I haven't played those games so i can not comment on them. But i have played this gameThe Ace Attorney games are pretty much visual novels, then there'd be 999 and Virute's Last Reward for example, Saya no Uta and Dangan Ronpa are visual novels aswell. Even though these are still regarded as games, gameplay is almost non-existing. It pretty much only ivolves clicking text boxes to make decisions or to get to the next text box, in case of AA & 999 you'd also get to screens where you'd just click around in order to find items that help you progress in the story and/or sometimes solve little puzzles. The story really is the only driving force in those games.
, and even though it's not a AAA game or a game with a character being visible, its gameplay is still good. You click and solve puzzles.
And without puzzle solving, clicking (interaction) or finding a mistake in the game, there would be no game. Even simple games that are played by clicking here and there can be great game. Games are meant to challenge you.
So again story is not the driving force of a game. If it was you wouldn't be doing anything. Simplicity in gameplay does not equal poor one.
If PG had written the story, yes, but since PG made the designs and came up with the characters and Kojima writer breathed life into them through story, it is both PG's and Kojima's. And one can't reward one of them as it was a team effort.2. Then those characters are 'their' characters, in a way.
I don't see dmc2,3 or 4 Dante as having reinvented Dante. The only thing i will credit those characters is giving Dante a other perspective (TrollDante dmc4), and pushing the design of Dante (dmc2 design looks really realistic and not bad!).3. Uh, then, in my book, "tweaking" characters can mean re-inventing them. For example, Dante has also been 'tweaked' for his DMC4 incarnation, but in this case, has not exactly been re-invented, as he was still supposed to be the Dante we knew from previous games. In DmC's case though, it is different. DmC Dante is not the exact same character as DMC1, 2, 3 & 4 Dante, he is his own character in a re-invented Devil May Cry universe, as a re-invented Dante. Not to mention that they did more than just tweaking, if you ask me, it was more like searching for the essence of what makes Dante Dante, take all of that and re-built the character from the ground up with a more realistic feel etc. to him. But ok, maybe re-invented is a word that might be misleading a bit, you could also say 're-imagined', but I feel like this isn't completely fitting here, as Capcom themselves often refered to DmC as a "rebirth", rather than a "reboot" - and a rebirth pretty much is a re-invention.
But they didn't reinvent Dante. Neither did NT with their changed version.
NTDante is far from being his own character. He's not Dante but he pretends he is.
Let me give you a example, everything that Dante has done in 1, 2, 3 or 4 that is positive every NTDante fan expects him to do in the reboot.
Its just a NTDante, a NT version of real Dante. Nothing inventive about it.