Hmm, ok let's see...:
- The Mundus boss battle. It was just a let down, both difficultiy wise, and design wise.
- The overall difficulty felt a little too easy.
- Glitches. I mean, I'm not horribly bother by them, but they do kinda destroy the atmosphere.
- Kat. I just don't like her. And especially the fact that she's been kidnapped and we had to save her. I do understand that it was important for the story and Mundus's defeat, but it bugs me regardless.
- Color coded enemies. Especially since Demon weapons don't have that much combo potential when you're in the air, which can get quite annoying.
- No official shirtless costume :ß
- The art style of those comic cutscenes in Vergil's Downfall.
- Vergil having no double-jump.
-
Unreleased tracks.
- It felt so shooooooooort (;_
I think that's not a concept sketch for the real Rebellion, but for that piece of jewelery they made in collaboration with Bizarre based on Rebellion and the duality of Dante's powers (unless I'm horribly mistaken on this one; in that case, just ignore me, please ._. ):
http://www.cdjapan.co.jp/goods/goods_detail.html?KEY=NEOGDS-78296