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Possible fate for DmC.

Especially not if that's one of the series they decide isn't worth continuing.

They'll probably shelve it along side Rival Schools, MegaMan, Darkstalkers, Bionic Commando, GodHand, Viewtiful Joe, Star Gladiator, Street Fighter (temporarily), Clock Tower, Dino Crisis, Ghost n Goblins, Chaos Legion, E.X. Troopers, SNK vs Capcom series, Marvel vs Capcom series (until Marvel gives them rights again), Final Fight, Okami (???), Captain Commando, Commando, Onimusha, Darkwatch, Everblue, One Piece Mansion, Killer7, Crimson Tears, Dark Void, Zack & Wiki, Remember Me, Asura's Wrath, and Dungeons & Dragons and that is all I can think of.

If we're lucky Capcom might put DMC in the "We'll consider you" section of shelve unlike MegaMan who is most likely in the "F*ck Off" section. DmC might be put in the "Secret Regrets" section or the very most positive outcome the "At least We Tried" section.
 
They'll probably shelve it along side Rival Schools, MegaMan, Darkstalkers, Bionic Commando, GodHand, Viewtiful Joe, Star Gladiator, Street Fighter (temporarily), Clock Tower, Dino Crisis, Ghost n Goblins, Chaos Legion, E.X. Troopers, SNK vs Capcom series, Marvel vs Capcom series (until Marvel gives them rights again), Final Fight, Okami (???), Captain Commando, Commando, Onimusha, Darkwatch, Everblue, One Piece Mansion, Killer7, Crimson Tears, Dark Void, Zack & Wiki, Remember Me, Asura's Wrath, and Dungeons & Dragons and that is all I can think of.

If we're lucky Capcom might put DMC in the "We'll consider you" section of shelve unlike MegaMan who is most likely in the "F*ck Off" section. DmC might be put in the "Secret Regrets" section or the very most positive outcome the "At least We Tried" section.
That's a lot of shelved games. They really seem to like making a lot of mistakes.
 
That's a lot of shelved games. They really seem to like making a lot of mistakes.

No they just don't make sequels to them. Some deserve to be there and some belong there for a reason others need to have at least one more chance.

If anything I wish they'll shelve Lost Planet......permanently (NO REBOOT, NO SEQUEL, NO GODDAMN SPIN-OFF, NO ANYTHING)....that is one series that ran its course and deserves to die. Literally not many people will miss IT and if they do not to the extent of MegaMan, DMC, Viewtiful Joe, or even Dino Crisis/GodHand have a higher demand.
 
No they just don't make sequels to them. Some deserve to be there and some belong there for a reason others need to have at least one more chance.

If anything I wish they'll shelve Lost Planet......permanently (NO REBOOT, NO SEQUEL, NO GODDAMN SPIN-OFF, NO ANYTHING)....that is one series that ran its course and deserves to die. Literally not many people will miss IT and if they do not to the extent of MegaMan, DMC, Viewtiful Joe, or even Dino Crisis/GodHand have a higher demand.
I have a nephew that likes Lost Planet (I think that was the one). I know Mega Man had multiple games, but then they stopped.

Haven't they given up on a lot of games all ready? I know the article said they'd cancel games that were started, but weren't promising enough. That's a mistake in itself.
 
Mega Man's apparent demise was painful. They canceled a Mega Man-themed MMO that people were super-excited about, because...well, IT WAS A MEGA MAN EM-EM-OOOH! That woulda been so cool!

The worst of it was when Mega Man Legends 3 was slated to release. The Legends series was very popular, and Legends 2 ended on a cliffhanger, so people were excited to finally have a continuation, or at least a resolution, It was really cool too, because they had a website set up where they would show off development content, and fans could give feedback about the game, a true collaboration between dev and fan. Then they canceled it, and some EU Capcom person cited that it was because there was little fan feedback, despite the amount that was flooding into that dev site at the time. It was like salt in the wound :C
 
Mega Man's apparent demise was painful. They canceled a Mega Man-themed MMO that people were super-excited about, because...well, IT WAS A MEGA MAN EM-EM-OOOH! That woulda been so cool!

