I'm talking about invisible walls, fixed cameras, fixed traversal areas, red demon barriers, super linear levels, and doors that don't open you just fade away and reappear on the other side.
Some thing DmC rectified mostly and with games like God of War having zero cuts I am hoping Capcom can keep up with
Some thing DmC rectified mostly and with games like God of War having zero cuts I am hoping Capcom can keep up with