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More Gameplay!!

This slow-mo is due to the fact of Dante have diverted of a attack, if i'm correct ,after this deviation, Dante gets this red aura and his attacks gets more stronger.

I think you're right about it increasing his attack power because i think he has the same aura around him when he uses his DT.
 
Hmmm...not as impressive as the last two gameplay videos. I did notice one or two hiccups (when he attacked that enemy in the air the first time. That did not look right). I wanted to see the health bar and some orbs. So to me it seems like they went backwards. Still looks fun, but not as impressive as The Fight or Limbo attacking him.
^ Pretty much this

They've been spoiling us with all this gameplay :D
 
i saw the red aura thing, and i think you are right about it making dante's attacks more powerful, so that's new, hopefully next week they will release a new trailer with brand new footage :) HOPEFULLY!
 
I thought the red aura thing appears when he uses the Axe-a.k.a. demon part of his sword. A blue one (but fainter) appears with the Scythe-angel thing as well. Perhaps you refer to something else?
 
I thought the red aura thing appears when he uses the Axe-a.k.a. demon part of his sword. A blue one (but fainter) appears with the Scythe-angel thing as well. Perhaps you refer to something else?
i haven't noticed a red around dante himself but only his axe when he is using it, but in this trailer you see a red aura pop up around not only the axe but dante too, and it only happens after he dodges near the end of the video.
 
The red aura thing seems like its something new for the most part i think it possibly increases his attack power like someone mentioned earlier or it's a type of visual cue letting you know that you are now able to use special ability like how in previous games Dantes gun would glow red when can use a charge shot.
 
The red aura thing seems like its something new for the most part i think it possibly increases his attack power like someone mentioned earlier or it's a type of visual cue letting you know that you are now able to use special ability like how in previous games Dantes gun would glow red when can use a charge shot.
that's a likely possibility, which made me think of another possibility. maybe that ricochet shot we saw at the gamescom trailer is one of the possible charge shots? sorry had to bring it up since charge shots were mentioned.
 
maybe that ricochet shot we saw at the gamescom trailer is one of the possible charge shots?

About the charge shot i was hoping to see one in this trailer since in the previous fight trailer i saw his guns glowing but no dice since he dodge and lost the charge. Maybe the next gameplay we see will show us some of the gun play and how his angel and demon powers will affect it.
 
not something new the gameplay this time is better than that of the tgs (lame dude playing it) and only few slow downs but not easy to see and dont distract you from the game the red aura look's intresting maybe its dt charge or something like that if you keep hitting and evading attacks.THE BEST THING IN THIS TRAILER WAS MY DREAM COME TRUE
DUBSTEP IN A DEVIL MAY CRY GAME.aww sh!t son the wobbles and the long wubs in the background were awesome. dubstep w*ore is happy :D
 
Hey guys, I noticed something about that red aura. I think it is actually some form of Demonic release, becuase throughout the battle that same red aura pops up in his sword. Even moreso, while he was in this release he used his Demon axe alot, so I think it might be our glimpse into what his demonic powers are like. From what I can tell, Angelic powers deal with traversal and agility while Demonic abilities focus on strength and power.
 
Not completely amazed. More could of been shown. Could just be the player though. We had this same problem last time with other trailers. The player wasn't great, so the fight wasn't so good. And that brought the trailer down.

Still interested though.
 
Not completely amazed. More could of been shown. Could just be the player though. We had this same problem last time with other trailers. The player wasn't great, so the fight wasn't so good. And that brought the trailer down.

Still interested though.
yeah i agree, im glad they are at least trying to show us more footage, but you can tell this stage isn't nearly as updated as "the fight trailer" because there aren't any red orbs when the enemies die, the air dash doesn't look as good as it does in the fight trailer, and it just doesn't upstage the past trailers like it should have, but there are definitely updates, such as more enemies on screen and the combat still looks pretty smooth and fast, so maybe there will be even better footage next week :)
 
The most enticing thing about this trailer is the ending when Dante breaks that chain. The fight was just like others we have seen before. Except the game-play featured doesn't appear to be as current, as previously mentioned.
 
The most enticing thing about this trailer is the ending when Dante breaks that chain. The fight was just like others we have seen before. Except the game-play featured doesn't appear to be as current, as previously mentioned.
i thought that was the best part as well because it confused me lol okay so it appears dante needs to break all the chains that are attatched to the tower, but why? i mean the tower is floating so what is the purpose of breaking the chains connected to the tower? i don't know i wished it would've shown just a wee bit more! :D
 
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