I have to ask, why is it exactly that you hate women.
I get bothered by the stereotypes of them presented in games from time to time, you never see a conventionally unattractive one for sure, but usually they are crafted in games now to be as un-annoying as possible (if you can overlook the fact they're put there as lust objects for straight men), it's usually very obvious which women we are supposed to hate and which we are to like or be intrigued by as the target audience for the game. You can feel the effort they go to now to make women appealing in games, but it's still pretty juvenile-level stuff.
I don't outright hate women because then clearly I'd have to kill myself on principle...
Most of my implied misogyny comes from a desire to wind up hardcore feminists who believe men ought to be kept down under their 8-inch heels (you know, the ones who aren't actually feminists in the traditional sense). But with regards to video games, well I'll be the first to admit that I don't play a vast and varied range of them so the ones I do play have crap women in them. Women who are either impossibly proportioned, so dumb it's not even funny or utterly crammed full of ball-breaking attitude, something I also have no time or respect for. There are very few "normal" women depicted in games, which I can kind of understand given that sex sells and a pair of massive boobs straining against a tiny top is more attractive than a big ol' scrotum staring you in the face, but I still can't get to that stage where I actually CHOOSE to play the female option in a game. I think the only time I have actively chosen to be a female in a game is when I played Rainbow 6 Las Vegas 2 - and that's only because the outfit looked better on the female skin than the male one.
Kat from DmC was the only female character I think I have ever liked in a game because she was, to me, refreshingly normal. Dressed like most teens I see around town, able to hold her own to an extent but also portrayed as vulnerable in an appropriate manner. I mean, come on, what's more realistic? A woman about to be taken down by the enemy on her knees and afraid or screaming "BANZAI!" and round-housing the lot of them? She had inner strength which is actually pretty typical of a lot of women and to me that is not portrayed often enough in games.
My issue with women as frontline soldiers in games is the same as my issue with it in real life. I do not approve. I appreciate that there are real-life armed forces women who risk their lives on a daily basis but just because that is their career choice it does not mean I have to rubber-stamp it. Nor do they need my approval. I feel the same about female boxers, for goodness sake. I'm old fashioned like that.
I think that perhaps designers should spend less time looking at market research, what young males find sexy and what their bosses think will make money and take their inspiration from the women in their own lives like their mothers or wives - perhaps spend some time looking at how women from other cultures past and present made a pretty strong case for proper female characterization.
Women actually have the ability to contend with much - but NOT by screaming "sexism!", dressing like a whore and voting to keep men only for breeding purposes. The well-known quote by whoever the hell it was says, "behind every great man there is a greater woman" - whilst I don't necessarily agree with the quote in its literal sense, there is precedence for it if you look at tradition. Women were the backbone of the family, they kept everyone fed, clothed, educated. Looking as far back as ancient Rome, women pretty much did EVERYTHING whilst the men chatted the day away and looked important. We don't need this bizarre mentality that women ought to be seen as ballsy, slutty, brash and outspoken to be attractive in games - normal women will do the job just fine.
You will never be able to please everyone with how a female character looks because that's just life - we are all attracted to different things. But by making the PERSONALITY attractive (like that isn't spouted enough when talking about real-life attraction) and with GOOD character development that allows the female to be more than just a pair of jugs and bad attitude, I personally believe a decent female character can be produced.
There is a happy medium to be discovered for how to make a woman strong, sexy but also vulnerable and weak where it is appropriate - I am looking forward to when they finally find it.