INSOMNIAC GAMES DEV CALLS FEMALE ARTIST “TRANSPHOBIC” BECAUSE SHE DIDN’T LIKE LADY’S DESIGN FROM DEVIL MAY CRY 5
https://www.oneangrygamer.net/2019/...like-ladys-design-from-devil-may-cry-5/74445/
The Social Justice crowd is a vindictive one. If you don’t comply with their standards or adhere to their ideology, they go out of their way to ruin your life. That recently happened with a female artist going by the handle Layna Lazar, who ended up becoming the target of the Social Justice brigade at the instigation of Insomniac Games character artist, Xaviar Coelho-Kostolny.
It started with a tweet from Layna on December 28th, 2018, pointing out that Lady from
Devil May Cry 5 looked masculine and that her jaw was wider and that she looked frumpier.
The thread picked up a lot of positive feedback from actual gamers and fans of
Devil May Cry who have been criticizing the new look of Trish and Lady in the upcoming game. The reason for the drastic change is that Capcom is now relying solely on photogrammetry to cut down on costs, which means they scan in a real life person after having them dress up like the character, and then have an art team clean up the meshes, apply the UV mapping, and smooth out the lighting, shaders, shadows, etc. It’s a heck of a lot cheaper than having dozens of modelers manually sculpting the characters from scratch like in the old days.
Obviously, fans were mostly in agreement with Layna Lazar, but not Xavier. Things began to escalate after Layna modified Lady to have a thinner, less masculine face, and to give her a more slender look compared to how she appears in
Devil May Cry 5.
The Insomniac Games developer was incensed that a woman would not only comment on a fictional character being unattractive but also attempt to make the character look more attractive. So he responded like any normal, reasonable, well-adjusted man: by retweeting dozens of people who began to criticize and berate Layna for making Lady look more feminine via a Photoshop liquify filter.