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New xbox360, gameplay

Now the most interesting thing about this preview for me is how upgrades work! You can redistribute them if you don't want a certain skill to a newer weapon. That's pretty damn sweet.
 
Well the guy sounded very confident in it so I'm hoping he's right about everything he said. (Guess we'll get to see in 6 days!)
I really like the the loading screen, I wonder if you can control that?
 
2 previews came out and both of them were positive. Thats good for a game people said back then it will fail.
 
There is the mentioning of that eventstatus guy in the comments.
I guess he is the cynical side? Judging from our previous threads?
 
Now the most interesting thing about this preview for me is how upgrades work! You can redistribute them if you don't want a certain skill to a newer weapon. That's pretty damn sweet.

I knew that, and it was added to my Knowledge Primer a while ago :3 I also like that you can try out a move before you buy it.

I also like that loading screen training mode thing. Keeps you from getting bored :p I know Bayonetta did it, too, but hey why not? Good games these days have loooong load times. Might as well let you do something while you're waiting.
 
I knew that, and it was added to my Knowledge Primer a while ago :3 I also like that you can try out a move before you buy it.

I also like that loading screen training mode thing. Keeps you from getting bored :P I know Bayonetta did it, too, but hey why not? Good games these days have loooong load times. Might as well let you do something while you're waiting.
It kind of reminds me of the interactivity of DMC3's loading screen.
 
Yeah. You know they took that out of the HD version of DMC3?! It made me so sad. Although I never knew how to pop it up...I only knew how to slash and shoot...
 
It seems like the loading screen shows a preset combo rather than the player doing to combo by him/herself. Why would they make the models all black if they wanted the players to screw around?

To cut down on the amount of information the game has to try and render, slowing down the load time.
 
*shrug* Features can be unnecessary. Taking low data models into an empty space isn't a lot of information to render, plus, it's also just something stylized to do, I suppose.
 
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