The worst of it was when Mega Man Legends 3 was slated to release. The Legends series was very popular, and Legends 2 ended on a cliffhanger, so people were excited to finally have a continuation, or at least a resolution, It was really cool too, because they had a website set up where they would show off development content, and fans could give feedback about the game, a true collaboration between dev and fan. Then they canceled it, and some EU Capcom person cited that it was because there was little fan feedback, despite the amount that was flooding into that dev site at the time. It was like salt in the wound :C
It really doesn't make sense for any company to do that. Mega Man was a money-maker, I'm sure (I only played a little of one game on a Nintendo system). Which means they cancelled what would have been a surefire income. And then saying there wasn't enough feedback. There are still fans saying there should be another. Do the higher-ups at Capcom just like to screw with people? Or are they that stupid?
 
I think overall the higher-ups are only concerned about the bottom line, and they see how in the West Call of Duty is making mad coin, and somehow they think that they're falling grossly behind on how much money popular games should be making. In the process, they're ignoring their own philosophies, trying to westernize their games to get that CoD coin that only CoD can get, and forsaking long-standing franchises like Mega Man because they don't foresee it making CoD-like profits :/ It's also evident in Capcom's original plan for DmC to sell 5 million units (insane!). I can guarantee that was something the higher-ups wanted, not either of the sides of the dev team.

What they did to Mega Man is why Keiji Inafune left Capcom, and he was very outspoken about how many Japanese developers have lost their way, and really just lost this generation in general. We've gotten some nice games out of the whole ordeal, but...in general, I would agree with Inafune.

Luckily, Inafune has got Mighty no9 coming, and his Kickstarter has reached well into its stretch goals that we're getting console versions, and we might even have a co-op challenge mode (haven't checked how much its made lately).

I think it all might really come back to Capcom being a publicly traded company, meaning that the management cares more about appeasing the shareholders than it does in about game development. It's what happened to GameStop when we became publicly traded...everything just went down the drain, and a lot of stupid mandates were passed down the vine from the top :/
 
Mega Man's apparent demise was painful. They canceled a Mega Man-themed MMO that people were super-excited about, because...well, IT WAS A MEGA MAN EM-EM-OOOH! That woulda been so cool!

The worst of it was when Mega Man Legends 3 was slated to release. The Legends series was very popular, and Legends 2 ended on a cliffhanger, so people were excited to finally have a continuation, or at least a resolution, It was really cool too, because they had a website set up where they would show off development content, and fans could give feedback about the game, a true collaboration between dev and fan. Then they canceled it, and some EU Capcom person cited that it was because there was little fan feedback, despite the amount that was flooding into that dev site at the time. It was like salt in the wound :C

The MegaMan MMO wasn't being made by Capcom to begin with some Korean MMO company (Capcom just allowed it) but something happened to the company where they had some layoffs and left the MMO business and cancelled the MegaMan MMO in the process. People not knowing the exact details just blames Capcom for that game's cancellation. Capcom nor have the resources or man power let alone the money to even think of making a MegaMan MMO and the only MMO Capcom can even make is a Monster Hunter one (which they sort of already done).

It really doesn't make sense for any company to do that. Mega Man was a money-maker, I'm sure (I only played a little of one game on a Nintendo system). Which means they cancelled what would have been a surefire income. And then saying there wasn't enough feedback. There are still fans saying there should be another. Do the higher-ups at Capcom just like to screw with people? Or are they that stupid?

MegaMan was a money maker since they released so many games at once (like we would get 2 MegaMan games in a span of 6 months back then). They were cheap to make since they were quick and easy to make. Each individual game didn't sell millions (no they barely made a million with each game) its that they have so many of them and they were so cheap to make they made quite the fortune of them.

The highest selling MegaMan game was MegaMan Battle Network 4...which sold 1.4 million units but it was mainly riding off the hype and success of the critically praised MegaMan Battle Network 3....because BN4 was sort of disappointing when coming off BN3. BN3 was a masterpiece (IMO) and the best BN game (2nd is BN6 because out of the 6 BN games it has the best combat system) IMO. Also, BN4 is the only MegaMan game to break 1 million units.

So now where was I?

Yeah the problem started during 2005 which when the marketing for MegaMan games went down....gradually...well in the west that is. Then another problem was that there was so many MegaMan series: Classic MegaMan, MegaMan X, MegaMan Legends, MegaMan Battle Network, MegaMan Zero, MegaMan Starforce, and MegaMan ZX. Christian Sven even said the popularity of MegaMan was declining due to brand confusion and I think..well seen through experience from the Capcom Unity site that the MegaMan fanbase was in fact pretty divided (moreso than the DMC fanbase...divided by 7). I've seen MegaMan fans go on saying they loved the X and classic series but hated everything else or even stated Battle Network and Starforce were the worst things to happened to the series. Some fans who were fans of BN and SF never gave the platformers (X, Classic, Zero, or ZX) a chance due to not fitting their tastes. Hell I even seen BN and SF fans argue over which was better (not debate ARGUE).

