DragonMaster2010
Don't Let the Fall of America be Your Fall
Let's say this;
DmC comes out, and (For example) it's a success. NT will get a lot of attention for their game, and with what CAPCOM taught them, they'll be really tough to beat when it comes to the Western industry. But here's my argument;
What if DmC gameplay is the ONLY gameplay they can do?
Say they make a new game a year after DmC. Well, with what they learned from CAPCOM, they might only know how to make games that are like DmC, and then people will feel that DmC gameplay is the only way they know, and thus, it would be the same game over and over again.
That's what I worry about in NT's future. What if every game after DmC is just DmC mechanics but with different characters?
DmC comes out, and (For example) it's a success. NT will get a lot of attention for their game, and with what CAPCOM taught them, they'll be really tough to beat when it comes to the Western industry. But here's my argument;
What if DmC gameplay is the ONLY gameplay they can do?
Say they make a new game a year after DmC. Well, with what they learned from CAPCOM, they might only know how to make games that are like DmC, and then people will feel that DmC gameplay is the only way they know, and thus, it would be the same game over and over again.
That's what I worry about in NT's future. What if every game after DmC is just DmC mechanics but with different characters?