Alright. ^^No problem dude, let's just forget about it.
Anyways.... as I said earlier, that one street in the trailer looks alot like the stret in DMC 2.
Probally not important but I thought that I would just point it out.
Alright. ^^No problem dude, let's just forget about it.
Alright. ^^
Anyways.... as I said earlier, that one street in the trailer looks alot like the stret in DMC 2.
Probally not important but I thought that I would just point it out.
I don't know what time but it's after the part with the floating crates and might be 20/30 seconds in.I don't remember DMC2 too well. What time in the video is it? If you don't mind me asking.
the 3rd trailer showed nothing but gameplay with a 6-7 hit air combo at the very beginning. I dont think the programmers are going to be Tru Styling the gameplay because thats for advanced users and not many people can do that (me)The thing that bugs me is that NT STILL hasn't given us a good look at the gameplay. Every gameplay trailer so far everything is either really zoomed out, or zoomed in enough that all you see is Dante. How am I supposed to judge if something looks good or not if I can't freakin' see it?
Never mind when I said it was coming along. This is the same crap I've seen already with slightly improved graphics.
I'm getting the idea NT and Capcom wanted people's expectations really low, so everything they showed us would be impressive. Its not working on me.
That's not even want a meant. I didn't mean the moves being shown were lame, I meant the poor camera angles make it hard to get a really good look at what's happening.the 3rd trailer showed nothing but gameplay with a 6-7 hit air combo at the very beginning. I dont think the programmers are going to be Tru Styling the gameplay because thats for advanced users and not many people can do that (me)
http://www.youtube.com/watch?v=4BGymvfn4A8&feature=results_video&playnext=1&list=PL18D4E36981531742
U might need a larger and wider monitorThat's not even want a meant. I didn't mean the moves being shown were lame, I meant the poor camera angles make it hard to get a really good look at what's happening.
.....Are we talking about the same thing? I don't think we are.U might need a larger and wider monitor
some of the moves are cut from scene to scene too to make it more lengthy. The last trailer reminded me of the second trailer with the action dramatized with slow-mo and awkward camera angles. Thats usually what happens in all trailers though
when u put it that way... Yes we are.....Are we talking about the same thing? I don't think we are.
Please tell me your kidding. Please. To me it doesn't look good. Sorry but it doesn't. Having everything zoomed way out or way in so its hard for me to see what's really going on is questionable. If you can make it out clear as day then I guess you can see for miles and miles you can see for miles and miles and miles and miles and milies!!!when u put it that way... Yes we are
maybe the angles are kinda funny looking to you, but i posted a bunch of screen shots of dante that are clear and easy to see him doing moves. Its understandable if you dislike the game because of the lack of story and characters but all the trailers except the 1st one was focused on gameplay
and its understandable if you think the combat is weak as well. Just dont say u couldnt see the action, that ninja theory is purposely blocking out combat. What good would that do?
Could you kindly explain how everything is zoomed out?No offence or anything i just want to know cause honestly the angle is fine for me.Please tell me your kidding. Please. To me it doesn't look good. Sorry but it doesn't. Having everything zoomed way out or way in so its hard for me to see what's really going on is questionable. If you can make it out clear as day then I guess you can see for miles and miles you can see for miles and miles and miles and miles and milies!!!
Sorry.I like that song. ^^'
BUT! I can't, so