It was hard to get into MegaMan because there was so much games and series it becomes hard which series to follow or how to follow. Some people even said that only MegaMan (Classic) and MegaMan X were necessary while the rest were pointless.

The only series that wasn't affected by this division would be Legends because it was on hiatus for so long that a strong majority of fans wanted a sequel.

Prior to Legends 3 being made, the MegaMan series wasn't doing so hot with ZXA selling below 100,000 units and SF3 selling far less than SF2 which sold far less than SF1 (which was sad since SF3 was an amazing game and the best in the SF series). Capcom was only making a profit off 8 bit rehashes (MegaMan 9 & 10 but they were still fun though).

Hell there was once big flame war at the Capcom Unity forums about the future of MegaMan during MM9 and MM10 release because some MM fans I like to call the "Idealist" didn't like the direction Capcom was going with just shoving out 8 bit rehashes (and feared the same would become of the X series with X9 and X10) and wanted more modern day MM games (like what Mario and Sonic is doing) but on the other side were the "nostalgiaist" that argued........something about nostalgia and that since these were cheap to make and made a lot of money due to nostalgia its an okay direction.

MegaMan has been dying for sometime now and the only thing that could've saved it was Legends 3 (Maverick Hunter IMO would've made it far worse) as well as MegaMan Universe and maybe that MMO. Right now Capcom has MegaMan on life support (with the iOS games, digital releases of the old games, and cameos). They'll probably cut it soon.

Keiji Inafune's "Mighty No. 9" is looking to be MegaMan's reincarnation if you will.
 
The MegaMan MMO wasn't being made by Capcom to begin with some Korean MMO company (Capcom just allowed it) but something happened to the company where they had some layoffs and left the MMO business and cancelled the MegaMan MMO in the process. People not knowing the exact details just blames Capcom for that game's cancellation. Capcom nor have the resources or man power let alone the money to even think of making a MegaMan MMO and the only MMO Capcom can even make is a Monster Hunter one (which they sort of already done).



MegaMan was a money maker since they released so many games at once (like we would get 2 MegaMan games in a span of 6 months back then). They were cheap to make since they were quick and easy to make. Each individual game didn't sell millions (no they barely made a million with each game) its that they have so many of them and they were so cheap to make they made quite the fortune of them.

The highest selling MegaMan game was MegaMan Battle Network 4...which sold 1.4 million units but it was mainly riding off the hype and success of the critically praised MegaMan Battle Network 3....because BN4 was sort of disappointing when coming off BN3. BN3 was a masterpiece (IMO) and the best BN game (2nd is BN6 because out of the 6 BN games it has the best combat system) IMO. Also, BN4 is the only MegaMan game to break 1 million units.

So now where was I?

Yeah the problem started during 2005 which when the marketing for MegaMan games went down....gradually...well in the west that is. Then another problem was that there was so many MegaMan series: Classic MegaMan, MegaMan X, MegaMan Legends, MegaMan Battle Network, MegaMan Zero, MegaMan Starforce, and MegaMan ZX. Christian Sven even said the popularity of MegaMan was declining due to brand confusion and I think..well seen through experience from the Capcom Unity site that the MegaMan fanbase was in fact pretty divided (moreso than the DMC fanbase...divided by 7). I've seen MegaMan fans go on saying they loved the X and classic series but hated everything else or even stated Battle Network and Starforce were the worst things to happened to the series. Some fans who were fans of BN and SF never gave the platformers (X, Classic, Zero, or ZX) a chance due to not fitting their tastes. Hell I even seen BN and SF fans argue over which was better (not debate ARGUE).

It was hard to get into MegaMan because there was so much games and series it becomes hard which series to follow or how to follow. Some people even said that only MegaMan (Classic) and MegaMan X were necessary while the rest were pointless.

The only series that wasn't affected by this division would be Legends because it was on hiatus for so long that a strong majority of fans wanted a sequel.

Prior to Legends 3 being made, the MegaMan series wasn't doing so hot with ZXA selling below 100,000 units and SF3 selling far less than SF2 which sold far less than SF1 (which was sad since SF3 was an amazing game and the best in the SF series). Capcom was only making a profit off 8 bit rehashes (MegaMan 9 & 10 but they were still fun though).

