Stylish Nero
We Dem Boys!!
Whenever there is a new DMC game there is always one catch that keeps it from being perfect....sometimes even good.
Devil May Cry-Poor camera and something about the nuisances of the Yellow Orb system
Devil May Cry 2-almost everything.....but in DMC2's case there was one catch that kept it from being a bad game....more acrobatic freedom and pretty large terrain and more platforming freedom compared to the other DMC games.
Devil May Cry 3-Limited weapons to use and even 1 Style per mission it took them another game for them to realize that the d-pad was being wasted as another menu button.
Devil May Cry 4-Nero & Dante (not them but how Capcom chose to handle the story mode, they couldn't have give them both separating story modes like DMC2) and somewhat Dante's poor choice of weapons (I'll get into that later).
Do you guys know any more other catches or flaws in DMC games and discuss how this can even relate to DmC and even future DMC titles?
Devil May Cry-Poor camera and something about the nuisances of the Yellow Orb system
Devil May Cry 2-almost everything.....but in DMC2's case there was one catch that kept it from being a bad game....more acrobatic freedom and pretty large terrain and more platforming freedom compared to the other DMC games.
Devil May Cry 3-Limited weapons to use and even 1 Style per mission it took them another game for them to realize that the d-pad was being wasted as another menu button.
Devil May Cry 4-Nero & Dante (not them but how Capcom chose to handle the story mode, they couldn't have give them both separating story modes like DMC2) and somewhat Dante's poor choice of weapons (I'll get into that later).
Do you guys know any more other catches or flaws in DMC games and discuss how this can even relate to DmC and even future DMC titles?