people hate it as much as the stubborn fanboys think.

If it really isn't about his hair and Capcom wants to start working more in house again then let them do DmC2. DMC 5 is just selling out. Dante's hair is now white anyway with some actual character growth being more like his classic counterpart at the end. Which was the point of the whole origin story sh!t. So, if it isn't the cosmetics and more about gameplay then wouldn't that just make everyone happy? Those stubborn fans b!tching about better gameplay would get it and the people who played DmC will see it continue. There. Everyone wins. That's if Capcom doesn't f#ck it up. Yea, I have very little faith in Capcom.

Capcom never said DMC was going away forever and I wouldn't want it to go away forever because I've been playing this series since it first came out. However, the DMC series needed something and DmC was a interesting place to take this series. I'd like to see it again at least one more time before the return of DMC. DmC's got the foundation to be the best one in the whole entire series. It just needs to be realized better.

And even if DMC were to return I would want some modifications to have in incorporate things from DmC because DMC didn't do everything better.
 
I'm with Chancey on this.
DmC was a good way to start a reboot franchise. And if NT could keep doing DmC, then that's even better. One year its DMC the next is DmC. But I feel as though DmC will only have one last game before it's a wrap, so I would think do DMC5 first, and once those old fans are content with DMC5, then you can bring out DmC2 a year or two later as the final one of the reboot series.
 
Capcom should go ahead and make DMC5, I mean, why not? The bigger question I think is; how should they go about it. DmC was obviously an attempt at pulling back the reigns on how hyper technical the series was becoming at least by 4, but then NT overshot their mark (at least with Dante; Vergil's gameplay I think came out pretty good on the otherhand.)

I think that's the bigger question, of how to make the game more accessible to people who aren't Brea and just want hack and slash fun, but still cater to those hardcore players who want to mine gold and desire a challenge, (possibly while also making some of the aspects they might adapt from DmC acceptable, like style-stance switching.)

Why not like MvC3 where there is a Normal Mode (for the hardcore players who can't time directional inputs to pull off specials and devastating combo chains) and Simple Mode (for the casuals who just want to have fun).

Normal Mode gives you all the options to use while Simple Mode simplifies it but gives you enough options.

Anyway DMC4 try to remedies the situation with....

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He is basically an easier character to master and has a lot of tricks to his simple gameplay but since Dante had so much to his combat he was the more fun option so why not improve upon Nero's combat especially capitalize on his key features (Devil Bringer and Exceed system).

Besides the answer is simple..............a training mode.

Besides the problem with DMC4 are the players making it seem extremely skilled based by making staying in the air (jump canceling) sooooo important when you have more options on land than air. DMC was always about pulling off your own creative combos and having fun in your right not trying to be like other players.

Accessibility??? Blegghhh!!!

I say its easy keep the style switching system but opt to the 2 weapon/gun at a time system like DMC3 (rather than use all your weapons at once)...switching styles isn't that much of a hassle but its switching weapons in DMC4 that is the problem such as one problem with DMC4 they could fix is indicate what weapon your using or might be using at all times especially with the guns I sometimes accidently use the wrong gun since I thought I have one gun equipped but in reality I had another (like accidently using Pandora when you meant to use E&I and ruins your combo by using the flying saucer when you meant to use Rainstorm)...also Pandora was a cool weapon....but I hated the saucer it was so slow and the start up/end animations were annoyingly long (well in the heat of combat that is). Plus it was far easier to weapon switch cancel in DMC3 which was as good as a method to stay in the air as JC but give the player options to have as much weapons as they want and allow for the options to change their weapon sets via the menu like Bayonetta/Ninja Gaiden.

Also go for less complex and convoluted weapons such as Lucifer was cool but damn using it was liking utilizing a complex computer program but nothing too simple like DmC/DMC1 weapons. Having weapons with deep and complex systems that are easy to master creates for more deep and creative combo chains such as Nevan, Cerberus, and Red Queen.

Return everything from DMC3 that was removed from DMC4 (wall running, wild stomp, enemy surfing, etc).

But most of all improve upon Nero's combat. Nero lacked quantity but might be beat every other character in DMC in quality and the fun factor such as being able to attack while taunting. I found one other use for the Hold mechanic...ever tried beating the crap of one enemy with another enemy. Its so fun and satisfying using another enemy as a weapon (its not only the Basilisk you can use as weapon).

Ex. Use Buster on a Frost but hold the buster button to perform Hold and attack another enemy (usually another Frost) using your other tools such as Red Queen and Blue Rose (do whatever you want) and release the Buster button when near/in front of/facing the enemy then Nero will twirl the enemy around (just like the Buster animation for the Frost is) hitting the enemy and throws him knocking them both back (go DT for more devastating/fast paced effects). Attacking while maintaining the Hold is pretty damn hard but if you can CONGRATULATIONS you beat the sh*t out of an enemy using another enemy.