Hell there was once big flame war at the Capcom Unity forums about the future of MegaMan during MM9 and MM10 release because some MM fans I like to call the "Idealist" didn't like the direction Capcom was going with just shoving out 8 bit rehashes (and feared the same would become of the X series with X9 and X10) and wanted more modern day MM games (like what Mario and Sonic is doing) but on the other side were the "nostalgiaist" that argued........something about nostalgia and that since these were cheap to make and made a lot of money due to nostalgia its an okay direction.

MegaMan has been dying for sometime now and the only thing that could've saved it was Legends 3 (Maverick Hunter IMO would've made it far worse) as well as MegaMan Universe and maybe that MMO. Right now Capcom has MegaMan on life support (with the iOS games, digital releases of the old games, and cameos). They'll probably cut it soon.

Keiji Inafune's "Mighty No. 9" is looking to be MegaMan's reincarnation if you will.

Wouldve loved a megaman game for the 360 i miss that series a lot
 
I really liked ZXA :x Never knew it didn't sell well, that sucks :(

I was big into all the platformers, and especially X/Zero/ZX because of wall jumping which added a more vertical element to fights. I was okay with Battle Network for a little while, but lost interest around the time Bass showed up, and I never got into Star Force - just looked funky to me >.<

Legends though, Legends was just....uuuuuuuuuuuuuuuuuuugh...I love dungeon crawlers, and to have a Mega Man dungeon crawler was just like heaven. I still remember being devastated when my memory card wiped my like 75% complete Legends file. Just...so so crushed. Poor young me T_T
 
I really liked ZXA :x Never knew it didn't sell well, that sucks :(

I was big into all the platformers, and especially X/Zero/ZX because of wall jumping which added a more vertical element to fights. I was okay with Battle Network for a little while, but lost interest around the time Bass showed up, and I never got into Star Force - just looked funky to me >_<

Legends though, Legends was just....uuuuuuuuuuuuuuuuuuugh...I love dungeon crawlers, and to have a Mega Man dungeon crawler was just like heaven. I still remember being devastated when my memory card wiped my like 75% complete Legends file. Just...so so crushed. Poor young me T_T

Actually it was the opposite for me. I always sort of hated MegaMan (well with NT Warrior being on TV and all) and I hated the color blue and thought Lan and his friends were lame. However, seeing Bass piqued my interest. Then one day at the mall I saw BN3 White version and asked my mom to buy it for me since it seemed really cool. However, at the time I let my friend borrow my Gameboy Advance and he lost it but I didn't know that when I got it so when it hit me he lost it I was devastated and sad. So I had the game but no Gameboy to play it on and all I could do was look at the box, cartridge, and instruction manuals (back when they were actual instruction manuals) and picture myself playing the game. Then one day or a few months later I met a guy (my age) who came to my house and was associated with my family and he had a Gameboy and I or well we played the game on his Gameboy Advance and we soon became friends in fact the best of friends and "MegaMan Buddies" (get into that later). We didn't get far though and he only stayed for like a couple hours before leaving but he started to come back more often and when he left I only waited for him to come back and only thought of what would happen next in the game. Times I waited outside when I heard he was coming. The farthest we got was up to the BeastMan scenario. Then on Christmas I got a Gameboy Advance SP and was able to play the game with crisp visuals thanks to the SP's screen brightness and played it religiously (playing the game at nights, playing it in the morning, playing it when getting home cause wasn't able to bring it to school, and playing it whenever) I was able to finish it and it took an extremely long time to finish it too........in fact almost half a year and I have no idea why it took so long (you can finish these in like a week perhaps a month at max). I fell in love with the game and this series so when the series started up again on TV I was excited for it. One day I saw BN4 Blue Moon at a store and bought that and although it was a bit disappointing compared to BN3 it was still a fun game with some crazy and amazing ideas (difficulty settings and can play a New Game while carrying over all your data from the past game) but I got stuck at the final boss Duo and it took me 1 month to in fact beat him. Then played the rest of the BN series and ended with BN6 Falzer version and was a bit sad when BN series finally ended and Lan grew up and had a kid.

Oh yeah BN3 was my first MegaMan game and it made me become a fan of the MegaMan series as a whole and because of it my favorite color is and still now blue.

