Stylish Nero
We Dem Boys!!
Well it could be hard to put Vergil in BP due to how certain aspects of BP was coded for Dante so if its impossible for modders to mod Vergil in there...one can say that NT/Capcom couldn't really do it either..even if they're recoding it to fit Vergil in there.
I mean outside the Bob and Poison boss fights what are the real problems that you can't mod Vergil in there?
I mean due to how NT coded those 2 boss fights it would be impossible to replace Dante with Vergil since those boss fights are probably coded in synch with Dante's mechanics/boss animations vs Vergil who is though similar abilities/mechanics are coded differently but I do think Spawn....well the Lilith pulling her out part will be hard to pull off, Hunter, & Mundus as well as (Hollow) Vergil can easily be boss fights for Vergil.
I blame this on NT (maybe even Capcom but mostly NT) for not thinking far ahead (for when designing the boss fights but they can always create a separate BP for Vergil where he faces his own enemy waves (or just different bosses).
Who knows maybe NT left or finished up on DmC and Capcom and left so they couldn't add Vergil to BP.
Who knows man who knows.
Capcom before could fit Dante and Lucia in BP in DMC2 (altough there was no underwater levels for I think they never inserted/coded swimming animations for Dante and bosses), Dante and Vergil in BP in DMC3 (well Vergil was playable in Dante's levels and boss fights and DMC3 never had any character specific gameplay mechanics/gimmicks), and Dante and Nero in BP in DMC4 (albiet they took out the Savior boss fight and I think it would be very impossible/unlikely to fight the Savior as Nero......I think I could be wrong)
I mean outside the Bob and Poison boss fights what are the real problems that you can't mod Vergil in there?
I mean due to how NT coded those 2 boss fights it would be impossible to replace Dante with Vergil since those boss fights are probably coded in synch with Dante's mechanics/boss animations vs Vergil who is though similar abilities/mechanics are coded differently but I do think Spawn....well the Lilith pulling her out part will be hard to pull off, Hunter, & Mundus as well as (Hollow) Vergil can easily be boss fights for Vergil.
I blame this on NT (maybe even Capcom but mostly NT) for not thinking far ahead (for when designing the boss fights but they can always create a separate BP for Vergil where he faces his own enemy waves (or just different bosses).
Who knows maybe NT left or finished up on DmC and Capcom and left so they couldn't add Vergil to BP.
Who knows man who knows.
Capcom before could fit Dante and Lucia in BP in DMC2 (altough there was no underwater levels for I think they never inserted/coded swimming animations for Dante and bosses), Dante and Vergil in BP in DMC3 (well Vergil was playable in Dante's levels and boss fights and DMC3 never had any character specific gameplay mechanics/gimmicks), and Dante and Nero in BP in DMC4 (albiet they took out the Savior boss fight and I think it would be very impossible/unlikely to fight the Savior as Nero......I think I could be wrong)