I saw make pulling off Hold much easier like the instant when you use Buster and his attack connects press the Exceed button and Nero would be able to automatically hold them and you don't need to keep holding the button to maintain the Hold and press B to release.

One trick I see Nero players use is using Hold to stay in the air and release but they'll cancel the Buster animation by issuing an attack (usually Calibur if in the air) and repeat it over and over and over again.
 
^ No, Nero, they don't need to step back into the DMC3 formula, they need to evolve. They need to stop relying on DMC3 so much and actually try and evolve from that to make something unique. If they keep borrowing stuff from DMC3 and DMC, then the games will become like a cheap same game formula like The Naruto; UN Series series is.
 
^ No, Nero, they don't need to step back into the DMC3 formula, they need to evolve. They need to stop relying on DMC3 so much and actually try and evolve from that to make something unique. If they keep borrowing stuff from DMC3 and DMC, then the games will become like a cheap same game formula like The Naruto; UN Series series is.

By that logic all games that stay to their gameplay formula while improving it have become cheap.

Street Fighter, Ninja Gaiden, Pokemon, Tekken, etc.

That is not evolution that is just tossing aside what was and being something different. In evolution when something evolves it evolves from what it was retaining its old defining characteristic while developing some new things not ignore what was before and become something new.
 
By that logic all games that stay to their gameplay formula while improving it have become cheap.

Street Fighter, Ninja Gaiden, Pokemon, Tekken, etc.

Exactly.

That is not evolution that is just tossing aside what was and being something different. In evolution when something evolves it evolves from what it was retaining its old defining characteristic while developing some new things not ignore what was before and become something new.


Yes, but it's not evolution when you're reusing the same things you used before, and not actually try to do something new with it. Case in point; DMC4.
 
Yes, but it's not evolution when you're reusing the same things you used before, and not actually try to do something new with it. Case in point; DMC4.

Yes its called Nero....something brand new to the franchise.

I mean each Street Fighter and Tekken games practically just release the same game with more characters and some minor improvements...are those bad games.

Its evolution when you improve upon the things before rather discard it away for less than what was (DmC).
 
^Thinks DmC has the foundation to be the best DMC game....maybe with someone else....but I have less faith in NT in creating a high quality product than Capcom.

See I can be shallow minded too.
 
I didn't call it the best game because my favorite is still DMC 1. I think that if polished and refined it could be one of the best. Nero is the walking plot hole and pointless. Quit acting like he's so drastically different from Dante. The stuff Nero could do could have just been mapped to Dante if Nero would be so much like Dante anyway. He even f#cking looks exactly like Dante!

And you're acting like DMC 4 was such a huge step up from DMC 3. Except that it's overall a worst game than 3 that took steps back and even though the combat was solid it's still basically DMC 3 2.0. They just rehashed the same stuff from before but actually let you switch in between everything without being restricted to a certain move set at a time.
 
I didn't call it the best game because my favorite is still DMC 1. I think that if polished and refined it could be one of the best. Nero is the walking plot hole and pointless. Quit acting like he's so drastically different from Dante. The stuff Nero could do could have just been mapped to Dante if Nero would be so much like Dante anyway. He even f#cking looks exactly like Dante!

And you're acting like DMC 4 was such a huge step up from DMC 3. Except that it's overall a worst game than 3 that took steps back and even though the combat was solid it's still basically DMC 3 2.0. They just rehashed the same stuff from before but actually let you switch in between everything without being restricted to a certain move set at a time.

Read my quote again I never said you said DmC was the best DMC now did I?

Please learn what a plot hole is please.

Plot Hole: Something that goes against logic or the previous events in the fiction.
Not a Plot Hole: A small unexplained event in the story.

Nero is an unanswered question. His existence doesn't contradict anything just creates unsolved questions (its not like DmC has its fair share of unsolved questions).

Vergil looks like Dante what is your point? Nero is most likely related to him so he is bound to look similar.

Please I play DMC4 pretty often and fully accessed both characters abilities Nero is quite different from Dante. The payoff they both produce are quite different and the tricks and combos both utilize are quite not the same. The only similar move they have are the High Roller/High Time, Helm Breaker/Split, and a shoot option even their guns produces different results (well Nero's gun being different).

A contradiction I see...if DMC4 took steps back yet you admit "but actually let you switch in between everything without being restricted to a certain move set at a time" I fail to see how is that taking steps backwards since its improving upon aspects that gives a strong leverage over DMC3.

As for being new he was new. Unless if the Exceed and Buster mechanics existed before in the DMC franchise prior to DMC4 then he is new for he utilizes new mechanics never before seen in the franchise.

There for your argument is invalid.
 
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