I played the Zero games (cause my friend who let me use his Gameboy got into it but instead tried out the Zero games), I got the Classic Anniversary and X Collection and played all the Classic and X games, I got MegaMan & Bass as well as X7, X8, and even X Command Mission, I also played Power Fighters, and even got to play the ZX series but after BN ended with BN6 I felt a huge disconnect but mainly focused on the platformers (X and Zero mainly) and was the same time I was getting into Sonic........and Naruto heavily until one day seeing Starforce on Toonami completely forgetting that it existed or was a "thing". My reaction was...."oh" and then one day I saw MegaMan Starforce: Pegasus version at a shop but didn't have a DS until one Christmas I got a Nintendo DS and guess what................"MegaMan Starforce: Leo" version (My mom knew me so well). Then I got MegaMan Starforce 2: Zerker X Saurus and later MegaMan ZX: Advent and MegaMan Starforce 3: Black Ace.

However, when I got into high school I was getting out of the MegaMan groove and Legends 3 was cancelled.........so yeah there.


Also, Bass was always in Battle Network since the beginning.
 
Actually it was the opposite for me. I always sort of hated MegaMan (well with NT Warrior being on TV and all) and I hated the color blue and thought Lan and his friends were lame. However, seeing Bass piqued my interest. Then one day at the mall I saw BN3 White version and asked my mom to buy it for me since it seemed really cool. However, at the time I let my friend borrow my Gameboy Advance and he lost it but I didn't know that when I got it so when it hit me he lost it I was devastated and sad. So I had the game but no Gameboy to play it on and all I could do was look at the box, cartridge, and instruction manuals (back when they were actual instruction manuals) and picture myself playing the game. Then one day or a few months later I met a guy (my age) who came to my house and was associated with my family and he had a Gameboy and I or well we played the game on his Gameboy Advance and we soon became friends in fact the best of friends and "MegaMan Buddies" (get into that later). We didn't get far though and he only stayed for like a couple hours before leaving but he started to come back more often and when he left I only waited for him to come back and only thought of what would happen next in the game. Times I waited outside when I heard he was coming. The farthest we got was up to the BeastMan scenario. Then on Christmas I got a Gameboy Advance SP and was able to play the game with crisp visuals thanks to the SP's screen brightness and played it religiously (playing the game at nights, playing it in the morning, playing it when getting home cause wasn't able to bring it to school, and playing it whenever) I was able to finish it and it took an extremely long time to finish it too........in fact almost half a year and I have no idea why it took so long (you can finish these in like a week perhaps a month at max). I fell in love with the game and this series so when the series started up again on TV I was excited for it. One day I saw BN4 Blue Moon at a store and bought that and although it was a bit disappointing compared to BN3 it was still a fun game with some crazy and amazing ideas (difficulty settings and can play a New Game while carrying over all your data from the past game) but I got stuck at the final boss Duo and it took me 1 month to in fact beat him. Then played the rest of the BN series and ended with BN6 Falzer version and was a bit sad when BN series finally ended and Lan grew up and had a kid.

Oh yeah BN3 was my first MegaMan game and it made me become a fan of the MegaMan series as a whole and because of it my favorite color is and still now blue.

I played the Zero games (cause my friend who let me use his Gameboy got into it but instead tried out the Zero games), I got the Classic Anniversary and X Collection and played all the Classic and X games, I got MegaMan & Bass as well as X7, X8, and even X Command Mission, I also played Power Fighters, and even got to play the ZX series but after BN ended with BN6 I felt a huge disconnect but mainly focused on the platformers (X and Zero mainly) and was the same time I was getting into Sonic........and Naruto heavily until one day seeing Starforce on Toonami completely forgetting that it existed or was a "thing". My reaction was...."oh" and then one day I saw MegaMan Starforce: Pegasus version at a shop but didn't have a DS until one Christmas I got a Nintendo DS and guess what................"MegaMan Starforce: Leo" version (My mom knew me so well). Then I got MegaMan Starforce 2: Zerker X Saurus and later MegaMan ZX: Advent and MegaMan Starforce 3: Black Ace.

However, when I got into high school I was getting out of the MegaMan groove and Legends 3 was cancelled.........so yeah there.


Also, Bass was always in Battle Network since the beginning.

WOW lol
 
Yeah, I just remember Bass being significant in...BN2...? I think...? And that was the last one I played, when you actually fought him.

Since I grew up just as the industry got good, platformers were great fun to me, and Super Mario and Zelda were huge parts of my "in front of the TV" life.

Mega Man was my first Mega Man, though. It's been a crazy ride. I remember sh!tting my fourth grade drawers when I saw Mega Man X in an issue of EGM. "I CAN JUMP ON WALLS?!"

