LysseC
Philosopher and fangirl. Worst. Combination. Ever.
There was a thread about how change was not good nor bad in itself (I think it was locked after a while because... well, you know...), but the point made by the OP was a good point: change is not good or bad in itself, it depends on the outcome. So, regarding DmC, the problem is that many fans who hate it say that it was terrible because it changed things (and so they somehow seem to imply that change is bad in itself), while other people seemed to imply that, since DmC did a good job, in their opinions, then change is always good. Neither of these positions is a sound one, I think.
The problem about DmC is judging wether it changed for the better of the worse, and this judgement is necessarily influenced by our perceptions of DmC (if we liked it or not). So, for example, a fan like me would say it changed for the better, while other people would state the opposite. We like DmC=DmC was a good change; we dislike it=it was a bad change.
But there is a little truth hidden behind the words of those who say "You hate DmC because you are afraid of change". It is not the fact that change is always good (as I already said, it is not so). It is, instead, the fact that one should not simply judge DmC (or anything) negatively because it represented a change without even giving it a try. One can surely say "I don't seem to like the direction this change is going in, so I think I'll not spend money on it", but this is a personal judgement about a specific direction of change, while it would be an error to disregard it simply because it was a change in general.
That is the little truth about the "You are afraid of change" statement: the fact that one should judge specific directions of change and not change in general. Obviously, it is most probable that this statement was used in contexts that made this little truth irrelevant, for example if used against someone who played DmC and in the end disliked it for reasons of his own.
The problem about DmC is judging wether it changed for the better of the worse, and this judgement is necessarily influenced by our perceptions of DmC (if we liked it or not). So, for example, a fan like me would say it changed for the better, while other people would state the opposite. We like DmC=DmC was a good change; we dislike it=it was a bad change.
But there is a little truth hidden behind the words of those who say "You hate DmC because you are afraid of change". It is not the fact that change is always good (as I already said, it is not so). It is, instead, the fact that one should not simply judge DmC (or anything) negatively because it represented a change without even giving it a try. One can surely say "I don't seem to like the direction this change is going in, so I think I'll not spend money on it", but this is a personal judgement about a specific direction of change, while it would be an error to disregard it simply because it was a change in general.
That is the little truth about the "You are afraid of change" statement: the fact that one should judge specific directions of change and not change in general. Obviously, it is most probable that this statement was used in contexts that made this little truth irrelevant, for example if used against someone who played DmC and in the end disliked it for reasons of his own.