God I'm old T_T
 
Yeah, I just remember Bass being significant in...BN2...? I think...? And that was the last one I played, when you actually fought him.

Since I grew up just as the industry got good, platformers were great fun to me, and Super Mario and Zelda were huge parts of my "in front of the TV" life.

Mega Man was my first Mega Man, though. It's been a crazy ride. I remember sh!tting my fourth grade drawers when I saw Mega Man X in an issue of EGM. "I CAN JUMP ON WALLS?!"

God I'm old T_T

LOL i loved that game i completely forgot about it untill now god i wish i had megaman for 360 and what really sux new smash brothers has megaman and i cant play it:(
 
Yeah, I just remember Bass being significant in...BN2...? I think...? And that was the last one I played, when you actually fought him.

Since I grew up just as the industry got good, platformers were great fun to me, and Super Mario and Zelda were huge parts of my "in front of the TV" life.

Mega Man was my first Mega Man, though. It's been a crazy ride. I remember sh!tting my fourth grade drawers when I saw Mega Man X in an issue of EGM. "I CAN JUMP ON WALLS?!"

God I'm old T_T

Geez you are older than me. MegaMan X came out before I was born by a couple months though.

As for Bass he was also very important in BN3. The Bass in BN2 was a clone though (yeah the main villain's goals was to create an army of Bass clones so he can take over the net and control all the world's resources. Genius plan create an army of the Ultimate Navi/being, in that series, in existence. Shame the main flaw was the fact the clones sucked compared to the original) the real one wasn't shown until after the game's main story was over killing all the remaining clones because Bass doesn't like the idea of mini-clones of him running around nor being cloned. Bass was more prominent in BN3 though being a main villain (not THE main villain) but a main villain probably the secondary antagonist after Wiley. Yeah but after that Bass was reduced to an extra post game boss and the final boss as part of the post-game side story events (eve though he has though roles before except BN3). Yeah but he is usually (or well he is) the true final boss and the hardest boss of each BN game.

Even though the stuff that happens to Bass (except BN2 and BN3) were just post game events that are technically irrelevant to the main story (basically filler) can be put together to form a novel titled "The Legacy of Bass EXE". Bass has the most deep and interesting back story and overall history in the entire series yet he is just a mere post game extra boss or main roles are in the side story.
 
I think that Capcom gonna play safe for a while, seeing that they have not too much money in the banks to afford great mistakes anymore.


I hope at least this means a lot of remakes using mid budget to please nostalgic fans. I myself would be very happy to see a RE2 remake, a DMC1, Megaman Zero remake or any sort of this. I highly doubt they'll bring Breath of Fire back to the spotlight as they are doing an ****ty iOS game using the name of the franchise, but well, lets see what they're planning. I think that in 2014 they will at least throw some teasers to show what they plan to do with old franchises. .

But as the future of Devil May Cry in general right now, it's hard to guess. But it's reasonable to assume that they will try to please the fanbase that was dissappointed with DmC if they really gonna do anything with Devil May Cry.
 
I think that Capcom gonna play safe for a while, seeing that they have not too much money in the banks to afford great mistakes anymore.


I hope at least this means a lot of remakes using mid budget to please nostalgic fans. I myself would be very happy to see a RE2 remake, a DMC1, Megaman Zero remake or any sort of this. I highly doubt they'll bring Breath of Fire back to the spotlight as they are doing an ****ty iOS game using the name of the franchise, but well, lets see what they're planning. I think that in 2014 they will at least throw some teasers to show what they plan to do with old franchises. .

But as the future of Devil May Cry in general right now, it's hard to guess. But it's reasonable to assume that they will try to please the fanbase that was dissappointed with DmC if they really gonna do anything with Devil May Cry.

Well since Sengoku Basara 4 is almost completed (the some of the same guys who worked on DMC3/4 work on SB games especially SB4) they'll probably be free to work on other games (DMC or not).

If you want some good ole DMC styled over the top stylish action then look no further for I got the game for you.

http://devilmaycry.org/community/threads/sengoku-basara-4.16239/#post-514625

See the link for more details.
 
Geez you are older than me. MegaMan X came out before I was born by a couple months though.
You're making me feel old. The original came out a year after I was born. No wonder it feels like it was just a part of every day life. Two of my brothers used to play it and I'd watch. Two player games (like boxing and whatever else one of my brothers played against his friend) I'd help with by unplugging the 2nd player controller. I was my brother's cheat device.
 
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